FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/cKFO700K"]
[Date "2026.04.11"]
[Round "-"]
[White "Andriy_7"]
[Black "edouardaudibert"]
[Result "0-1"]
[GameId "cKFO700K"]
[UTCDate "2026.04.11"]
[UTCTime "16:50:46"]
[WhiteElo "1340"]
[BlackElo "1297"]
[WhiteRatingDiff "-125"]
[BlackRatingDiff "+146"]
[Variant "Antichess"]
[TimeControl "600+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... g6?? { (-0.12 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Bc4?? { (Mate in 16 → 0.77) Lost forced checkmate sequence. Ba6 was best. } { [%eval 0.77] } (4. Ba6 bxa6 5. a4 Rxh2 6. Rxh2 Bh6 7. Rxh6 Nxh6 8. Qg4 Nxg4) 4... Rxh2 { [%eval 0.92] } 5. Rxh2?? { (0.92 → Mate in 11) Checkmate is now unavoidable. Bxg8 was best. } { [%eval #-11] } (5. Bxg8 Rxg2 6. Be6 Rxg1 7. Rxg1 dxe6 8. Rxg6 Qxd2 9. Qxd2 Bh6 10. Rxh6 Nd7) 5... Bg7 { [%eval #-12] } 6. Bxg8 { [%eval #-11] } 6... Bxb2 { [%eval #-11] } 7. Bxb2 { [%eval #-10] } 7... Kf7 { [%eval #-10] } 8. Bxf7 { [%eval #-9] } 8... d5?? { (Mate in 9 → 3.61) Lost forced checkmate sequence. d6 was best. } { [%eval 3.61] } (8... d6 9. Bxg6 Qe8 10. Bxe8 b5 11. Bxb5 Bg4 12. Qxg4 Na6 13. Bxa6 e6 14. Qxe6) 9. Bxd5 { [%eval 3.46] } 9... Qxd5 { [%eval 2.85] } 10. Rh8?? { (2.85 → Mate in 9) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-9] } (10. Qg4) 10... Qxd2 { [%eval #-9] } 11. Qxd2 { [%eval #-7] } 11... Bh3 { [%eval #-8] } 12. gxh3 { [%eval #-6] } 12... Nc6 { [%eval #-7] } 13. Rxa8 { [%eval #-6] } 13... Nd4 { [%eval #-6] } 14. Qxd4 { [%eval #-5] } 14... e5 { [%eval #-5] } 15. Qxe5 { [%eval #-4] } 15... b5 { [%eval #-5] } 16. Qxb5 { [%eval #-3] } 16... c6?? { (Mate in 3 → Mate in 16) Lost forced checkmate sequence. a5 was best. } { [%eval #16] } (16... a5 17. Rxa5 c5 18. Qxc5 g5 19. Qxg5#) 17. Qxc6?? { (Mate in 16 → Mate in 2) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-2] } (17. Rxa7 cxb5 18. Nd2 g5 19. h4 gxh4 20. Ne2 h3 21. Bc1 b4 22. Nb3 h2) 17... g5 { [%eval #-2] } 18. Rxa7 { [%eval #-1] } 18... g4 { [%eval #-1] } 19. hxg4# { Game ends by variant rule. } 0-1