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[Event "rated Antichess game"] [Site "https://lichess.org/c6KV3OAB"] [Date "2022.07.19"] [White "DiviBijesh2015"] [Black "beksunkar0608"] [Result "0-1"] [GameId "c6KV3OAB"] [UTCDate "2022.07.19"] [UTCTime "07:29:34"] [WhiteElo "1500"] [BlackElo "1074"] [WhiteRatingDiff "-700"] [BlackRatingDiff "+29"] [Variant "Antichess"] [TimeControl "1500+15"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval 0.0] } 2. h4 { [%eval -1.26] } 2... gxh4 { [%eval -0.23] } 3. Rxh4 { [%eval -0.6] } 3... h5 { [%eval 0.29] } 4. gxh5?? { (0.29 → Mate in 14) Checkmate is now unavoidable. Rxh5 was best. } { [%eval #-14] } (4. Rxh5 Rxh5) 4... Rxh5 { [%eval #-16] } 5. Rxh5 { [%eval -5.15] } 5... e6?? { (-5.15 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #12] } (5... e5) 6. d3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Rc5 was best. } { [%eval #-13] } (6. Rc5 Bxc5 7. f4 Bxg1 8. f5 exf5 9. e4 fxe4 10. Qf3 exf3 11. d4 Bxd4 12. Bh6 Nxh6) 6... Qg5 { [%eval #-12] } 7. Bxg5 { [%eval #-10] } 7... Nh6?? { (Mate in 10 → 1.55) Lost forced checkmate sequence. Kd8 was best. } { [%eval 1.55] } (7... Kd8 8. Bxd8 Nc6 9. Bxc7 b5 10. Rxb5 Ba3 11. Nxa3 d6 12. Bxd6 Bb7 13. Rxb7 a5 14. Rxf7) 8. Bxh6?! { (1.55 → 0.68) Inaccuracy. Rxh6 was best. } { [%eval 0.68] } (8. Rxh6 Bxh6) 8... Bxh6 { [%eval 1.0] } 9. Rxh6 { [%eval 0.75] } 9... Nc6?? { (0.75 → 3.63) Blunder. f6 was best. } { [%eval 3.63] } (9... f6 10. Rxf6 Ke7 11. Rxe6 dxe6 12. Nd2 Na6 13. Rb1 Nb4 14. c3 Nxd3 15. exd3 c5 16. Qc2) 10. Rxe6 { [%eval 3.01] } 10... dxe6 { [%eval 2.91] } 11. Nc3?? { (2.91 → Mate in 9) Checkmate is now unavoidable. d4 was best. } { [%eval #-9] } (11. d4) 11... Nd4?? { (Mate in 9 → 1.25) Lost forced checkmate sequence. b5 was best. } { [%eval 1.25] } (11... b5 12. Nxb5 a5 13. Nxc7 e5 14. Nxe8 e4 15. dxe4 Nd4 16. Qxd4 Ra7 17. Qxa7 a4 18. Qxa4) 12. Bg2?? { (1.25 → Mate in 9) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-9] } (12. Nd5 exd5) 12... Nxe2 { [%eval #-9] } 13. Kxe2 { [%eval #-7] } 13... e5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. b6 was best. } { [%eval #10] } (13... b6 14. Bxa8 c6 15. Bxc6 e5 16. Bxe8 Bb7 17. Bxf7 b5 18. Nxb5 Bc6 19. Nxa7 Be4 20. dxe4#) 14. Bxb7 { [%eval #10] } 14... Bxb7 { [%eval #9] } 15. Nf3?? { (Mate in 9 → 2.07) Lost forced checkmate sequence. Nd5 was best. } { [%eval 2.07] } (15. Nd5 Bxd5 16. Rb1 Bxa2 17. Qd2 Bxb1 18. Qb4 Bxc2 19. Kf3 Bxd3 20. Qb8 Rxb8 21. b3 Rxb3) 15... Bxf3 { [%eval 2.22] } 16. Kxf3 { [%eval 1.88] } 16... e4?! { (1.88 → 2.76) Inaccuracy. Ke7 was best. } { [%eval 2.76] } (16... Ke7 17. Qf1 e4 18. Kxe4 Rc8 19. Qd1 Re8 20. Qc1 Ra8 21. Qd2 Rc8 22. b3 Re8 23. Qc1) 17. Kxe4 { [%eval 2.45] } 17... f5?! { (2.45 → 3.61) Inaccuracy. Kd7 was best. } { [%eval 3.61] } (17... Kd7 18. b3) 18. Kxf5 { [%eval 3.38] } 18... Rd8?? { (3.38 → Mate in 8) Checkmate is now unavoidable. Kd7 was best. } { [%eval #8] } (18... Kd7 19. Ke5 c6 20. Kf5 Kc7 21. Qd2 Kb7 22. Rf1 Kc7 23. f3 Rc8 24. Ra1 Ra8 25. Kf6) 19. Qh5?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Nb5 was best. } { [%eval #-4] } (19. Nb5 Rxd3 20. Nxc7 Rxd1 21. Nxe8 Rxa1 22. b3 Rxa2 23. Nc7 Rxc2 24. Na6 Rxf2 25. Kf4 Rxf4) 19... Rxd3 { [%eval #-4] } 20. cxd3 { [%eval #-3] } 20... Kf7 { [%eval #-3] } 21. Qxf7 { [%eval #-2] } 21... c5 { [%eval #-2] } 22. Qxa7 { [%eval #-1] } 22... c4 { [%eval #-1] } 23. dxc4# { Game ends by variant rule. } 0-1