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[Event "rated variant:antichess game"] [Site "https://lichess.org/cpy6C7fK"] [Date "2017.03.26"] [Round "-"] [White "mj_mo75"] [Black "philosifer"] [Result "1-0"] [GameId "cpy6C7fK"] [UTCDate "2017.03.26"] [UTCTime "15:07:46"] [WhiteElo "1117"] [BlackElo "1417"] [WhiteRatingDiff "+85"] [BlackRatingDiff "-20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.33] } 1... b5 { [%eval 1.1] } 2. Bxb5 { [%eval 1.0] } 2... Ba6 { [%eval 1.23] } 3. Bxd7 { [%eval 1.08] } 3... Qxd7?? { (1.08 → 3.41) Blunder. Nxd7 was best. } { [%eval 3.41] } (3... Nxd7 4. c4) 4. c4? { (3.41 → 1.60) Mistake. Qe2 was best. } { [%eval 1.6] } (4. Qe2 Bxe2 5. Nxe2 Qxd2 6. Nxd2 Nd7 7. c4 Ne5 8. Ne4 Nxc4 9. Nf6 gxf6 10. b3 Nxe3) 4... Qxd2?? { (1.60 → Mate in 14) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #14] } (4... Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 Qxd2 9. Kxd2 Nd7 10. Nc3 Rb8 11. Rxb8) 5. Kxd2 { [%eval #13] } 5... Bxc4 { [%eval #13] } 6. Na3?? { (Mate in 13 → 2.07) Lost forced checkmate sequence. Qa4 was best. } { [%eval 2.07] } (6. Qa4 Bxa2 7. Qxe8 Bxb1 8. Qxe7 Nxe7 9. Rxa7 Rxa7 10. e4 Bxe4 11. b4 Bxg2 12. f4 Bxh1) 6... Bxa2 { [%eval 2.15] } 7. Rxa2 { [%eval 1.51] } 7... Kd7?! { (1.51 → 2.16) Inaccuracy. c5 was best. } { [%eval 2.16] } (7... c5 8. Kd3) 8. Qh5 { [%eval 1.84] } 8... e6?? { (1.84 → Mate in 13) Checkmate is now unavoidable. Kc8 was best. } { [%eval #13] } (8... Kc8) 9. Qxh7 { [%eval #12] } 9... Bxa3 { [%eval #11] } 10. Rxa3?? { (Mate in 11 → -1.60) Lost forced checkmate sequence. bxa3 was best. } { [%eval -1.6] } (10. bxa3 Rxh7 11. Bb2 Rxh2 12. Bxg7 Rxg2 13. Rh3 Rxg1 14. Rf3 Rxg7 15. Rxf7 Rxf7 16. e4 Rxf2) 10... Rxh7 { [%eval -0.85] } 11. Rxa7 { [%eval -0.9] } 11... Rxa7?! { (-0.90 → -0.15) Inaccuracy. Rxh2 was best. } { [%eval -0.15] } (11... Rxh2 12. Rxh2) 12. Nh3?? { (-0.15 → -6.55) Blunder. g3 was best. } { [%eval -6.55] } (12. g3) 12... Rxh3 { [%eval -5.81] } 13. gxh3 { [%eval -6.1] } 13... Ra3?! { (-6.10 → -4.03) Inaccuracy. Ra6 was best. } { [%eval -4.03] } (13... Ra6 14. Kc2) 14. bxa3 { [%eval -3.95] } 14... Nc6 { [%eval -4.22] } 15. a4 { [%eval -4.76] } 15... Nd4?? { (-4.76 → -1.89) Blunder. Nh6 was best. } { [%eval -1.89] } (15... Nh6) 16. exd4 { [%eval -1.86] } 16... e5?? { (-1.86 → 0.46) Blunder. c6 was best. } { [%eval 0.46] } (16... c6 17. a5 f5 18. a6 Kd6 19. a7 Kc7 20. h4 f4 21. h5 Nh6 22. Rd1 Kd7 23. Rh1) 17. dxe5 { [%eval 0.89] } 17... Nf6?? { (0.89 → 2.73) Blunder. f5 was best. } { [%eval 2.73] } (17... f5 18. exf6) 18. exf6 { [%eval 2.68] } 18... gxf6 { [%eval 3.47] } 19. Rg1 { [%eval 3.47] } 19... Kc6? { (3.47 → 5.56) Mistake. Ke7 was best. } { [%eval 5.56] } (19... Ke7 20. a5 f5 21. a6 c5 22. h4 Kf8 23. Rg6 fxg6 24. h5 gxh5 25. Ke3 f4 26. Kxf4) 20. Rg5?? { (5.56 → 2.00) Blunder. Ba3 was best. } { [%eval 2.0] } (20. Ba3 Kd5 21. Bc5 Kxc5 22. h4 Kd4 23. a5 c5 24. a6 c4 25. Ke1 f5 26. h5 c3) 20... fxg5 { [%eval 2.63] } 21. h4 { [%eval 2.24] } 21... gxh4 { [%eval 3.06] } 22. Kd3? { (3.06 → 1.37) Mistake. a5 was best. } { [%eval 1.37] } (22. a5 f5 23. a6 Kd5 24. a7 c5 25. Bb2 c4 26. Be5 Kxe5 27. f4 Kxf4 28. Ke2 c3) 22... Kb5?? { (1.37 → Mate in 11) Checkmate is now unavoidable. Kd5 was best. } { [%eval #11] } (22... Kd5 23. Ke2) 23. axb5 { [%eval #10] } 23... c6 { [%eval #10] } 24. bxc6 { [%eval #9] } 24... h3 { [%eval #9] } 25. f3?? { (Mate in 9 → Mate in 26) Lost forced checkmate sequence. c7 was best. } { [%eval #-26] } (25. c7 f5 26. Bb2 f4 27. c8=R f3 28. Ke2 fxe2 29. Ba1 e1=N 30. Rc2 Nxc2 31. Bd4 Nxd4) 25... f6?? { (Mate in 26 → Mate in 9) Lost forced checkmate sequence. f5 was best. } { [%eval #9] } (25... f5 26. Bb2 f4 27. Ke3 fxe3 28. Bc1 e2 29. c7 e1=K 30. Ba3 Kd2 31. Bc1 Kxc1 32. f4) 26. Bg5 { [%eval #8] } 26... fxg5 { [%eval #8] } 27. f4 { [%eval #7] } 27... gxf4 { [%eval #7] } 28. Ke3?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. c7 was best. } { [%eval 0.0] } (28. c7 f3 29. c8=R f2 30. Re8 f1=N 31. Re1 Nxh2 32. Rf1 Nxf1 33. Ke3 Nxe3#) 28... fxe3 { [%eval 0.0] } 29. c7 { [%eval 0.0] } 29... e2 { [%eval 0.0] } 30. c8=R { [%eval 0.0] } 30... e1=R?? { (0.00 → Mate in 2) Checkmate is now unavoidable. e1=K was best. } { [%eval #2] } (30... e1=K 31. Rg8 Ke2 32. Rg4 Ke1 33. Rg6 Ke2 34. Rg4) 31. Re8 { [%eval #1] } 31... Rxe8# { Game ends by variant rule. } 1-0