- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/cR5PERGI"] [Date "2026.01.12"] [Round "-"] [White "StockSalmon07"] [Black "Kolly2"] [Result "1-0"] [GameId "cR5PERGI"] [UTCDate "2026.01.12"] [UTCTime "04:29:09"] [WhiteElo "1630"] [BlackElo "1671"] [Variant "Standard"] [TimeControl "300+0"] [ECO "B33"] [Opening "Sicilian Defense: Lasker-Pelikan Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.3] } 3. d4 { [%eval 0.27] } 3... cxd4 { [%eval 0.27] } 4. Nxd4 { [%eval 0.21] } 4... Nf6 { [%eval 0.19] } 5. Nc3 { [%eval 0.26] } 5... e5 { [%eval 0.34] } { B33 Sicilian Defense: Lasker-Pelikan Variation } 6. Ndb5 { [%eval 0.31] } 6... d6 { [%eval 0.34] } 7. Bd3?! { (0.34 → -0.25) Inaccuracy. Bg5 was best. } { [%eval -0.25] } (7. Bg5 a6 8. Na3 b5 9. Nd5 Be7 10. Bxf6 Bxf6 11. c3 Bg5) 7... a6 { [%eval -0.22] } 8. Na3 { [%eval -0.28] } 8... b5?! { (-0.28 → 0.32) Inaccuracy. Bg4 was best. } { [%eval 0.32] } (8... Bg4 9. Qd2) 9. Nd5 { [%eval 0.28] } 9... Nxd5?! { (0.28 → 0.84) Inaccuracy. Be7 was best. } { [%eval 0.84] } (9... Be7 10. O-O) 10. exd5 { [%eval 0.92] } 10... Nb4?! { (0.92 → 1.87) Inaccuracy. Na7 was best. } { [%eval 1.87] } (10... Na7 11. c4) 11. O-O?? { (1.87 → -0.56) Blunder. Be2 was best. } { [%eval -0.56] } (11. Be2 Bb7 12. c4 e4 13. O-O Be7 14. Bd2 Nd3 15. Bxd3 exd3 16. Bc3 O-O) 11... Nxd3 { [%eval -0.63] } 12. Qxd3 { [%eval -0.42] } 12... Bb7?! { (-0.42 → 0.27) Inaccuracy. Be7 was best. } { [%eval 0.27] } (12... Be7 13. c4) 13. c4 { [%eval 0.22] } 13... b4? { (0.22 → 1.50) Mistake. Be7 was best. } { [%eval 1.5] } (13... Be7) 14. Nc2 { [%eval 1.5] } 14... a5 { [%eval 1.63] } 15. b3?! { (1.63 → 0.92) Inaccuracy. a3 was best. } { [%eval 0.92] } (15. a3 bxa3 16. Rxa3 Be7 17. Bd2 O-O 18. Rfa1 Qd7 19. Rxa5 Rxa5 20. Rxa5 Bd8) 15... Be7 { [%eval 1.11] } 16. f4 { [%eval 1.02] } 16... exf4?! { (1.02 → 2.17) Inaccuracy. O-O was best. } { [%eval 2.17] } (16... O-O 17. Be3) 17. Bxf4 { [%eval 2.29] } 17... O-O { [%eval 2.08] } 18. Nd4 { [%eval 2.25] } 18... Bf6 { [%eval 2.16] } 19. Rae1 { [%eval 2.15] } 19... Bxd4+ { [%eval 2.59] } 20. Qxd4 { [%eval 2.56] } 20... Ra6 { [%eval 2.76] } 21. Qd3 { [%eval 2.54] } 21... a4 { [%eval 2.56] } 22. Qg3 { [%eval 2.66] } 22... Kh8 { [%eval 2.79] } 23. Be3 { [%eval 2.73] } 23... axb3 { [%eval 2.57] } 24. axb3 { [%eval 2.67] } 24... Ra3?! { (2.67 → 3.44) Inaccuracy. Bc8 was best. } { [%eval 3.44] } (24... Bc8 25. h3 h6 26. Re2 Bd7 27. Kh2 f6 28. Ree1 Rf7 29. Bd2 Rb6 30. Qg6) 25. Bd4 { [%eval 3.47] } 25... f6 { [%eval 3.51] } 26. Re6 { [%eval 3.39] } 26... Ra6?! { (3.39 → 5.27) Inaccuracy. Bc8 was best. } { [%eval 5.27] } (26... Bc8 27. Rxd6 Qe7 28. Re1 Qf7 29. h3 h5 30. Rb6 Ra2 31. Rxb4 Bf5 32. Bf2) 27. Rfe1 { [%eval 5.09] } 27... Bc8 { [%eval 5.39] } 28. Re7 { [%eval 5.07] } 28... Rg8 { [%eval 4.69] } 29. Rf7 { [%eval 4.65] } 29... Qa5?? { (4.65 → Mate in 3) Checkmate is now unavoidable. Bf5 was best. } { [%eval #3] } (29... Bf5 30. Qf4 Bg6 31. Rxf6 Bh5 32. h3 Ra2 33. Rxd6 Qc7 34. c5 Rc2 35. Re3) 30. h3? { (Mate in 3 → 7.50) Lost forced checkmate sequence. Qxg7+ was best. } { [%eval 7.5] } (30. Qxg7+ Rxg7 31. Re8+ Rg8 32. Bxf6#) 30... Ra7? { (7.50 → Mate in 3) Checkmate is now unavoidable. Qb6 was best. } { [%eval #3] } (30... Qb6 31. Bxb6 Bxh3 32. Bd4 Bxg2 33. Kxg2 Ra2+ 34. Kf1 h6 35. Qh4 Rc2 36. Bf2) 31. Ree7?? { (Mate in 3 → 4.24) Lost forced checkmate sequence. Qxg7+ was best. } { [%eval 4.24] } (31. Qxg7+ Rxg7 32. Re8+ Rg8 33. Bxf6#) 31... Rxe7 { [%eval 4.26] } 32. Rxe7 { [%eval 3.69] } 32... Qd8 { [%eval 3.22] } 33. Qe3 { [%eval 2.96] } 33... h6?? { (2.96 → Mate in 8) Checkmate is now unavoidable. Bf5 was best. } { [%eval #8] } (33... Bf5 34. Bb6) 34. Bxf6 { [%eval #7] } 34... gxf6 { [%eval #1] } 35. Qxh6# { White wins by checkmate. } 1-0