FEN
[Event "Wednesday Arena"]
[Site "https://lichess.org/cmuIm3CT"]
[Date "2025.05.28"]
[Round "-"]
[White "ChessTallHand"]
[Black "MYMChessJames"]
[Result "0-1"]
[GameId "cmuIm3CT"]
[UTCDate "2025.05.28"]
[UTCTime "23:31:08"]
[WhiteElo "1414"]
[BlackElo "1387"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 1.55) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.55] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... e6?? { (1.55 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (3... Rb8 4. Qxf7 Kxf7 5. b4 Rxb4 6. Bb2 Rxb2 7. Nc3 Rxa2 8. Nxa2) 4. Qxf7 { [%eval #13] } 4... Kxf7 { [%eval #12] } 5. h4?? { (Mate in 12 → 0.98) Lost forced checkmate sequence. b4 was best. } { [%eval 0.98] } (5. b4 Bxb4 6. d4 Bxe1 7. Ba3 Bxf2 8. Nh3 Bxe3 9. Nc3 Bxd4 10. Rab1 Bxc3) 5... Qxh4 { [%eval 0.84] } 6. Rxh4 { [%eval 0.85] } 6... Nh6?? { (0.85 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #11] } (6... Ba3 7. Nxa3) 7. Rxh6 { [%eval #11] } 7... gxh6 { [%eval #10] } 8. g3?? { (Mate in 10 → 3.95) Lost forced checkmate sequence. b4 was best. } { [%eval 3.95] } (8. b4 Bxb4 9. d3 Bxe1 10. a4 Bxf2 11. Ba3 Bxe3 12. g4 Bxg1 13. d4 Bxd4) 8... Ba3 { [%eval 3.91] } 9. bxa3 { [%eval 3.11] } 9... Kg7 { [%eval 3.45] } 10. Nh3 { [%eval 3.45] } 10... h5 { [%eval 3.92] } 11. Ng5?? { (3.92 → 0.97) Blunder. a4 was best. } { [%eval 0.97] } (11. a4 h4 12. gxh4 Kf6 13. Nc3 a5 14. Kf1 h5 15. Ke2 e5 16. e4 Kf5) 11... Rf8? { (0.97 → 2.76) Mistake. Kf6 was best. } { [%eval 2.76] } (11... Kf6 12. Nxe6 Kxe6 13. f4 Kd6 14. f5 h4 15. gxh4 Rg8 16. Kf2 Rg6 17. fxg6) 12. Nxh7 { [%eval 2.11] } 12... Kxh7 { [%eval 1.99] } 13. Kd1?! { (1.99 → 1.07) Inaccuracy. f3 was best. } { [%eval 1.07] } (13. f3 Rxf3 14. e4 Rxa3 15. Nxa3 Kg7 16. d3 Kf7 17. Kf2 a5 18. Nb1 h4) 13... Rxf2 { [%eval 1.07] } 14. Ke2?? { (1.07 → -2.76) Blunder. a4 was best. } { [%eval -2.76] } (14. a4 Rxd2) 14... Rxe2 { [%eval -1.69] } 15. e4?? { (-1.69 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (15. a4 Rxd2) 15... Rxd2 { [%eval -5.61] } 16. Bxd2?? { (-5.61 → Mate in 8) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-8] } (16. Nxd2 e5 17. Nf1 d5 18. exd5 e4 19. Bh6 Kxh6 20. Nh2 Rb8 21. d6 cxd6) 16... h4 { [%eval #-8] } 17. gxh4 { [%eval #-7] } 17... a5 { [%eval #-7] } 18. Bxa5 { [%eval #-6] } 18... Ba6 { [%eval #-7] } 19. Bxc7 { [%eval #-6] } 19... Rb8 { [%eval #-8] } 20. Bxb8 { [%eval #-7] } 20... Bd3?? { (Mate in 7 → 0.78) Lost forced checkmate sequence. e5 was best. } { [%eval 0.78] } (20... e5 21. Bxa7 d5 22. exd5 Bd3 23. cxd3 e4 24. dxe4 Kg7 25. Nd2 Kf7 26. a4) 21. Bxa7 { [%eval 1.22] } 21... Bxc2 { [%eval -0.06] } 22. a4 { [%eval 0.0] } 22... Bxb1 { [%eval 0.22] } 23. Rxb1 { [%eval 0.29] } 23... d5 { [%eval 0.3] } 24. exd5 { [%eval 0.38] } 24... exd5 { [%eval 0.66] } 25. Bc5?? { (0.66 → Mate in 2) Checkmate is now unavoidable. Bb8 was best. } { [%eval #-2] } (25. Bb8) 25... d4 { [%eval #-2] } 26. Bxd4 { [%eval #-1] } 26... Kg6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kg7 was best. } { [%eval 0.0] } (26... Kg7 27. Bxg7#) 27. Bf6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. h5 was best. } { [%eval #-2] } (27. h5 Kxh5 28. a5 Kg5 29. Bb6 Kf4 30. Be3 Kxe3 31. a6 Kd4 32. a7 Kc4) 27... Kxf6 { [%eval #-2] } 28. a5 { [%eval #-1] } 28... Kg6?? { (Mate in 1 → 1.82) Lost forced checkmate sequence. Kg5 was best. } { [%eval 1.82] } (28... Kg5 29. hxg5#) 29. a6?? { (1.82 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #-1] } (29. h5 Kxh5 30. a6 Kg6 31. a7 Kf7 32. a4 Ke7 33. a8=B Ke6 34. Bd5 Kxd5) 29... Kg5 { [%eval #-1] } 30. hxg5# { Game ends by variant rule. } 0-1
