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[Event "rated variant:antichess game"] [Site "https://lichess.org/cGdO7faG"] [Date "2026.05.22"] [Round "-"] [White "LydvainBeno"] [Black "Batpool-62"] [Result "0-1"] [GameId "cGdO7faG"] [UTCDate "2026.05.22"] [UTCTime "07:11:46"] [WhiteElo "669"] [BlackElo "882"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Nf6?? { (Mate in 14 → 4.72) Lost forced checkmate sequence. Ba3 was best. } { [%eval 4.72] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exf6 { [%eval 3.29] } 3... gxf6?? { (3.29 → Mate in 15) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #15] } (3... Qxf6 4. Qxd7) 4. Qxd7 { [%eval #15] } 4... Kxd7 { [%eval #12] } 5. Bh6?? { (Mate in 12 → 1.40) Lost forced checkmate sequence. b4 was best. } { [%eval 1.4] } (5. b4 Bxb4 6. e4 Bxe1 7. Nf3 Bxf2 8. Nd4 Bxd4 9. g4 Bxa1 10. Bb2 Bxb2) 5... Bxh6 { [%eval 1.57] } 6. Kd2?! { (1.57 → 0.97) Inaccuracy. f4 was best. } { [%eval 0.97] } (6. f4 Bxf4) 6... Bxd2 { [%eval 1.82] } 7. Nxd2 { [%eval 1.69] } 7... b6? { (1.69 → 3.21) Mistake. Kd6 was best. } { [%eval 3.21] } (7... Kd6 8. g4 Bxg4 9. h4 Bxe2 10. Nxe2 Qc8 11. Bh3 Qxh3 12. Rxh3 f5 13. Ng1) 8. Re1?? { (3.21 → 0.75) Blunder. Ngf3 was best. } { [%eval 0.75] } (8. Ngf3 Ke6) 8... a6?? { (0.75 → 2.87) Blunder. Ke6 was best. } { [%eval 2.87] } (8... Ke6 9. g4) 9. e4?? { (2.87 → Mate in 12) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-12] } (9. Nh3 Kc6) 9... c6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. f5 was best. } { [%eval #11] } (9... f5 10. exf5 Qh4 11. Bxa6 Qxf2 12. Bxc8 Qxf5 13. Bxd7 Rxa2 14. Bxf5 Rxb2 15. Bxh7) 10. Bxa6 { [%eval #12] } 10... Nxa6 { [%eval #10] } 11. Nb3?? { (Mate in 10 → 2.71) Lost forced checkmate sequence. b4 was best. } { [%eval 2.71] } (11. b4 Nxb4 12. h4 Rxa2 13. h5 Rxc2 14. Re3 Rxd2 15. h6 Rxf2 16. Rh5 Rxg2) 11... Qe8?? { (2.71 → Mate in 11) Checkmate is now unavoidable. h6 was best. } { [%eval #11] } (11... h6 12. Nc5) 12. Nc5 { [%eval #11] } 12... Qxe4 { [%eval #9] } 13. Nxa6?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxe4 was best. } { [%eval #-9] } (13. Rxe4 bxc5 14. Re8 Kxe8 15. g4 Bxg4 16. Nf3 Bxf3 17. c4 Bxh1 18. b4 cxb4) 13... Bxa6 { [%eval #-9] } 14. Rxe4 { [%eval #-8] } 14... Ke6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ke7 was best. } { [%eval #8] } (14... Ke7 15. Rxe7 h5 16. Rxf7 Rhe8 17. Rxf6 Re4 18. Rxc6 Rg8 19. Rxb6 Rxg2 20. Rxa6) 15. Rxe6 { [%eval #8] } 15... fxe6 { [%eval #7] } 16. g4 { [%eval #9] } 16... h6 { [%eval #7] } 17. g5 { [%eval #8] } 17... hxg5 { [%eval #6] } 18. f4 { [%eval #7] } 18... gxf4 { [%eval #6] } 19. c4 { [%eval #6] } 19... Bxc4 { [%eval #5] } 20. Ne2?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-8] } (20. Nf3 Rxa2 21. Rg1 Rxb2 22. Ra1 Rbxh2 23. Nxh2 Rxh2 24. Ra2 Bxa2#) 20... Bxa2 { [%eval #-8] } 21. Nxf4 { [%eval #-7] } 21... Rxh2 { [%eval #-7] } 22. Nxe6 { [%eval #-6] } 22... Rxb2?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Bxe6 was best. } { [%eval #2] } (22... Bxe6 23. Rxh2 Rh8 24. Rxh8 Bc8 25. Rxc8 b5 26. Rxc6 b4 27. Rxf6 b3 28. Rf3#) 23. Rb1?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Rh5 was best. } { [%eval #-6] } (23. Rh5 Bxe6 24. Rf5 Bxf5#) 23... Bxe6 { [%eval #-6] } 24. Rxb2 { [%eval #-5] } 24... Bd5 { [%eval #-5] } 25. Rxb6 { [%eval #-4] } 25... Be6 { [%eval #-4] } 26. Rxc6 { [%eval #-3] } 26... Ra5 { [%eval #-3] } 27. Rxe6 { [%eval #-2] } 27... Ra4 { [%eval #-2] } 28. Rxf6 { [%eval #-1] } 28... Ra6 { [%eval #-1] } 29. Rxa6# { Game ends by variant rule. } 0-1