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[Event "MaliArcymistrzowie Arena"] [Site "https://lichess.org/cdf57rfB"] [Date "2024.11.04"] [Round "-"] [White "Tygrys7"] [Black "Zuzis99"] [Result "1-0"] [GameId "cdf57rfB"] [UTCDate "2024.11.04"] [UTCTime "16:53:14"] [WhiteElo "1561"] [BlackElo "1512"] [WhiteRatingDiff "+156"] [BlackRatingDiff "-20"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 { [%eval 0.14] } 2... Qxd5 { [%eval 0.32] } 3. c3?? { (0.32 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4) 3... Qxd2 { [%eval #-15] } 4. Qxd2 { [%eval -24.1] } 4... Bh3 { [%eval #-12] } 5. gxh3 { [%eval #-12] } 5... Kd8?? { (Mate in 12 → 0.24) Lost forced checkmate sequence. b5 was best. } { [%eval 0.24] } (5... b5 6. Bxb5 c5 7. Bxe8 Nf6 8. Bxf7 c4 9. Bxc4 Ng4 10. hxg4 e6 11. Bxe6) 6. Qxd8 { [%eval -0.51] } 6... h5?? { (-0.51 → 1.17) Blunder. Nc6 was best. } { [%eval 1.17] } (6... Nc6 7. Qxe7) 7. Qxb8 { [%eval 1.31] } 7... Rxb8 { [%eval 0.87] } 8. Bh6 { [%eval 0.46] } 8... gxh6?? { (0.46 → 6.71) Blunder. Rxh6 was best. } { [%eval 6.71] } (8... Rxh6 9. Nd2) 9. Ba6 { [%eval 6.71] } 9... bxa6 { [%eval 5.72] } 10. Nf3?? { (5.72 → 0.83) Blunder. Na3 was best. } { [%eval 0.83] } (10. Na3 Rxb2 11. Rd1 Rxf2 12. Kxf2 c5 13. Nc2 e6 14. Rb1 f5 15. a3 Ne7) 10... Rxb2 { [%eval 1.44] } 11. Ng5 { [%eval 1.35] } 11... Rxa2 { [%eval 1.53] } 12. Rxa2?? { (1.53 → Mate in 8) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-8] } (12. Nxf7 Rxf2 13. Rxa6 Rxh2 14. Rxh2 c6 15. Rxa7 Rh7 16. Nxh6 Bxh6 17. Rxe7 Nxe7) 12... hxg5 { [%eval #-8] } 13. Rxa6 { [%eval #-7] } 13... c6?? { (Mate in 7 → 0.76) Lost forced checkmate sequence. h4 was best. } { [%eval 0.76] } (13... h4 14. Rxa7 Nf6 15. Rxc7 Bg7 16. Rxe7 Bh6 17. Rxf7 Ng4 18. hxg4 Rh7 19. Rxh7) 14. Rxc6 { [%eval 0.9] } 14... Rh6?? { (0.90 → 5.23) Blunder. a6 was best. } { [%eval 5.23] } (14... a6 15. Rxa6) 15. Rxh6 { [%eval 5.77] } 15... Bxh6 { [%eval 6.38] } 16. h4 { [%eval 5.08] } 16... gxh4 { [%eval 5.58] } 17. Rg1?? { (5.58 → Mate in 5) Checkmate is now unavoidable. Na3 was best. } { [%eval #-5] } (17. Na3) 17... Bd2?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Bg7 was best. } { [%eval #9] } (17... Bg7 18. Rxg7 Nf6 19. Rxf7 Nd7 20. Rxe7 h3 21. Rxd7 h4 22. Rxa7#) 18. Kxd2?? { (Mate in 9 → 6.38) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 6.38] } (18. Rxg8 Bxc3 19. Nxc3 a5 20. Ne4 e6 21. Rg4 hxg4 22. f3 gxf3 23. Ke2 fxe2) 18... Nf6 { [%eval 6.13] } 19. Rg4?? { (6.13 → 0.61) Blunder. Rh1 was best. } { [%eval 0.61] } (19. Rh1 a5) 19... Nxg4?? { (0.61 → Mate in 5) Checkmate is now unavoidable. hxg4 was best. } { [%eval #5] } (19... hxg4 20. Na3 a5 21. c4 e5 22. c5 h3 23. c6 Ne4 24. Ke2 Nxf2 25. Kxf2) 20. f4?? { (Mate in 5 → 3.12) Lost forced checkmate sequence. f3 was best. } { [%eval 3.12] } (20. f3 Nxh2 21. c4 Nxf3 22. Nc3 Nxd2 23. Na4 Nxc4 24. Nb6 axb6#) 20... Nxh2 { [%eval 2.78] } 21. Na3?! { (2.78 → 2.02) Inaccuracy. f5 was best. } { [%eval 2.02] } (21. f5 f6 22. Na3 h3 23. Nc4 a6 24. Na3 a5 25. Ke2 e5 26. fxe6 f5) 21... Ng4?? { (2.02 → Mate in 5) Checkmate is now unavoidable. a5 was best. } { [%eval #5] } (21... a5 22. c4) 22. Ke3 { [%eval #5] } 22... Nxe3 { [%eval #4] } 23. Nc2?? { (Mate in 4 → -3.53) Lost forced checkmate sequence. Nc4 was best. } { [%eval -3.53] } (23. Nc4 Nxc4 24. f5 Ne3 25. f6 exf6 26. c4 Nxc4#) 23... Nxc2 { [%eval -3.07] } 24. f5 { [%eval -3.38] } 24... e6?? { (-3.38 → -0.09) Blunder. f6 was best. } { [%eval -0.09] } (24... f6 25. c4) 25. fxe6 { [%eval -1.5] } 25... fxe6 { [%eval -0.87] } 26. c4 { [%eval -0.4] } 26... Nd4 { [%eval 0.0] } 27. c5 { [%eval 0.44] } 27... Nb5?? { (0.44 → Mate in 17) Checkmate is now unavoidable. Nb3 was best. } { [%eval #17] } (27... Nb3 28. c6 Nc5 29. c7 e5 30. c8=B Na6 31. Bxa6 h3 32. Bc8 h4 33. Bxh3) 28. c6 { [%eval #17] } 28... Nd4 { [%eval #14] } 29. c7 { [%eval #16] } 29... e5 { [%eval #5] } 30. c8=B?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. c8=R was best. } { [%eval 0.0] } (30. c8=R Nc6 31. Rxc6 a6 32. Rxa6 e4 33. Rd6 e3 34. Rd2 exd2#) 30... Ne6?? { (0.00 → Mate in 9) Checkmate is now unavoidable. a6 was best. } { [%eval #9] } (30... a6 31. Bxa6 Ne2 32. Bxe2 h3 33. Bxh5 h2 34. Bd1 h1=K 35. Bg4 Kg1 36. Be6) 31. Bxe6 { [%eval #9] } 31... h3 { [%eval #8] } 32. Bxh3 { [%eval #8] } 32... h4 { [%eval #7] } 33. Bg2 { [%eval #7] } 33... e4 { [%eval #4] } 34. Bxe4 { [%eval #4] } 34... a5 { [%eval #2] } 35. Bd5 { [%eval #2] } 35... a4 { [%eval #1] } 36. Bb7 { [%eval #3] } 36... a3 { [%eval #2] } 37. Bf3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Be4 was best. } { [%eval 0.0] } (37. Be4 a2 38. Bb1 axb1=K#) 37... a2 { Black offers draw } { [%eval 0.0] } 38. Bd1 { [%eval 0.0] } 38... a1=B { [%eval 0.0] } 39. Bf3 { [%eval 0.0] } 39... h3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bh8 was best. } { [%eval #1] } (39... Bh8 40. Bb7 Be5 41. Bh1 Bd4 42. Ba8 Bg7 43. Bc6 Bc3 44. Bd5 Be5 45. Be6) 40. Bg2 { [%eval #1] } 40... hxg2# { Game ends by variant rule. } 1-0