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[Event "Поддавки Arena"] [Site "https://lichess.org/cKadFpcZ"] [Date "2025.10.11"] [White "Max01062015"] [Black "Sysoev_Emil2013"] [Result "0-1"] [GameId "cKadFpcZ"] [UTCDate "2025.10.11"] [UTCTime "16:21:13"] [WhiteElo "1144"] [BlackElo "1124"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #14] } 5. Bxb7 { [%eval #14] } 5... Qxc1 { [%eval #11] } 6. Bxc8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #-11] } (6. Qxc1 Bxb7 7. Nh3 Bxg2 8. Rg1 Bxh3 9. Rxg7 Bxg7 10. Qf4 Bxb2 11. Qxc7 Bxa1) 6... Qxb1 { [%eval #-12] } 7. Bxe6 { [%eval #-11] } 7... Qxc2?? { (Mate in 11 → 0.30) Lost forced checkmate sequence. Qxa2 was best. } { [%eval 0.3] } (7... Qxa2 8. Bxg8 Rxg8 9. Rxa2 Ba3 10. bxa3 h5 11. Qxh5 Rh8 12. Qxe8 Rxh2 13. Qxb8) 8. Bxg8 { [%eval 0.05] } 8... Qxf2?? { (0.05 → 2.43) Blunder. Qxb2 was best. } { [%eval 2.43] } (8... Qxb2 9. Bxh7) 9. Bxh7?? { (2.43 → Mate in 9) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-9] } (9. Kxf2 Rxg8 10. Qd4 Ba3 11. bxa3 Na6 12. Qxg7 Rxg7 13. g4 Rxg4 14. Re1 Rxg1) 9... Qxg1?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #8] } (9... Rxh7 10. Kxf2 Rxh2 11. Rxh2 Ba3 12. bxa3 Kd8 13. Qxd8 Nd7 14. Qxc7 Rc8 15. Qxa7) 10. Rxg1 { [%eval #8] } 10... Rxh7 { [%eval #7] } 11. Qd8 { [%eval #8] } 11... Rxh2 { [%eval #7] } 12. Qxb8 { [%eval #10] } 12... Rxg2 { [%eval #9] } 13. Rxg2?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-6] } (13. Qxe8 Rxg1 14. Qxf8 Rxe1 15. Qxa8 Rxa1 16. Qxa7 Rxa2 17. Qxa2 g6 18. Qb3 g5) 13... Rxb8 { [%eval #-6] } 14. Rxg7 { [%eval #-5] } 14... Rxb2 { [%eval #-5] } 15. Rxc7 { [%eval #-4] } 15... Rxa2 { [%eval #-4] } 16. Rxa7 { [%eval #-3] } 16... Rxa1?? { (Mate in 3 → 0.80) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 0.8] } (16... Rxa7 17. Rxa7 Kd7 18. Rxd7 Bd6 19. Rxd6#) 17. Rxa1 { [%eval 0.82] } 17... Ba3 { [%eval 0.88] } 18. Rxa3 { [%eval 0.95] } 18... Kf7 { [%eval 1.0] } 19. Ra5 { [%eval 0.86] } 19... Ke6 { [%eval 0.96] } 20. Ra8 { [%eval 0.9] } 20... Kd5 { [%eval 0.9] } 21. Kf2 { [%eval 0.86] } 21... Kc4 { [%eval 0.83] } 22. Kf3 { [%eval 0.89] } 22... Kd5?? { (0.89 → Mate in 18) Checkmate is now unavoidable. Kc5 was best. } { [%eval #18] } (22... Kc5 23. Kf4 Kc4 24. Rg8 Kc5 25. Rg3 Kc6 26. Ke3 Kd6 27. Rh3 Kc6 28. Rh2) 23. Ke4 { [%eval #18] } 23... Kxe4 { [%eval #18] } 24. Re8?? { (Mate in 18 → Mate in 1) Lost forced checkmate sequence. Ra6 was best. } { [%eval #-1] } (24. Ra6 Kd4 25. Rf6 Kc3 26. Rf5 Kd3 27. Rb5 Ke3 28. Rg5 Kd3 29. Rf5 Kc2) 24... Ke3 { [%eval #-1] } 25. Rxe3# { Game ends by variant rule. } 0-1