FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/czE0O2g1"]
[Date "2023.07.20"]
[White "JFbin85"]
[Black "tderuell"]
[Result "1-0"]
[GameId "czE0O2g1"]
[UTCDate "2023.07.20"]
[UTCTime "14:11:48"]
[WhiteElo "1189"]
[BlackElo "1526"]
[WhiteRatingDiff "+25"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Na6?? { (1.23 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval #25] } 3... Qxd7 { [%eval #14] } 4. Qg4 { [%eval #15] } 4... Qxd2 { [%eval #12] } 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. g4 { [%eval #14] } 7... Bxc2 { [%eval #13] } 8. Nc3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bb4 was best. } { [%eval #-12] } (8. Bb4 Nxb4 9. g5 Nxa2 10. Rxa2 Bxb1 11. Rxa7 Rxa7 12. e4 Bxe4 13. Ne2 Bxh1 14. f3 Bxf3) 8... Bb1 { [%eval #-13] } 9. Rxb1 { [%eval #-12] } 9... c5?? { (Mate in 12 → 0.38) Lost forced checkmate sequence. f5 was best. } { [%eval 0.38] } (9... f5 10. gxf5 e6 11. fxe6 Ba3 12. bxa3 Nb4 13. axb4 c5 14. bxc5 Rb8 15. Rxb8 a5 16. Rxe8) 10. b4?? { (0.38 → -4.92) Blunder. g5 was best. } { [%eval -4.92] } (10. g5 g6 11. h4 Bh6 12. gxh6 Nxh6 13. Nh3 g5 14. Nxg5 Nb4 15. Nxf7 Nxf7 16. Ne2 Nxa2) 10... cxb4?? { (-4.92 → Mate in 10) Checkmate is now unavoidable. Nxb4 was best. } { [%eval #10] } (10... Nxb4) 11. Rxb4 { [%eval #10] } 11... Nxb4 { [%eval #9] } 12. Nd5?? { (Mate in 9 → -3.65) Lost forced checkmate sequence. Ne4 was best. } { [%eval -3.65] } (12. Ne4 Nxa2 13. Nd6 exd6 14. Bc3 Nxc3 15. e4 Nxe4 16. Ne2 Nxf2 17. Rc1 Nxg4 18. Rg1 Nxh2) 12... Nxa2?? { (-3.65 → Mate in 8) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #8] } (12... Nxd5 13. g5) 13. Nxe7 { [%eval #8] } 13... Bxe7 { [%eval #7] } 14. Bc3 { [%eval #7] } 14... Nxc3 { [%eval #6] } 15. e4 { [%eval #6] } 15... Nxe4 { [%eval #5] } 16. h3 { [%eval #5] } 16... Nxf2 { [%eval #4] } 17. Ne2?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. h4 was best. } { [%eval #-10] } (17. h4 Nxg4 18. Nh3 Bxh4 19. Ng5 Bxg5 20. Rxh7 Rxh7#) 17... Nxg4 { [%eval #-10] } 18. hxg4 { [%eval #-9] } 18... Bh4 { [%eval #-9] } 19. Rxh4 { [%eval #-8] } 19... g5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (19... f5 20. gxf5 g6 21. Rxh7 Rxh7 22. fxg6 Rd8 23. gxh7 Rd4 24. Nxd4 Kd7 25. hxg8=K Kc6 26. Nxc6) 20. Rxh7 { [%eval 0.0] } 20... Rxh7 { [%eval 0.0] } 21. Ng3? { (0.00 → -1.62) Mistake. Nf4 was best. } { [%eval -1.62] } (21. Nf4 gxf4 22. g5 Nf6 23. gxf6 Rg7 24. fxg7 f3 25. g8=B Kd7 26. Bxf7 Rg8 27. Bxg8 Kc8) 21... Rh5?? { (-1.62 → 0.20) Blunder. Rh1 was best. } { [%eval 0.2] } (21... Rh1 22. Nxh1 a5 23. Ng3 a4 24. Ne2 Kd7 25. Nf4 gxf4 26. g5 Nh6 27. gxh6 Rg8 28. h7) 22. Nxh5 { [%eval 0.0] } 22... f5?! { (0.00 → 0.67) Inaccuracy. Nf6 was best. } { [%eval 0.67] } (22... Nf6 23. Nxf6 Kd7 24. Nxd7 f6 25. Nxf6 Re8 26. Nxe8 a5 27. Nf6 a4 28. Nd7 a3 29. Ne5) 23. gxf5 { [%eval 0.77] } 23... Kd7?? { (0.77 → Mate in 1) Checkmate is now unavoidable. Nf6 was best. } { [%eval #1] } (23... Nf6 24. Nxf6 Kd7 25. Nxd7 Rb8 26. Nxb8 a6 27. Nxa6 g4 28. f6 g3 29. f7 g2 30. f8=R) 24. Nf6 { [%eval #1] } 24... Nxf6# { Game ends by variant rule. } 1-0
