FEN
[Event "rated rapid game"]
[Site "https://lichess.org/d0gkx6wV"]
[Date "2021.06.25"]
[Round "-"]
[White "boolon"]
[Black "AlyssaAgarwal"]
[Result "1-0"]
[GameId "d0gkx6wV"]
[UTCDate "2021.06.25"]
[UTCTime "14:47:29"]
[WhiteElo "1069"]
[BlackElo "984"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-9"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C44"]
[Opening "Scotch Game: Lolli Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.2] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.18] } 3. d4 { [%eval 0.12] } 3... exd4 { [%eval 0.13] } 4. Nxd4 { [%eval 0.03] } 4... Nxd4?! { (0.03 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (4... Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5 9. O-O) 5. Qxd4 { [%eval 0.56] } { C44 Scotch Game: Lolli Variation } 5... Nf6?! { (0.56 → 1.65) Inaccuracy. Qf6 was best. } { [%eval 1.65] } (5... Qf6 6. Qe3 Bb4+ 7. c3 Ba5 8. Nd2 Ne7 9. Nc4 Bb6 10. Qf4) 6. Bg5?! { (1.65 → 0.86) Inaccuracy. e5 was best. } { [%eval 0.86] } (6. e5 c5 7. Qe3 Nd5 8. Qf3 Nc7 9. Bc4 d5 10. exd6 Ne6) 6... d6 { [%eval 0.87] } 7. Bb5+?! { (0.87 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } (7. Nc3 Be7 8. f3 Be6 9. O-O-O O-O 10. Bf4 Nd7 11. g4 Bf6) 7... Bd7?? { (0.00 → 1.82) Blunder. c6 was best. } { [%eval 1.82] } (7... c6 8. Bd3 Be7 9. Nc3 h6 10. Bf4 O-O 11. O-O-O Nh5 12. Bd2) 8. a4?? { (1.82 → 0.12) Blunder. Bxd7+ was best. } { [%eval 0.12] } (8. Bxd7+ Qxd7 9. Bxf6 gxf6 10. Nc3 Bg7 11. O-O-O O-O 12. Rd3 Kh8 13. Qd5 Rae8 14. Rhd1 f5) 8... Be7 { [%eval 0.35] } 9. Qe3?! { (0.35 → -0.67) Inaccuracy. Bxd7+ was best. } { [%eval -0.67] } (9. Bxd7+ Qxd7) 9... d5? { (-0.67 → 0.51) Mistake. c6 was best. } { [%eval 0.51] } (9... c6 10. Bd3) 10. Nc3 { [%eval 0.54] } 10... d4?? { (0.54 → 2.72) Blunder. Ng4 was best. } { [%eval 2.72] } (10... Ng4 11. Bxd7+ Qxd7 12. Qd2 d4 13. Nd5 Bxg5 14. Qxg5 c6 15. Qxg7 O-O-O 16. Nf6 Nxf6 17. Qxf6) 11. Qxd4 { [%eval 2.49] } 11... O-O?? { (2.49 → 5.47) Blunder. c6 was best. } { [%eval 5.47] } (11... c6) 12. O-O?? { (5.47 → 1.87) Blunder. Bxf6 was best. } { [%eval 1.87] } (12. Bxf6 Bxb5) 12... Bg4 { [%eval 2.38] } 13. Qxd8 { [%eval 2.21] } 13... Raxd8 { [%eval 2.4] } 14. e5?! { (2.40 → 1.38) Inaccuracy. Bd3 was best. } { [%eval 1.38] } (14. Bd3 h6) 14... Nh5?? { (1.38 → 8.35) Blunder. Nd5 was best. } { [%eval 8.35] } (14... Nd5 15. Bxe7) 15. Bxe7 { [%eval 8.19] } 15... Rd4 { [%eval 9.8] } 16. Bxf8 { [%eval 8.74] } 16... Kxf8 { [%eval 8.62] } 17. f3 { [%eval 8.73] } 17... Bf5 { [%eval 10.55] } 18. g4 { [%eval 10.58] } 18... Nf4 { [%eval 12.45] } 19. gxf5 { [%eval 12.25] } 19... Rd2 { [%eval 15.12] } 20. Rfd1 { [%eval 14.71] } 20... Rg2+ { [%eval 21.94] } 21. Kh1 { [%eval 21.94] } 21... Rg5?! { (21.94 → Mate in 2) Checkmate is now unavoidable. g5 was best. } { [%eval #2] } (21... g5 22. f6 Ne6 23. Kxg2 a6 24. Bc4 Ke8 25. Bxe6 fxe6 26. Ne4 h6 27. a5 c6 28. Nd6+) 22. Rd7?! { (Mate in 2 → 17.47) Lost forced checkmate sequence. Rd8+ was best. } { [%eval 17.47] } (22. Rd8+ Ke7 23. Re8#) 22... h6?! { (17.47 → Mate in 2) Checkmate is now unavoidable. c6 was best. } { [%eval #2] } (22... c6 23. f6) 23. Rxc7?! { (Mate in 2 → 16.28) Lost forced checkmate sequence. Rd8+ was best. } { [%eval 16.28] } (23. Rd8+ Ke7 24. Re8#) 23... Kg8 { [%eval 16.23] } 24. Rxb7 { [%eval 15.57] } 24... a5 { [%eval 17.95] } 25. Ra7 { [%eval 14.45] } 25... Rxf5 { [%eval 14.94] } 26. Bc4 { [%eval 15.86] } 26... g6 { [%eval 18.71] } 27. Bd3 { [%eval 12.93] } 27... Rh5 { [%eval 17.41] } 28. Rxa5 { [%eval 14.55] } 28... Ne6 { [%eval 15.33] } 29. Ra8+ { [%eval 14.83] } 29... Kg7 { [%eval 15.1] } 30. a5 { [%eval 15.86] } 30... Rxe5 { [%eval 13.24] } 31. a6 { [%eval 16.96] } 31... Rh5 { [%eval 18.71] } 32. a7 { [%eval 19.3] } 32... Nf4 { [%eval 20.94] } 33. Re8 { [%eval 24.39] } 33... g5 { [%eval 24.44] } 34. a8=Q { [%eval #6] } 34... Rh4 { [%eval #5] } 35. Rg8+ { [%eval #4] } 35... Kf6 { [%eval #4] } 36. Ra6+ { [%eval #3] } 36... Ke5 { [%eval #1] } 37. Ra5+ { [%eval #3] } 37... Kf6 { [%eval #2] } 38. Qc6+ { [%eval #2] } 38... Ke7 { [%eval #1] } 39. Ra7# { White wins by checkmate. } 1-0