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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/cSYKS17d"] [Date "2024.07.04"] [White "guxavo"] [Black "Chessmaster123248"] [Result "0-1"] [GameId "cSYKS17d"] [UTCDate "2024.07.04"] [UTCTime "11:15:30"] [WhiteElo "1865"] [BlackElo "1179"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+49"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... g6 { [%eval -0.01] } 2. g3 { [%eval -0.18] } 2... c6?? { (-0.18 → 1.99) Blunder. d6 was best. } { [%eval 1.99] } (2... d6 3. Bh3 Bxh3 4. Nxh3 Bh6 5. d3 Bxc1 6. Qxc1 Nh6 7. Qxh6) 3. a4?? { (1.99 → 0.00) Blunder. e3 was best. } { [%eval 0.0] } (3. e3 b5) 3... Qc7 { [%eval 0.48] } 4. a5?? { (0.48 → Mate in 17) Checkmate is now unavoidable. e3 was best. } { [%eval #-17] } (4. e3 Qxg3) 4... Qxg3 { [%eval #-18] } 5. fxg3 { [%eval -6.94] } 5... Bh6?? { (-6.94 → 2.12) Blunder. b6 was best. } { [%eval 2.12] } (5... b6 6. axb6 axb6 7. Rxa8 Bg7 8. Rxb8 f5 9. Rxc8 d5 10. Rxe8 Bb2 11. Bxb2) 6. a6 { [%eval 2.47] } 6... Bxd2?! { (2.47 → 3.64) Inaccuracy. bxa6 was best. } { [%eval 3.64] } (6... bxa6 7. Rxa6) 7. axb7 { [%eval 2.91] } 7... Bxe1?? { (2.91 → Mate in 12) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #12] } (7... Bxb7) 8. Rxa7 { [%eval #12] } 8... Bxg3 { [%eval #11] } 9. hxg3?? { (Mate in 11 → -14.40) Lost forced checkmate sequence. bxc8=Q was best. } { [%eval -14.4] } (9. bxc8=Q Rxa7 10. Qxe8 Bxh2 11. Qxf7 Bxg1 12. Qxe7 Nxe7 13. Rxh7 Rxh7 14. Qxd7 Nxd7) 9... Rxa7?? { (-14.40 → 0.05) Blunder. Bxb7 was best. } { [%eval 0.05] } (9... Bxb7) 10. Rxh7?? { (0.05 → -5.72) Blunder. bxc8=Q was best. } { [%eval -5.72] } (10. bxc8=Q Nh6) 10... Rxh7 { [%eval -7.4] } 11. bxc8=Q { [%eval -6.62] } 11... Kd8?? { (-6.62 → Mate in 9) Checkmate is now unavoidable. Ra4 was best. } { [%eval #9] } (11... Ra4 12. Qxe8 Rh5 13. Qdxd7 Nxd7 14. bxa4 Rf5 15. Qxe7 Rxf1 16. Qxd7 Rxc1 17. Qxc6) 12. Qxc6?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qdxd7 was best. } { [%eval #-9] } (12. Qdxd7 Kxd7 13. Qxc6 Kxc6 14. Bh6 Rxh6 15. Na3 Rxa3 16. c4 Rxb3 17. e3 Rxe3) 12... dxc6 { [%eval #-9] } 13. Qxd8 { [%eval #-7] } 13... Rh3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Ra4 was best. } { [%eval #11] } (13... Ra4 14. bxa4 g5 15. Qxg8 Rh6 16. Bxg5 Na6 17. Bxh6 Nc5 18. Qxf7 Nxa4 19. Qxe7) 14. Qxe7?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Qxg8 was best. } { [%eval #-7] } (14. Qxg8 Rxg3 15. Qxg6 Rxb3 16. Qxf7 Rxb1 17. Qxe7 Rxc1 18. Qxa7 Rxc2 19. Qxb8 Rxe2) 14... Rxg3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #8] } (14... Nxe7 15. Nxh3 g5 16. Nxg5 Nd7 17. Nxf7 Ne5 18. Nxe5 Ra1 19. Nxc6 Rxb1 20. Nxe7) 15. Qxa7 { [%eval #12] } 15... Rxb3 { [%eval #9] } 16. Qxf7 { [%eval #9] } 16... Rxb1 { [%eval #8] } 17. Qxg8 { [%eval #8] } 17... Rxc1 { [%eval #7] } 18. Qxg6?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-11] } (18. Qxb8 Rxc2 19. Qb1 Rxe2 20. Nxe2 g5 21. Nf4 gxf4 22. Bb5 cxb5 23. Qxb5 f3) 18... Rxc2 { [%eval #-11] } 19. Qxc6 { [%eval #-11] } 19... Rxe2?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. Rxc6 was best. } { [%eval #3] } (19... Rxc6 20. Nf3 Nd7 21. Nh2 Rb6 22. e4 Nf8 23. Bb5 Rxb5 24. e5 Rxe5 25. Nf1) 20. Bxe2 { [%eval #8] } 20... Nxc6 { [%eval #7] } 21. Bb5?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-5] } (21. Nh3 Ne7 22. Bd1 Nc6 23. Bf3 Na5 24. Bb7 Nxb7 25. Nf2 Nd8 26. Nd3 Ne6) 21... Nd8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Na5 was best. } { [%eval 0.0] } (21... Na5 22. Bc4 Nxc4 23. Ne2 Ne3 24. Nc1 Nc2 25. Na2 Nb4 26. Nxb4#) 22. Bc6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Be2 was best. } { [%eval #-3] } (22. Be2 Ne6 23. Ba6 Nd8) 22... Nxc6 { [%eval #-3] } 23. Ne2 { [%eval #-1] } 23... Nd4 { [%eval #-1] } 24. Nxd4# { Game ends by variant rule. } 0-1