FEN
[Event "TORNEO - EL REY EN LA COLINA Arena"]
[Site "https://lichess.org/cK5lx0eG"]
[Date "2020.10.04"]
[White "MATEO_RAMOS"]
[Black "Narclak13"]
[Result "1-0"]
[GameId "cK5lx0eG"]
[UTCDate "2020.10.04"]
[UTCTime "23:48:28"]
[WhiteElo "1422"]
[BlackElo "1623"]
[WhiteRatingDiff "+98"]
[BlackRatingDiff "-74"]
[Variant "King of the Hill"]
[TimeControl "600+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.79] } 1... d5 { [%eval 0.79] } 2. e3 { [%eval 0.48] } { D00 Queen's Pawn Game } 2... c6 { [%eval 0.96] } 3. e4?! { (0.96 → 0.15) Inaccuracy. c4 was best. } { [%eval 0.15] } (3. c4 Nf6) 3... e6?! { (0.15 → 1.09) Inaccuracy. dxe4 was best. } { [%eval 1.09] } (3... dxe4 4. Nc3) 4. e5?! { (1.09 → 0.45) Inaccuracy. Nc3 was best. } { [%eval 0.45] } (4. Nc3) 4... f5 { [%eval 0.88] } 5. Ke2?! { (0.88 → 0.17) Inaccuracy. c3 was best. } { [%eval 0.17] } (5. c3 c5 6. g3 Nc6 7. Bg2 Be7 8. Nh3 b6 9. O-O Ba6 10. Re1 Qd7 11. Na3 O-O-O) 5... b6 { [%eval 0.23] } 6. Nf3 { [%eval 0.18] } 6... Ba6+?! { (0.18 → 0.87) Inaccuracy. c5 was best. } { [%eval 0.87] } (6... c5) 7. Ke3 { [%eval 1.08] } 7... Qg5+?? { (1.08 → 14.92) Blunder. g6 was best. } { [%eval 14.92] } (7... g6) 8. Nxg5 { [%eval 14.55] } 8... Be7 { [%eval 17.76] } 9. Kf4 { [%eval 11.12] } 9... h6 { [%eval 23.84] } 10. Nxe6 { [%eval 16.68] } 10... Kd7 { [%eval 23.33] } 11. Kxf5 { [%eval 17.96] } 11... Bxf1 { [%eval 23.07] } 12. Qe1 { [%eval 9.88] } 12... g6+ { [%eval 9.42] } 13. Kf4 { [%eval 9.29] } 13... Kxe6 { [%eval 8.77] } 14. Qe4?? { (8.77 → -11.85) Blunder. Rxf1 was best. } { [%eval -11.85] } (14. Rxf1 Bg5+) 14... g5+?? { (-11.85 → 13.56) Blunder. Bg5+ was best. } { [%eval 13.56] } (14... Bg5+ 15. Kf3) 15. Kf3?? { (13.56 → -13.30) Blunder. Ke3 was best. } { [%eval -13.3] } (15. Ke3 Ba6) 15... Bxg2+ { [%eval -11.67] } 16. Kxg2 { [%eval -13.06] } 16... dxe4 { [%eval -10.29] } 17. f3?! { (-10.29 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (17. c4 c5) 17... Kf5? { (Mate in 1 → -9.90) Lost forced checkmate sequence. Kd5# was best. } { [%eval -9.9] } (17... Kd5#) 18. Re1 { [%eval -8.76] } 18... exf3+?? { (-8.76 → -2.85) Blunder. c5 was best. } { [%eval -2.85] } (18... c5 19. Rxe4) 19. Kxf3 { [%eval -2.69] } 19... g4+?? { (-2.69 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } { [%eval #9] } (19... Nf6 20. exf6) 20. Kg3?? { (Mate in 9 → -9.28) Lost forced checkmate sequence. Ke3 was best. } { [%eval -9.28] } (20. Ke3 Bg5+ 21. Kd3 Nf6 22. Rf1+ Bf4 23. Bxf4 Nbd7 24. exf6 Nxf6 25. Be5+ Ke6 26. Nc3 Kd7) 20... Nf6?! { (-9.28 → -5.30) Inaccuracy. c5 was best. } { [%eval -5.3] } (20... c5 21. c4 cxd4 22. h3 h5 23. Bf4 h4+ 24. Kg2 Kxf4 25. Nd2 gxh3+ 26. Kxh3 Kf5 27. Re4) 21. Bf4? { (-5.30 → -34.79) Mistake. exf6 was best. } { [%eval -34.79] } (21. exf6 Bxf6) 21... Ne4+ { [%eval -30.26] } 22. Kg2 { [%eval -25.2] } 22... h5 { [%eval -12.14] } 23. Nc3 { [%eval -12.95] } 23... Nxc3 { [%eval -13.14] } 24. bxc3 { [%eval -21.71] } 24... Kxf4 { [%eval -6.84] } 25. Rad1 { [%eval -9.7] } 25... Rg8?! { (-9.70 → -5.96) Inaccuracy. Rf8 was best. } { [%eval -5.96] } (25... Rf8) 26. Rd3?! { (-5.96 → -11.86) Inaccuracy. Re2 was best. } { [%eval -11.86] } (26. Re2 Rf8) 26... h4 { [%eval -11.27] } 27. Kf2 { [%eval -20.03] } 27... g3+ { [%eval -18.0] } 28. hxg3+ { [%eval -25.09] } 28... hxg3+?? { (-25.09 → 0.00) Blunder. Rxg3 was best. } { [%eval 0.0] } (28... Rxg3) 29. Kg2 { [%eval -4.6] } 29... Rh8?? { (-4.60 → Mate in 10) Checkmate is now unavoidable. Kf5 was best. } { [%eval #10] } (29... Kf5 30. e6) 30. Rf3+ { [%eval #9] } 30... Kg4 { [%eval #11] } 31. Rxg3+?? { (Mate in 11 → -6.03) Lost forced checkmate sequence. Re4+ was best. } { [%eval -6.03] } (31. Re4+ Kg5 32. Kxg3 Rh3+ 33. Kxh3 Nd7 34. Rg4+ Kh6 35. Kg3 Bg5 36. Rf5 Re8 37. Kf3 Rxe5) 31... Kf4?? { (-6.03 → Mate in 8) Checkmate is now unavoidable. Kf5 was best. } { [%eval #8] } (31... Kf5 32. e6) 32. Rf3+ { [%eval #7] } 32... Kg5 { [%eval #7] } 33. Kg3?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.0] } (33. Kf2 Rh4 34. Ke3 Na6 35. Rg1+ Kh5 36. Rf4 Rxf4 37. Kxf4 Nc5 38. dxc5 bxc5 39. Ke4#) 33... Nd7 { [%eval 0.0] } 34. Rf4?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-8] } (34. Kf2 Rh4 35. Rg1+ Kh6 36. Ke2 Re8 37. Rfg3 Nxe5 38. dxe5 Bc5 39. Rg6+ Kh7 40. Rg7+ Kh8) 34... Kg6?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Rh3+ was best. } { [%eval #3] } (34... Rh3+ 35. Kxh3 Kxf4 36. Kg2 Rg8+ 37. Kf1 Rg3 38. Kf2 Bh4 39. Kf1 Re3 40. Rxe3 Kxe3 41. a3) 35. Kf3 { [%eval #2] } 35... Rhf8 { [%eval #1] } 36. Ke4# { Game ends by variant rule. } 1-0