- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/cb7evm7z"] [Date "2024.07.14"] [Round "-"] [White "PatchMan05"] [Black "leticiafv"] [Result "0-1"] [GameId "cb7evm7z"] [UTCDate "2024.07.14"] [UTCTime "17:40:19"] [WhiteElo "1184"] [BlackElo "1174"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e6 { [%eval 0.25] } 2. Nf3 { [%eval 0.16] } { C00 French Defense: Knight Variation } 2... d5 { [%eval 0.23] } 3. e5 { [%eval 0.11] } 3... f6 { [%eval 0.56] } 4. Bd3? { (0.56 → -0.73) Mistake. d4 was best. } { [%eval -0.73] } (4. d4 c5 5. c3 Nc6 6. Bb5 Qb6 7. Bxc6+ Qxc6 8. O-O Bd7) 4... fxe5 { [%eval -0.62] } 5. Nxe5 { [%eval -0.56] } 5... Nf6 { [%eval -0.44] } 6. O-O { [%eval -0.48] } 6... Bd6 { [%eval -0.71] } 7. Qe1?! { (-0.71 → -1.44) Inaccuracy. f4 was best. } { [%eval -1.44] } (7. f4 O-O) 7... O-O { [%eval -1.15] } 8. Nc3 { [%eval -1.45] } 8... Nbd7 { [%eval -1.62] } 9. Nb5?? { (-1.62 → -4.88) Blunder. Nxd7 was best. } { [%eval -4.88] } (9. Nxd7 Bxd7) 9... Nxe5 { [%eval -5.08] } 10. Nxd6 { [%eval -5.0] } 10... Nxd3 { [%eval -4.87] } 11. cxd3 { [%eval -5.07] } 11... Qxd6 { [%eval -4.89] } 12. d4 { [%eval -4.96] } 12... Bd7 { [%eval -4.73] } 13. b3 { [%eval -5.21] } 13... Rfe8 { [%eval -4.65] } 14. Bb2 { [%eval -5.23] } 14... Ng4 { [%eval -4.18] } 15. g3 { [%eval -5.01] } 15... e5 { [%eval -4.96] } 16. f3 { [%eval -5.22] } 16... exd4 { [%eval -4.96] } 17. Qb1 { [%eval -6.13] } 17... Nf6 { [%eval -5.1] } 18. Bxd4 { [%eval -5.1] } 18... Re2 { [%eval -4.68] } 19. d3 { [%eval -5.25] } 19... Ree8 { [%eval -4.83] } 20. Qc1 { [%eval -4.84] } 20... Nh5 { [%eval -4.69] } 21. Qg5 { [%eval -4.55] } 21... g6 { [%eval -3.76] } 22. Qh6 { [%eval -4.67] } 22... c5 { [%eval -4.76] } 23. Bc3 { [%eval -4.94] } 23... d4 { [%eval -4.96] } 24. Bd2 { [%eval -5.23] } 24... Bh3 { [%eval -4.45] } 25. Rfe1 { [%eval -4.98] } 25... Rxe1+ { [%eval -4.91] } 26. Rxe1 { [%eval -4.81] } 26... Qd5?? { (-4.81 → 5.14) Blunder. Qf6 was best. } { [%eval 5.14] } (26... Qf6 27. Bf4 Nxf4 28. gxf4 Bd7 29. Kf2 Rf8 30. Re4 Bc6 31. Kg3 Bxe4 32. fxe4) 27. Re4?? { (5.14 → -4.37) Blunder. Re7 was best. } { [%eval -4.37] } (27. Re7 Qf7 28. Rxf7 Kxf7 29. Qxh7+ Kf6 30. Kf2 Bf5 31. g4 Bxd3 32. Qd7 Rh8) 27... Qf5?? { (-4.37 → 4.66) Blunder. Qf7 was best. } { [%eval 4.66] } (27... Qf7 28. Bf4 Re8 29. Kf2 Rxe4 30. dxe4 Qf6 31. Qg5 Qxg5 32. Bxg5 Be6 33. g4) 28. f4?? { (4.66 → -4.28) Blunder. Re7 was best. } { [%eval -4.28] } (28. Re7 g5 29. Qxh5 b5 30. Qh6 Qg6 31. Qxh3 Re8 32. Bxg5 h6 33. Qxh6 Qxh6) 28... Qg4?? { (-4.28 → 5.69) Blunder. Qd7 was best. } { [%eval 5.69] } (28... Qd7 29. Qg5 Ng7 30. Qxc5 Ne6 31. Qe5 Bf5 32. Re1 Re8 33. Bb4 Ng7 34. Qf6) 29. Re1?? { (5.69 → Mate in 5) Checkmate is now unavoidable. Re7 was best. } { [%eval #-5] } (29. Re7 Qd1+ 30. Be1 Qxe1+ 31. Rxe1 Kf7 32. Qxh7+ Ng7 33. Qxh3 Rd8 34. Qh7 Rd6) 29... Qf3 { [%eval #-4] } 30. Qxh7+ { [%eval #-4] } 30... Kxh7 { [%eval #-3] } 31. Re7+ { [%eval #-3] } 31... Kh6?? { (Mate in 3 → -5.41) Lost forced checkmate sequence. Ng7 was best. } { [%eval -5.41] } (31... Ng7 32. Rxg7+ Kxg7 33. f5 Qf1#) 32. f5+ { [%eval #-5] } 32... g5 { [%eval #-4] } 33. Re6+ { [%eval #-4] } 33... Kg7 { [%eval #-3] } 34. Re7+ { [%eval #-3] } 34... Kf8 { [%eval #-2] } 35. Rf7+ { [%eval #-2] } 35... Kxf7 { [%eval #-1] } 36. Bxg5 { [%eval #-1] } 36... Qg2# { Black wins by checkmate. } 0-1