lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/csxEiMdD"] [Date "2022.04.18"] [White "t1zi07"] [Black "HSK24Brett4"] [Result "1-0"] [UTCDate "2022.04.18"] [UTCTime "16:14:31"] [WhiteElo "1400"] [BlackElo "1643"] [WhiteRatingDiff "+36"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. Ba6 Nxa6 3. h3 Nc7 4. c3 Rb8 5. a3 Na6 6. b4 Nxb4 7. axb4 cxb4) 1... g5 2. Bxg5 e6?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 Kxd8 4. b4 Bxb4 5. Nc3 Bxc3 6. Qd2 Bxd2 7. Kxd2 Ne7 8. e3?! { (-1.34 → -2.42) Inaccuracy. g3 was best. } (8. g3 c5) 8... Nf5?? { (-2.42 → 0.51) Blunder. c5 was best. } (8... c5 9. Kc3) 9. e4?? { (0.51 → Mate in 13) Checkmate is now unavoidable. f4 was best. } (9. f4 Nxe3) 9... e5 10. exf5 h5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. e4 was best. } (10... e4 11. dxe4 b5 12. Bxb5 Rg8 13. Bxd7 Rxg2 14. Bxc8 Rxh2 15. Rxh2 Kxc8 16. Rxh7 Na6 17. Rxf7) 11. d4 exd4 12. Kc3 dxc3 13. Nf3?? { (Mate in 10 → Mate in 16) Lost forced checkmate sequence. g4 was best. } (13. g4 hxg4 14. Bc4 Rxh2 15. Bxf7 Rxf2 16. Rh7 Rxc2 17. Rg7 Rxa2 18. Rxg4 Rxa1 19. Ra4 Rxa4) 13... h4?? { (Mate in 16 → Mate in 10) Lost forced checkmate sequence. b5 was best. } (13... b5 14. Bxb5 Bb7 15. Bxd7 Bxf3 16. gxf3 Kxd7 17. Rab1 f6 18. Rxb8 Raxb8 19. Ra1 Kc6 20. Rb1) 14. Nxh4 Rxh4 15. Rg1 Rxh2 16. Rh1?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Ba6 was best. } (16. Ba6 Rxg2 17. Bxb7 Rxf2 18. Bxa8 Rxc2 19. Raf1 Rxa2 20. Rf2 Rxf2 21. f6 Rxf6 22. Bb7 Bxb7) 16... Rxg2 17. Bxg2 b5 18. Bxa8 d5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bb7 was best. } (18... Bb7 19. Bxb7 d5 20. Bxd5 Na6 21. Bxf7 Ke8 22. Bxe8 c6 23. Bxc6 Nc5 24. Bxb5 Na6 25. Bxa6#) 19. Bxd5 Bxf5 20. Bxf7 Bxc2 21. Rab1?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Bg6 was best. } (21. Bg6 Bxg6 22. Rh5 Bxh5 23. f3 Bxf3 24. Rd1 Bxd1 25. a4 bxa4#) 21... Bxb1 22. Rxb1 b4 23. Rxb4 c5 24. Rxb8 a6?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kc8 was best. } (24... Kc8 25. Rxc8 a5 26. Rxc5 a4 27. Rxc3 a3 28. Rxa3#) 25. Rxd8 c4 26. Bxc4 c2 27. Bxa6 c1=R?? { (0.00 → Mate in 4) Checkmate is now unavoidable. c1=B was best. } (27... c1=B 28. f4 Bxf4 29. Rd6 Bxd6 30. a3 Bxa3 31. Bf1 Bf8 32. Bc4 Bd6 33. Bd5 Ba3 34. Bg8) 28. Bc4 Rxc4 29. a4 Rxa4 30. f4 Rxf4 31. Rd4 Rxd4# { Game ends by variant rule. } 1-0