- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/c7AcxXxC"] [Date "2020.09.22"] [White "Rubaimaity"] [Black "Steven-ODonoghue"] [Result "1-0"] [GameId "c7AcxXxC"] [UTCDate "2020.09.22"] [UTCTime "10:15:37"] [WhiteElo "1307"] [BlackElo "1243"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.09] } 1... c6?? { (-0.09 → 2.57) Blunder. Nh6 was best. } { [%eval 2.57] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (2.57 → -1.08) Blunder. e3 was best. } { [%eval -1.08] } (2. e3) 2... Qc7?? { (-1.08 → 1.71) Blunder. Qa5 was best. } { [%eval 1.71] } (2... Qa5) 3. Bxd7 { [%eval 2.75] } 3... Qxg3 { [%eval 2.99] } 4. Bxc8?? { (2.99 → Mate in 14) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-14] } (4. fxg3) 4... Qxf2 { [%eval #-14] } 5. Bxb7 { [%eval #-13] } 5... Qxe2?? { (Mate in 13 → -2.00) Lost forced checkmate sequence. Qxg1 was best. } { [%eval -2.0] } (5... Qxg1 6. Bxa8 Qxh2 7. Bxc6 Qxh1 8. Bxe8 Qxe1 9. Bxf7 Qxe2 10. Qxe2 e6 11. Bxe6 Ba3 12. bxa3) 6. Bxa8?? { (-2.00 → Mate in 12) Checkmate is now unavoidable. Bxc6 was best. } { [%eval #-12] } (6. Bxc6 Qxe1) 6... Qxd2?? { (Mate in 12 → -1.08) Lost forced checkmate sequence. Qxd1 was best. } { [%eval -1.08] } (6... Qxd1 7. Bxc6 Qxc2 8. Bxe8 Qxb1 9. Bxf7 Qxa2 10. Rxa2 e5 11. Rxa7 g5 12. Bxg8 Rxg8 13. Rxh7) 7. Bxc6 { [%eval -1.62] } 7... Qxc2?? { (-1.62 → 1.76) Blunder. Qxe1 was best. } { [%eval 1.76] } (7... Qxe1 8. Qxe1 Nxc6 9. Qxe7 Ncxe7 10. Bh6 Nxh6 11. Ne2 Kd7 12. Nc1 f5 13. Re1 Nf7 14. Rxe7) 8. Bxe8?? { (1.76 → Mate in 9) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-9] } (8. Qxc2 Nxc6) 8... Qxb2 { [%eval #-9] } 9. Bxf7 { [%eval #-8] } 9... Qxa2 { [%eval #-9] } 10. Bxg8 { [%eval #-7] } 10... Qxh2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #8] } (10... Qxa1 11. Bxh7 Qxb1 12. Bxb1 Rxh2 13. Rxh2 g5 14. Bxg5 Bg7 15. Bxe7 Bh6 16. Rxh6 Na6 17. Rxa6#) 11. Bxh7 { [%eval #8] } 11... Qxg1 { [%eval #7] } 12. Rxg1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-6] } (12. Rxa7 Qxa7 13. Bf5 Rxh1 14. Qd5 Rxe1 15. Bh3 Rxc1 16. Nc3 Rxc3 17. Qd3 Rxd3 18. Bd7 Nxd7#) 12... Rxh7 { [%eval #-6] } 13. Rxg7 { [%eval #-5] } 13... Rxg7 { [%eval #-5] } 14. Rxa7 { [%eval #-4] } 14... Nd7 { [%eval #-4] } 15. Rxd7 { [%eval #-3] } 15... Rh7?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Rg4 was best. } { [%eval #5] } (15... Rg4 16. Qxg4 e6 17. Qxe6 Bh6 18. Bxh6#) 16. Rxe7 { [%eval #5] } 16... Rxe7 { [%eval #4] } 17. Qa4 { [%eval #4] } 17... Rxe1 { [%eval #3] } 18. Qe4 { [%eval #3] } 18... Rxe4 { [%eval #2] } 19. Be3 { [%eval #2] } 19... Rxe3 { [%eval #1] } 20. Nc3 { [%eval #1] } 20... Rxc3# { Game ends by variant rule. } 1-0