FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/ch4rvbmt"]
[Date "2025.05.10"]
[Round "-"]
[White "santiagodelatorre"]
[Black "lichess AI level 4"]
[Result "0-1"]
[GameId "ch4rvbmt"]
[UTCDate "2025.05.10"]
[UTCTime "05:50:50"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. h3?! { (0.33 → -0.76) Inaccuracy. c4 was best. } { [%eval -0.76] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Nh6 { [%eval -0.07] } 4. g4?? { (-0.07 → -2.24) Blunder. d3 was best. } { [%eval -2.24] } (4. d3 Ng4 5. hxg4 Nc6 6. Rxh7 Rxh7 7. Bh6 Rxh6 8. Kd2 Rh8 9. Nh3 Rxh3) 4... Nxg4 { [%eval -2.21] } 5. hxg4 { [%eval -2.08] } 5... Rg8?? { (-2.08 → -0.05) Blunder. c5 was best. } { [%eval -0.05] } (5... c5 6. Rxh7) 6. Rxh7 { [%eval -0.04] } 6... Rh8 { [%eval -0.04] } 7. Rxf7?! { (-0.04 → -1.14) Inaccuracy. Rxh8 was best. } { [%eval -1.14] } (7. Rxh8) 7... Kxf7 { [%eval -0.76] } 8. Nh3 { [%eval -1.1] } 8... Rxh3 { [%eval -0.92] } 9. Bxh3 { [%eval -1.23] } 9... Ke6?! { (-1.23 → -0.62) Inaccuracy. c5 was best. } { [%eval -0.62] } (9... c5 10. b4 cxb4 11. c4 bxc3 12. Nxc3 a5 13. Nd5 Qc7 14. Nxe7 Qxc1 15. Nxc8) 10. e3?? { (-0.62 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (10. e4 g5) 10... Ba6?? { (Mate in 12 → -1.38) Lost forced checkmate sequence. Kf5 was best. } { [%eval -1.38] } (10... Kf5 11. gxf5 gxf5 12. Bxf5 Bg7 13. Bxd7 Bxa1 14. Bxc8 Qxd2 15. Nxd2 e6 16. Bxe6) 11. Kf1?? { (-1.38 → Mate in 13) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-13] } (11. Bf1 Bxf1 12. Kxf1 g5 13. Qf3 d5 14. Qxf8 Qxf8 15. e4 dxe4 16. d3 exd3) 11... Bxf1 { [%eval #-13] } 12. Bxf1 { [%eval #-10] } 12... Na6 { [%eval #-10] } 13. Bxa6 { [%eval #-9] } 13... b5 { [%eval #-9] } 14. Bxb5 { [%eval #-8] } 14... Rb8?? { (Mate in 8 → 0.50) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.5] } (14... Bg7 15. Bxd7 Bxa1 16. Bxe6 Qxd2 17. Nxd2 Bb2 18. Bxb2 Rg8 19. Bxg8 e5 20. Bxe5) 15. Bxd7 { [%eval 1.67] } 15... Qxd7?? { (1.67 → 4.26) Blunder. Rxb3 was best. } { [%eval 4.26] } (15... Rxb3 16. cxb3 Kxd7 17. Ba3 c5 18. Bxc5 Kc6 19. Bxe7 Qxe7 20. g5 Qxe3 21. fxe3) 16. b4?? { (4.26 → Mate in 18) Checkmate is now unavoidable. g5 was best. } { [%eval #-18] } (16. g5 Rxb3 17. cxb3 Qxd2 18. Nxd2 Kf7 19. Nf1 Ke8 20. Qh5 gxh5 21. g6 Bh6) 16... Rxb4 { [%eval #-18] } 17. c4 { [%eval #-7] } 17... Qxd2 { [%eval #-7] } 18. Bxd2 { [%eval #-6] } 18... Rxb1 { [%eval #-6] } 19. Rxb1 { [%eval #-5] } 19... a5 { [%eval #-5] } 20. Bxa5 { [%eval #-4] } 20... Bh6 { [%eval #-4] } 21. Bxc7 { [%eval #-3] } 21... Bxe3 { [%eval #-3] } 22. fxe3 { [%eval #-2] } 22... Kd7 { [%eval #-2] } 23. Qxd7 { [%eval #-1] } 23... g5 { [%eval #-1] } 24. Qxe7# { Game ends by variant rule. } 0-1