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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/corvxDLO"] [Date "2024.10.02"] [White "AbelJoeAnoop"] [Black "MedvedevEgor"] [Result "1-0"] [GameId "corvxDLO"] [UTCDate "2024.10.02"] [UTCTime "06:55:12"] [WhiteElo "1394"] [BlackElo "1671"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-38"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.99] } { C00 French Defense } 2. Qh5?? { (1.99 → -3.27) Blunder. Nc3 was best. } { [%eval -3.27] } (2. Nc3 b6 3. Nf3 Bb7 4. Be2 Ne7 5. a3 Ng6 6. d4 c5) 2... g6?? { (-3.27 → -0.76) Blunder. Nf6 was best. } { [%eval -0.76] } (2... Nf6 3. Qh4 Bc5 4. Kd1 e5 5. Bd3 O-O 6. Nc3 d5 7. h3) 3. Qf3?! { (-0.76 → -1.76) Inaccuracy. Qe2 was best. } { [%eval -1.76] } (3. Qe2 Nf6 4. Nf3 Nc6 5. c3 e5 6. d4 exd4 7. e5 d3) 3... Qf6?? { (-1.76 → 0.00) Blunder. Nc6 was best. } { [%eval 0.0] } (3... Nc6 4. Ne2 Bh6 5. Qc3 Nf6 6. d3 Bxc1 7. Nxc1 O-O 8. Be2 d5 9. exd5) 4. Qxf6?! { (0.00 → -0.65) Inaccuracy. Nc3 was best. } { [%eval -0.65] } (4. Nc3 Bc5 5. Nh3 Qxf3 6. gxf3 Nc6 7. Nb5 Bb6 8. b3 Nd4) 4... Nxf6 { [%eval -0.07] } 5. Bb5?! { (-0.07 → -1.16) Inaccuracy. Be2 was best. } { [%eval -1.16] } (5. Be2 Bc5 6. Nh3 Nc6 7. c3 e5 8. b4 Be7 9. b5 Na5 10. Ng5 h6) 5... c6? { (-1.16 → 0.00) Mistake. a6 was best. } { [%eval 0.0] } (5... a6 6. Be2 Nc6 7. Nf3 Nxe4 8. O-O d5 9. d4 Bg7 10. Bf4 O-O 11. c3) 6. Bc4? { (0.00 → -1.59) Mistake. Be2 was best. } { [%eval -1.59] } (6. Be2 Bc5 7. Nh3 e5 8. O-O d5 9. exd5 Bxh3 10. gxh3 O-O 11. d3 Re8) 6... Bc5 { [%eval -1.85] } 7. Kf1 { [%eval -2.38] } 7... Nxe4 { [%eval -1.92] } 8. Be2?? { (-1.92 → -4.74) Blunder. Nf3 was best. } { [%eval -4.74] } (8. Nf3 d5 9. d4 Bb6 10. Be2 e5 11. Nc3 Nxc3 12. bxc3 e4 13. Ne5 f6) 8... Nxd2+?? { (-4.74 → 0.54) Blunder. Nxf2 was best. } { [%eval 0.54] } (8... Nxf2 9. d4 Bxd4 10. Nf3 Bb6 11. Nc3 d5 12. Na4 Nxh1 13. Nxb6 Ng3+ 14. hxg3) 9. Ke1?? { (0.54 → Mate in 3) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-3] } (9. Bxd2) 9... Nf3+?! { (Mate in 3 → -31.79) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -31.79] } (9... Bxf2+ 10. Kd1 Ne4 11. Nc3 Nxc3#) 10. Kf1?! { (-31.79 → Mate in 1) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-1] } (10. Kd1 Ne1) 10... Bxf2? { (Mate in 1 → -9.05) Lost forced checkmate sequence. Nxh2# was best. } { [%eval -9.05] } (10... Nxh2#) 11. Kxf2 { [%eval -10.09] } 11... Nd4 { [%eval -8.37] } 12. Nc3 { [%eval -7.41] } 12... e5?? { (-7.41 → 10.17) Blunder. d5 was best. } { [%eval 10.17] } (12... d5 13. Nf3) 13. Ne4 { [%eval 6.3] } 13... Kd8?? { (6.30 → Mate in 4) Checkmate is now unavoidable. h6 was best. } { [%eval #4] } (13... h6 14. Nd6+) 14. Nd6?? { (Mate in 4 → -0.70) Lost forced checkmate sequence. Bg5+ was best. } { [%eval -0.7] } (14. Bg5+ Kc7 15. Bd8+ Rxd8 16. Nc5 Nxe2 17. Ne6#) 14... Kc7 { [%eval 0.23] } 15. Ne8+?? { (0.23 → -21.10) Blunder. Nf3 was best. } { [%eval -21.1] } (15. Nf3 Kxd6 16. Nxd4 Kc7 17. Bd2 a5 18. Rhd1 d6 19. Nb5+ cxb5) 15... Rxe8 { [%eval -18.37] } 16. Be3?! { (-18.37 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (16. Nf3 d6) 16... f5?! { (Mate in 4 → -11.77) Lost forced checkmate sequence. Re6 was best. } { [%eval -11.77] } (16... Re6 17. Bf4 exf4 18. Kf1 Re3 19. Bf3 Rxf3#) 17. Bd2 { [%eval -13.8] } 17... e4?? { (-13.80 → Mate in 2) Checkmate is now unavoidable. b6 was best. } { [%eval #2] } (17... b6 18. a4 f4 19. Nf3 d6 20. a5 Kd8 21. Ng5 e4 22. Nf7+ Ke7) 18. Ba5+ { [%eval #1] } 18... Kd6 { [%eval #1] } 19. Bb4# { Game ends by variant rule. } 1-0