- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/d0xAZVbw"] [Date "2020.12.05"] [White "KingTumen"] [Black "XMasterExploderX"] [Result "0-1"] [GameId "d0xAZVbw"] [UTCDate "2020.12.05"] [UTCTime "13:06:30"] [WhiteElo "1870"] [BlackElo "1758"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+8"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B00"] [Opening "Nimzowitsch Defense: Scandinavian Variation, Exchange Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... d5 { [%eval 0.52] } 2. exd5 { [%eval 0.36] } 2... Qxd5 { [%eval 0.44] } 3. d4 { [%eval -0.05] } 3... Nc6 { [%eval 0.13] } { B00 Nimzowitsch Defense: Scandinavian Variation, Exchange Variation } 4. Nf3 { [%eval 0.21] } 4... Qe4+? { (0.21 → 1.83) Mistake. e5 was best. } { [%eval 1.83] } (4... e5 5. Be3 exd4 6. Nxd4 Bb4+ 7. Nc3 Bxc3+ 8. bxc3 Nge7 9. c4) 5. Be2 { [%eval 1.41] } 5... Nf6 { [%eval 1.82] } 6. O-O { [%eval 2.01] } 6... Bg4 { [%eval 2.03] } 7. Re1 { [%eval 1.57] } 7... Qd5? { (1.57 → 3.13) Mistake. Qf5 was best. } { [%eval 3.13] } (7... Qf5 8. c3 e6 9. h3 Bh5 10. Nbd2 Bd6 11. Nc4 O-O-O 12. Nxd6+ Rxd6 13. b4 Kb8 14. Be3) 8. h3 { [%eval 2.45] } 8... Bh5?! { (2.45 → 3.39) Inaccuracy. Bxf3 was best. } { [%eval 3.39] } (8... Bxf3 9. Bxf3) 9. Bf4? { (3.39 → 1.71) Mistake. c4 was best. } { [%eval 1.71] } (9. c4 Qf5 10. Nbd2 Nd7 11. a3 O-O-O 12. d5 Bxf3 13. Nxf3 Nce5 14. Nxe5 Qxe5 15. Bg4 Qd6) 9... O-O-O { [%eval 1.49] } 10. c3 { [%eval 1.69] } 10... Bg6 { [%eval 2.03] } 11. Nbd2 { [%eval 1.69] } 11... e6 { [%eval 2.04] } 12. Ne5 { [%eval 2.07] } 12... Bd6?! { (2.07 → 3.27) Inaccuracy. Nxe5 was best. } { [%eval 3.27] } (12... Nxe5 13. Bxe5) 13. Ndf3?! { (3.27 → 2.37) Inaccuracy. Bf3 was best. } { [%eval 2.37] } (13. Bf3) 13... Ne4?? { (2.37 → 5.39) Blunder. Bxe5 was best. } { [%eval 5.39] } (13... Bxe5 14. Nxe5) 14. b4?? { (5.39 → -1.49) Blunder. Bc4 was best. } { [%eval -1.49] } (14. Bc4 Qa5 15. Nxg6 Nxf2 16. Kxf2 hxg6 17. Bg5 Rd7 18. a4 Qb6 19. b4 a5 20. bxa5 Qxa5) 14... Nxe5 { [%eval -1.71] } 15. Nxe5 { [%eval -1.88] } 15... Bxe5?? { (-1.88 → 0.00) Blunder. Nxc3 was best. } { [%eval 0.0] } (15... Nxc3) 16. Bxe5 { [%eval 0.13] } 16... f6 { [%eval -0.29] } 17. Bh2?! { (-0.29 → -0.88) Inaccuracy. c4 was best. } { [%eval -0.88] } (17. c4) 17... Nxc3 { [%eval -0.87] } 18. Qc1 { [%eval -1.42] } 18... Nxe2+ { [%eval -1.04] } 19. Rxe2 { [%eval -1.02] } 19... Rd7 { [%eval -1.22] } 20. Qc3 { [%eval -0.8] } 20... Rhd8?! { (-0.80 → -0.21) Inaccuracy. Qxd4 was best. } { [%eval -0.21] } (20... Qxd4 21. Qxd4) 21. Rc1 { [%eval -0.13] } 21... c6?? { (-0.13 → 1.62) Blunder. Qc6 was best. } { [%eval 1.62] } (21... Qc6 22. Qxc6 bxc6 23. Rxe6 Rxd4 24. f3 Rd1+ 25. Re1 Rxe1+ 26. Rxe1 Bf7 27. a3 Rd3 28. Re7) 22. Qg3?? { (1.62 → -2.00) Blunder. b5 was best. } { [%eval -2.0] } (22. b5) 22... e5 { [%eval -2.07] } 23. dxe5?? { (-2.07 → -10.82) Blunder. Rd2 was best. } { [%eval -10.82] } (23. Rd2 Qe4) 23... Qd1+ { [%eval -10.56] } 24. Re1 { [%eval -10.55] } 24... Qxc1 { [%eval -10.36] } 25. Rxc1?! { (-10.36 → Mate in 2) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-2] } (25. Qe3 Qxe3) 25... Rd1+ { [%eval #-1] } 26. Rxd1 { [%eval #-1] } 26... Rxd1# { Black wins by checkmate. } 0-1