FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/cy8KCVqV"]
[Date "2021.03.19"]
[White "Slaboum"]
[Black "Python-Chess"]
[Result "0-1"]
[GameId "cy8KCVqV"]
[UTCDate "2021.03.19"]
[UTCTime "19:59:33"]
[WhiteElo "1855"]
[BlackElo "1535"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+26"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b5?? { (0.00 → 3.28) Blunder. Nh6 was best. } { [%eval 3.28] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Nh3 { [%eval 0.87] } 2... b4 { [%eval 0.96] } 3. b3 { [%eval 0.67] } 3... g5 { [%eval 0.84] } 4. Nxg5 { [%eval 0.87] } 4... a5?? { (0.87 → 6.52) Blunder. c5 was best. } { [%eval 6.52] } (4... c5 5. Nxh7) 5. Nxf7? { (6.52 → 3.37) Mistake. Nxh7 was best. } { [%eval 3.37] } (5. Nxh7) 5... Kxf7 { [%eval 2.68] } 6. Nc3?? { (2.68 → -2.40) Blunder. Ba3 was best. } { [%eval -2.4] } (6. Ba3 bxa3) 6... bxc3 { [%eval -1.21] } 7. dxc3 { [%eval -2.98] } 7... Bh6?? { (-2.98 → Mate in 15) Checkmate is now unavoidable. Ke6 was best. } { [%eval #15] } (7... Ke6 8. Qxd7 Bxd7 9. h4 Ba4 10. bxa4 Qe8 11. e3 Qxa4 12. h5 Qxc2 13. a3 Qxf2 14. Kxf2) 8. Bxh6 { [%eval #15] } 8... Nxh6 { [%eval #14] } 9. Qxd7 { [%eval #14] } 9... Nxd7 { [%eval #13] } 10. Kd1?! { (Mate in 13 → 16.37) Lost forced checkmate sequence. c4 was best. } { [%eval 16.37] } (10. c4 Rb8 11. c5 Nxc5 12. c3 Nxb3 13. axb3 Rxb3 14. Rxa5 Rxc3 15. Bh3 Rxg3 16. fxg3 Bxh3) 10... Ba6 { [%eval #16] } 11. e3?? { (Mate in 16 → -3.84) Lost forced checkmate sequence. h4 was best. } { [%eval -3.84] } (11. h4 Bxe2 12. Kxe2 Ng8 13. c4 Qb8 14. Ke3 Qxb3 15. cxb3 Nb6 16. b4 Nxc4 17. bxa5 Rxa5) 11... Bxf1 { [%eval -3.47] } 12. Rxf1 { [%eval -5.75] } 12... Nf5 { [%eval -3.79] } 13. Rh1 { [%eval -2.72] } 13... Nxg3 { [%eval -3.56] } 14. fxg3 { [%eval -4.04] } 14... Nc5?? { (-4.04 → 0.00) Blunder. Ke6 was best. } { [%eval 0.0] } (14... Ke6 15. h4) 15. Rf1?? { (0.00 → -7.06) Blunder. Ke2 was best. } { [%eval -7.06] } (15. Ke2 Nxb3 16. cxb3 Qd2 17. Kxd2 Raf8 18. a4 c5 19. c4 Ke6 20. Ke1 Rc8 21. Ke2 Rc6) 15... Qxd1 { [%eval -9.81] } 16. Rxf7? { (-9.81 → Mate in 11) Checkmate is now unavoidable. Rfxd1 was best. } { [%eval #-11] } (16. Rfxd1 Nxb3) 16... Nxb3?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Qxa1 was best. } { [%eval 0.0] } (16... Qxa1 17. Rxe7 Qxa2 18. Rxc7 Qxc2 19. Rxh7 Qxc3 20. Rxh8 Qxe3 21. Rxa8 Qxg3 22. hxg3 Nxb3 23. Rxa5) 17. cxb3?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-16] } (17. Rxh7 Qxa1 18. Rxh8 Qxc3 19. Rxa8 Qxe3 20. Rxa5 Qxg3 21. hxg3 Nxa5 22. c4 Nxc4 23. a3 Nxa3) 17... Qxa1?! { (Mate in 16 → -27.35) Lost forced checkmate sequence. Qxb3 was best. } { [%eval -27.35] } (17... Qxb3 18. Rxe7 Qxa2 19. Rxh7 Qxa1 20. Rxc7 Qxc3 21. Rxc3 Rxh2 22. Rb3 a4 23. Rb2 Rxb2 24. g4) 18. Rxe7 { [%eval -7.33] } 18... Qxc3 { [%eval -5.99] } 19. Rxc7?? { (-5.99 → Mate in 7) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-7] } (19. Rxh7 Qxb3 20. axb3 Rxh7 21. h3 Rxh3 22. g4 Rxe3 23. g5 Rxb3 24. g6 Rd8 25. g7 Rd5) 19... Qxc7?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Qxb3 was best. } { [%eval #4] } (19... Qxb3 20. Rxh7 Qxe3 21. Rxh8 Qxg3 22. hxg3 Rxh8 23. g4 Rh5 24. gxh5 a4 25. h6 a3 26. h7#) 20. b4?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (20. h4 Qxg3 21. h5 Qxe3 22. a3 Qxb3 23. h6 Qxa3#) 20... Qxg3 { [%eval #-12] } 21. hxg3 { [%eval #-11] } 21... axb4 { [%eval #-13] } 22. a4 { [%eval #-9] } 22... Rxa4 { [%eval #-11] } 23. e4 { [%eval #-11] } 23... Rd8 { [%eval #-10] } 24. g4 { [%eval #-9] } 24... h5 { [%eval #-9] } 25. gxh5 { [%eval #-8] } 25... Rd5 { [%eval #-8] } 26. exd5 { [%eval #-7] } 26... b3 { [%eval #-7] } 27. d6 { [%eval #-6] } 27... b2 { [%eval #-6] } 28. d7 { [%eval #-5] } 28... b1=Q { [%eval #-5] } 29. h6 { [%eval #-4] } 29... Qe1 { [%eval #-4] } 30. h7 { [%eval #-3] } 30... Rg4 { [%eval #-3] } 31. h8=K { [%eval #-2] } 31... Rg8 { [%eval #-2] } 32. Kxg8 { [%eval #-1] } 32... Qe8 { [%eval #-1] } 33. dxe8=R# { Game ends by variant rule. } 0-1