FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/d2Pj1HoI"]
[Date "2020.04.20"]
[Round "-"]
[White "SkajusK"]
[Black "Roman_Glova"]
[Result "1-0"]
[GameId "d2Pj1HoI"]
[UTCDate "2020.04.20"]
[UTCTime "12:04:08"]
[WhiteElo "1634"]
[BlackElo "1581"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.93] } 1... b5 { [%eval 0.62] } 2. Bxb5 { [%eval 1.15] } 2... Na6?? { (1.15 → 4.89) Blunder. e6 was best. } { [%eval 4.89] } (2... e6 3. Bxd7 Bxd7 4. Qh5 Ba3 5. bxa3 Qg5 6. Qxh7 Qxg2 7. Qxg7 Qxh1 8. Qxf7 Qxh2 9. Qxe6) 3. Bxd7 { [%eval 6.77] } 3... Qxd7?? { (6.77 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7) 4. Qg4?? { (Mate in 14 → 1.92) Lost forced checkmate sequence. g4 was best. } { [%eval 1.92] } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Nf3 Bxf3 7. Na3 Bxh1 8. e4 Bxe4 9. Nc4 Bxc2 10. Kd1 Bxd1) 4... Qxd2?? { (1.92 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #12] } (4... Qxg4 5. g3) 5. Qxg7?? { (Mate in 12 → -4.19) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -4.19] } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Ne2 Bxg2 10. Rag1 Bxh1 11. Rxg7 Bxg7) 5... Qxe3?? { (-4.19 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (5... Qxe1 6. Qxf8) 6. Bxe3 { [%eval #11] } 6... Bxg7 { [%eval #10] } 7. Bxa7 { [%eval #11] } 7... Rxa7 { [%eval #10] } 8. h3 { [%eval #10] } 8... Bxb2 { [%eval #9] } 9. h4 { [%eval #9] } 9... Bxa1 { [%eval #8] } 10. g4 { [%eval #8] } 10... Bxg4 { [%eval #7] } 11. Nf3 { [%eval #7] } 11... Bxf3 { [%eval #6] } 12. Nc3 { [%eval #7] } 12... Bxc3 { [%eval #6] } 13. Kf1 { [%eval #6] } 13... Bxh1 { [%eval #5] } 14. Ke1 { [%eval #5] } 14... Bxe1 { [%eval #4] } 15. c3 { [%eval #6] } 15... Bxf2 { [%eval #3] } 16. c4 { [%eval #3] } 16... Bxh4 { [%eval #2] } 17. c5 { [%eval #2] } 17... Nxc5 { [%eval #1] } 18. a4 { [%eval #1] } 18... Rxa4# { Game ends by variant rule. } 1-0