FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/c8PzX4U9"]
[Date "2022.05.02"]
[Round "-"]
[White "MP_chess_King"]
[Black "Rusiru2010"]
[Result "1-0"]
[GameId "c8PzX4U9"]
[UTCDate "2022.05.02"]
[UTCTime "13:28:28"]
[WhiteElo "1369"]
[BlackElo "1168"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-33"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.01] } 2. Bg2?? { (0.01 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-15] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bh3 Rxh3) 2... d5?? { (Mate in 15 → -0.30) Lost forced checkmate sequence. b5 was best. } { [%eval -0.3] } (2... b5 3. Bxa8 Bb7 4. Bxb7 Na6 5. Bxa6 Bg7 6. Bxb5 Bxb2 7. Bxb2 e6 8. Bxh8 Qh4 9. Bxd7) 3. Bxd5 { [%eval 0.12] } 3... Qxd5 { [%eval -0.3] } 4. d3?? { (-0.30 → Mate in 15) Checkmate is now unavoidable. b3 was best. } { [%eval #-15] } (4. b3 Qxb3) 4... Qxa2 { [%eval #-15] } 5. Rxa2 { [%eval #-14] } 5... Bh3?? { (Mate in 14 → -1.00) Lost forced checkmate sequence. Bg7 was best. } { [%eval -1.0] } (5... Bg7 6. Rxa7 Bxb2 7. Rxa8 Bxc1 8. Rxb8 Be6 9. Qxc1 h5 10. Rxe8 Nf6 11. Rxe7 Bh3 12. Nxh3) 6. Nxh3 { [%eval -1.15] } 6... g5?! { (-1.15 → -0.39) Inaccuracy. Kd8 was best. } { [%eval -0.39] } (6... Kd8 7. Rxa7 Rxa7 8. Bh6 Nxh6 9. Kf1 g5 10. Nxg5 Ra2 11. Nxh7 Rxb2 12. Nxf8 Rxb1 13. Qxb1) 7. Nxg5 { [%eval -0.17] } 7... e6?? { (-0.17 → Mate in 13) Checkmate is now unavoidable. Bh6 was best. } { [%eval #13] } (7... Bh6 8. Nxh7 Rxh7 9. Bxh6 Rxh6 10. Rxa7 Rxa7 11. h4 Rxh4 12. Rxh4 Nh6 13. Rxh6 b6 14. Rxb6) 8. Nxf7 { [%eval #13] } 8... Kxf7 { [%eval #12] } 9. Rxa7 { [%eval #12] } 9... Rxa7 { [%eval #11] } 10. Bh6 { [%eval #12] } 10... Bxh6 { [%eval #9] } 11. g4?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qc1 was best. } { [%eval #-9] } (11. Qc1 Bxc1 12. f3 Bxb2 13. d4 Bxd4 14. Rg1 Bxg1 15. Nc3 Bxh2 16. f4 Bxg3 17. Kd2 Bxf4) 11... Bd2?? { (Mate in 9 → -2.89) Lost forced checkmate sequence. Bc1 was best. } { [%eval -2.89] } (11... Bc1 12. Qxc1 Nh6 13. Qxh6 Rg8 14. Qxh7 Rxg4 15. Qxf7 Ra5 16. Qxc7 Ra6 17. Qxb7 Ra5 18. Qxb8) 12. Qxd2?? { (-2.89 → Mate in 8) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-8] } (12. Nxd2 Ra3) 12... Ra5 { [%eval #-8] } 13. Qxa5 { [%eval #-7] } 13... b6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. c5 was best. } { [%eval 0.0] } (13... c5 14. Qxc5 e5 15. Qxe5 Na6 16. Qxh8 Ne7 17. Qxh7 b6 18. Qxf7 b5 19. Qxe7 Nb4 20. Qxb4#) 14. Qxb6 { [%eval 0.28] } 14... cxb6 { [%eval 0.9] } 15. Nd2 { [%eval 0.3] } 15... Nh6?? { (0.30 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (15... Ne7 16. Ne4 Nd7 17. Kd1 Ra8 18. Nf6 Kxf6 19. g5 Kxg5 20. f4 Kxf4 21. e3 Kxe3 22. c3) 16. Kd1 { [%eval #9] } 16... Nxg4 { [%eval #8] } 17. Re1?? { (Mate in 8 → -0.07) Lost forced checkmate sequence. Rg1 was best. } { [%eval -0.07] } (17. Rg1 Nxf2 18. Nc4 Nxd1 19. Nxb6 Nxb2 20. Nc8 Nxd3 21. exd3 Rxc8 22. d4 Rxc2 23. Rg5 Rxh2) 17... Nxh2?? { (-0.07 → 2.30) Blunder. Nxf2 was best. } { [%eval 2.3] } (17... Nxf2 18. Kc1) 18. Rf1?? { (2.30 → 0.46) Blunder. d4 was best. } { [%eval 0.46] } (18. d4 Ke7 19. e3 Nf3 20. Nxf3 h5 21. Ke2 Rh6 22. Nd2 Nd7 23. Rf1 Nc5 24. dxc5 bxc5) 18... Nxf1 { [%eval 0.56] } 19. Nxf1 { [%eval 0.71] } 19... Rc8?? { (0.71 → 2.71) Blunder. Rg8 was best. } { [%eval 2.71] } (19... Rg8 20. d4) 20. Ke1 { [%eval 1.65] } 20... Rxc2 { [%eval 1.79] } 21. Nd2?? { (1.79 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (21. e4) 21... Rxb2? { (0.00 → 1.45) Mistake. Rxd2 was best. } { [%eval 1.45] } (21... Rxd2 22. Kxd2 h5 23. d4 h4 24. d5 exd5 25. e4 dxe4 26. f3 exf3 27. b4 h3 28. b5) 22. Kf1?! { (1.45 → 0.75) Inaccuracy. Nb1 was best. } { [%eval 0.75] } (22. Nb1 Rxe2 23. Kxe2 h5 24. d4 e5 25. dxe5 h4 26. f4 h3 27. Nd2 Kg7 28. f5 b5) 22... Rxd2 { [%eval 0.51] } 23. e4?! { (0.51 → -0.31) Inaccuracy. d4 was best. } { [%eval -0.31] } (23. d4 Rxe2 24. Kxe2 b5 25. d5 exd5 26. f4 Ke7 27. f5 Kd6 28. f6 b4 29. f7 Kc5) 23... Rxf2 { [%eval -0.21] } 24. Kxf2 { [%eval 0.0] } 24... h5 { [%eval 0.0] } 25. Kg2?! { (0.00 → -0.82) Inaccuracy. d4 was best. } { [%eval -0.82] } (25. d4 h4 26. d5 exd5 27. exd5 h3 28. d6 Na6 29. d7 h2 30. Kg2 b5 31. Kxh2 b4) 25... b5 { [%eval -0.78] } 26. Kf3 { [%eval -1.26] } 26... Nc6?? { (-1.26 → Mate in 2) Checkmate is now unavoidable. b4 was best. } { [%eval #2] } (26... b4) 27. Kg4 { [%eval #10] } 27... hxg4 { [%eval #9] } 28. d4 { [%eval #17] } 28... Nxd4 { [%eval #16] } 29. e5 { [%eval #16] } 29... g3# { Game ends by variant rule. } 1-0