Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/d3PnwrTi"] [Date "2024.01.17"] [Round "-"] [White "joshua_daniel_ae"] [Black "LazySincereDolphin"] [Result "0-1"] [GameId "d3PnwrTi"] [UTCDate "2024.01.17"] [UTCTime "04:14:08"] [WhiteElo "1061"] [BlackElo "1210"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+64"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... d5 { [%eval -0.4] } 2. Nh3? { (-0.40 → -1.61) Mistake. c4 was best. } { [%eval -1.61] } (2. c4 dxc4 3. Qa4 Qxd2 4. Qxe8 Qxe1 5. Qxc8 Qxc1 6. Qxb7 Qxb2) 2... Bxh3 { [%eval -1.25] } 3. gxh3 { [%eval -0.83] } 3... e5?? { (-0.83 → Mate in 15) Checkmate is now unavoidable. Kd7 was best. } { [%eval #15] } (3... Kd7 4. h4) 4. f4 { [%eval #15] } 4... exf4 { [%eval #14] } 5. e4?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (5. b4 Bxb4 6. e3 Bxd2 7. Nxd2 fxe3 8. Bd3 exd2 9. Bxh7 dxe1=K 10. Qxe1 Rxh7 11. Qxe8 Rxh3) 5... fxe3 { [%eval #-15] } 6. dxe3 { [%eval -27.33] } 6... d4 { [%eval #-14] } 7. Qxd4 { [%eval #-11] } 7... Qxd4 { [%eval #-11] } 8. exd4 { [%eval #-10] } 8... Bc5 { [%eval #-11] } 9. dxc5 { [%eval #-10] } 9... b6?? { (Mate in 10 → 1.46) Lost forced checkmate sequence. g5 was best. } { [%eval 1.46] } (9... g5 10. Bxg5 Nf6 11. Bxf6 Ke7 12. Bxh8 Na6 13. Bxa6 Rxh8 14. Bxb7 a6 15. Bxa6 Rc8 16. Bxc8) 10. cxb6 { [%eval 1.53] } 10... axb6 { [%eval 1.84] } 11. Bh6?? { (1.84 → -3.10) Blunder. Bd3 was best. } { [%eval -3.1] } (11. Bd3 Rxa2 12. Rxa2 Na6 13. Bxh7 Rxh7 14. Rxa6 Rxh3 15. Rxb6 Rxh2 16. Rxh2 cxb6 17. Nd2 Kd7) 11... Nxh6 { [%eval -3.84] } 12. Ba6 { [%eval -3.6] } 12... Nxa6?? { (-3.60 → Mate in 9) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #9] } (12... Rxa6 13. Rg1 Rxa2 14. Rxg7 Rxb2 15. Rxh7 Rxb1 16. Rxh6 Rxe1 17. Rxe1 Rxh6 18. Rxe8 Rxh3 19. Rxb8) 13. Nc3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (13. b4 Nxb4 14. c3 Nxa2 15. Rxa2 Rxa2 16. Ke2 Rxe2 17. Rd1 Rxh2 18. Rd4 Rxh3 19. Rc4 Rxc3) 13... b5 { [%eval #-10] } 14. Nxb5 { [%eval #-9] } 14... Ra7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Nb8 was best. } { [%eval #8] } (14... Nb8 15. Nxc7 Rxa2 16. Nxe8 Rxe8 17. Rxa2 Rxe1 18. Rxe1 Ng4 19. hxg4 f5 20. gxf5 Na6 21. Rxa6) 15. Nxc7 { [%eval #8] } 15... Rxc7 { [%eval #7] } 16. c4 { [%eval #7] } 16... Rxc4 { [%eval #6] } 17. Rc1 { [%eval #6] } 17... Rxc1 { [%eval #5] } 18. Kf2 { [%eval #5] } 18... Rxh1 { [%eval #4] } 19. Kg1?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. a4 was best. } { [%eval #-13] } (19. a4 Rxh2 20. Kg1 Rxh3 21. Kh2 Rxh2 22. a5 Rxb2#) 19... Rxh2?? { (Mate in 13 → -4.57) Lost forced checkmate sequence. Rxg1 was best. } { [%eval -4.57] } (19... Rxg1 20. b4 Nxb4 21. h4 Nxa2 22. h5 Rg3 23. hxg3 Nf5 24. g4 Ke7 25. gxf5 Kf6 26. h6) 20. Kxh2 { [%eval -4.86] } 20... g5?? { (-4.86 → Mate in 3) Checkmate is now unavoidable. Nb8 was best. } { [%eval #3] } (20... Nb8 21. a4) 21. b4 { [%eval #3] } 21... Nxb4 { [%eval #2] } 22. h4?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Kg3 was best. } { [%eval #-9] } (22. Kg3 Nxa2 23. Kh4 gxh4#) 22... Nxa2 { [%eval #-9] } 23. hxg5 { [%eval #-8] } 23... Ke7 { [%eval #-9] } 24. gxh6 { [%eval #-8] } 24... Kf8 { [%eval #-8] } 25. Kg3 { [%eval #-5] } 25... Kg7 { [%eval #-5] } 26. hxg7 { [%eval #-4] } 26... f5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Nc3 was best. } { [%eval #7] } (26... Nc3 27. gxh8=Q Nd5 28. Qxh7 Ne3 29. Qxf7 Nd5 30. Qxd5#) 27. gxh8=R?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. gxh8=B was best. } { [%eval #-3] } (27. gxh8=B Nc3 28. Bxc3 f4 29. Kxf4 h6 30. Bb4 h5 31. Kg4 hxg4 32. Bc5 g3 33. Bf2 gxf2#) 27... Nb4?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Nc3 was best. } { [%eval #5] } (27... Nc3 28. Rxh7 f4 29. Kxf4 Ne4 30. Kxe4#) 28. Rxh7 { [%eval #5] } 28... Nc6 { [%eval #2] } 29. Rh1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Kg4 was best. } { [%eval #-2] } (29. Kg4 fxg4 30. Ra7 Nxa7#) 29... f4 { [%eval #-2] } 30. Kxf4 { [%eval #-1] } 30... Ne5 { [%eval #-1] } 31. Kxe5# { Game ends by variant rule. } 0-1