- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Daily Atomic Arena"] [Site "https://lichess.org/cDPA7ut5"] [Date "2023.06.22"] [Round "-"] [White "xavierxdn"] [Black "Alexr58"] [Result "1/2-1/2"] [GameId "cDPA7ut5"] [UTCDate "2023.06.22"] [UTCTime "23:07:55"] [WhiteElo "1632"] [BlackElo "1938"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-4"] [BlackTitle "IM"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 2.34] } 1... h6 { [%eval 2.5] } 2. d4 { [%eval 2.15] } 2... e6 { [%eval 2.68] } 3. e4 { [%eval 1.48] } 3... Qh4?? { (1.48 → 5.61) Blunder. Na6 was best. } { [%eval 5.61] } (3... Na6 4. Qh5 g6 5. Qb5 c6 6. Qxb7 Bd6 7. Nf4 Bb4+ 8. c3) 4. g3 { [%eval 5.01] } 4... Qg4?! { (5.01 → 7.92) Inaccuracy. f5 was best. } { [%eval 7.92] } (4... f5 5. gxh4 g6 6. f3 d5 7. h4 Na6 8. c3 h5 9. Rg1) 5. f3 { [%eval 6.93] } 5... Nc6 { [%eval 8.12] } 6. c3 { [%eval 7.85] } 6... Ba3 { [%eval 8.92] } 7. Ng5 { [%eval 9.14] } 7... f6 { [%eval 9.0] } 8. bxa3 { [%eval 9.34] } 8... b5 { [%eval 10.99] } 9. Bxb5 { [%eval 9.31] } 9... Ba6 { [%eval 9.51] } 10. Qa4 { [%eval 7.26] } 10... Bb5 { [%eval 7.25] } 11. Qb4 { [%eval 7.52] } 11... d6 { [%eval 7.69] } 12. fxg4? { (7.69 → 4.26) Mistake. h3 was best. } { [%eval 4.26] } (12. h3 Qf4 13. Be3 a5 14. Nf7 axb4 15. Bxf4 Rxa2 16. Nxh8 g5 17. Kd2 f5 18. Ra1 h5) 12... a5 { [%eval 5.15] } 13. Qxa5?? { (5.15 → -1.60) Blunder. Nd2 was best. } { [%eval -1.6] } (13. Nd2) 13... Rxa2 { [%eval -1.06] } 14. O-O?! { (-1.06 → -1.93) Inaccuracy. Ba3 was best. } { [%eval -1.93] } (14. Ba3 h5 15. h4 Nh6 16. g4 Nf7 17. Ke2 Nd8 18. e5 f5 19. exd6 f4 20. g5 Nc6) 14... Ne7?? { (-1.93 → 1.10) Blunder. h5 was best. } { [%eval 1.1] } (14... h5) 15. Ba3?? { (1.10 → -1.66) Blunder. e5 was best. } { [%eval -1.66] } (15. e5 dxe5 16. d5 exd5 17. Rd1 O-O 18. Ba3 c5 19. Rd8 Re8 20. Rxe8 f5 21. h4 g5) 15... Nc8 { [%eval -1.43] } 16. Bb4? { (-1.43 → -2.92) Mistake. e5 was best. } { [%eval -2.92] } (16. e5 O-O) 16... c5?? { (-2.92 → 0.00) Blunder. Nb6 was best. } { [%eval 0.0] } (16... Nb6 17. h4 O-O 18. e5 Nc4 19. Ra1 Ra8 20. exf6 e5 21. dxe5 Nd2 22. g4 Ra4 23. Kg2) 17. Ba5 { [%eval 0.0] } 17... O-O { [%eval 0.0] } 18. Bd8 { [%eval 0.0] } 18... f5 { [%eval 0.0] } 19. Rb1 { [%eval 0.0] } 19... fxe4?? { (0.00 → 4.33) Blunder. Rf7 was best. } { [%eval 4.33] } (19... Rf7 20. Bf6 g5 21. Rb7 Kh7 22. Rd7 f4 23. Bg7 h5 24. Rd8 Rf8 25. Bxf8 f3 26. Rh8+) 20. Rb7 { [%eval 4.05] } 20... Ne7 { [%eval 4.32] } 21. Bxe7 { [%eval 4.25] } 21... g5 { [%eval 4.56] } 22. Rg7+ { [%eval 4.0] } 22... Kf8 { [%eval 4.17] } 23. Rg8+ { [%eval 4.06] } 23... Kf7 { [%eval 4.07] } 24. Rg7+ { [%eval 4.41] } 24... Kf8 { [%eval 4.52] } 25. Rg8+ { [%eval 4.09] } 25... Kf7 { [%eval 4.49] } 26. Rf8+ { [%eval 4.41] } 26... Kg7 { [%eval 4.17] } 27. dxc5 { [%eval 3.85] } 27... e5?! { (3.85 → 6.08) Inaccuracy. h5 was best. } { [%eval 6.08] } (27... h5 28. h3 d5 29. c4 dxc4 30. Kf2 e5 31. Rf7+ Kg8 32. Rg7+ Kf8 33. Rd7 e4 34. Rf7+) 28. Kf2 { [%eval 5.47] } 28... e4 { [%eval 6.53] } 29. c4 { [%eval 7.01] } 29... e3+ { [%eval 9.19] } 30. Ke2 { [%eval 9.06] } 30... h5 { [%eval #18] } 31. h4?! { (Mate in 18 → 27.84) Lost forced checkmate sequence. h3 was best. } { [%eval 27.84] } (31. h3 g4 32. h4 Kh7 33. Rg8 d5 34. c5 d4 35. Kd3 e2 36. Re8 Kg6 37. c6 e1=Q) 31... gxh4 { [%eval #21] } 32. c5?! { (Mate in 21 → 12.52) Lost forced checkmate sequence. Rf6 was best. } { [%eval 12.52] } (32. Rf6 h4 33. gxh4 Kh8 34. Rf7 Kg8 35. Rg7+ Kf8 36. Re7 Kg8 37. Rf7 Kh8 38. Rg7 d5) 32... dxc5 { [%eval #18] } 33. Rg8+ { [%eval #39] } 33... Kf7 { [%eval #26] } 34. Rf8+?? { (Mate in 26 → 6.74) Lost forced checkmate sequence. Re8 was best. } { [%eval 6.74] } (34. Re8 Kg6 35. Rf8 Kg7 36. Rf6 h4 37. g4 h3 38. Rf7+ Kg8 39. Rf8+ Kg7 40. Rg8+ Kf7) 34... Kg7?? { (6.74 → Mate in 18) Checkmate is now unavoidable. Ke6 was best. } { [%eval #18] } (34... Ke6 35. Rf5) 35. Rg8+? { (Mate in 18 → 7.41) Lost forced checkmate sequence. Rf6 was best. } { [%eval 7.41] } (35. Rf6 h4 36. Rf7+ Kg8 37. g4 h3 38. g5 h2 39. Rf8+ Kg7 40. Rg8+ Kf7 41. g6+ Kf6) 35... Kf7 { [%eval 6.58] } 36. Rf8+?? { (6.58 → 0.00) Blunder. Re8 was best. } { [%eval 0.0] } (36. Re8) 36... Kg7 { [%eval #21] } { The game is a draw. } 1/2-1/2