FEN
[Event "rated blitz game"]
[Site "https://lichess.org/c5XEOrc9"]
[Date "2025.12.09"]
[Round "-"]
[White "mamurr"]
[Black "HugoderSanfte"]
[Result "1/2-1/2"]
[GameId "c5XEOrc9"]
[UTCDate "2025.12.09"]
[UTCTime "09:57:01"]
[WhiteElo "1656"]
[BlackElo "1677"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "B70"]
[Opening "Sicilian Defense: Dragon Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nf6 { [%eval 0.48] } 3. Nc3 { [%eval 0.33] } 3... d6 { [%eval 0.14] } 4. d4 { [%eval 0.26] } 4... cxd4 { [%eval 0.25] } 5. Nxd4 { [%eval 0.32] } 5... g6 { [%eval 0.41] } { B70 Sicilian Defense: Dragon Variation } 6. Bb5+ { [%eval 0.24] } 6... Bd7 { [%eval 0.18] } 7. Bxd7+ { [%eval -0.23] } 7... Nbxd7 { [%eval -0.1] } 8. O-O { [%eval -0.26] } 8... Bg7 { [%eval -0.33] } 9. Nf3 { [%eval -0.31] } 9... O-O { [%eval -0.28] } 10. Bg5 { [%eval -0.43] } 10... a6 { [%eval -0.27] } 11. Rb1 { [%eval -0.36] } 11... h6 { [%eval -0.43] } 12. Bxf6 { [%eval -0.46] } 12... Nxf6 { [%eval -0.64] } 13. Re1 { [%eval -0.87] } 13... b5 { [%eval -0.43] } 14. Nd5 { [%eval -0.49] } 14... e6 { [%eval -0.22] } 15. Nxf6+ { [%eval -0.38] } 15... Bxf6 { [%eval -0.25] } 16. Qd3 { [%eval -0.37] } 16... Qc7 { [%eval -0.22] } 17. b3?! { (-0.22 → -0.98) Inaccuracy. c3 was best. } { [%eval -0.98] } (17. c3 Rfd8) 17... Rad8?! { (-0.98 → -0.32) Inaccuracy. Rac8 was best. } { [%eval -0.32] } (17... Rac8 18. Re2 Rfd8 19. Rc1 Bb2 20. Rb1 Bg7 21. Rc1 d5 22. e5 Qc3 23. Rd1) 18. a4 { [%eval -0.72] } 18... Qc6 { [%eval -0.21] } 19. axb5 { [%eval -0.21] } 19... axb5 { [%eval -0.23] } 20. c4 { [%eval -0.22] } 20... bxc4 { [%eval -0.19] } 21. bxc4 { [%eval -0.19] } 21... Rc8 { [%eval -0.16] } 22. Rbc1 { [%eval -0.21] } 22... Rc7 { [%eval -0.16] } 23. Nd4 { [%eval -0.34] } 23... Bxd4 { [%eval -0.08] } 24. Qxd4 { [%eval -0.14] } 24... Rfc8 { [%eval -0.04] } 25. f3 { [%eval -0.13] } 25... Qa6 { [%eval -0.04] } 26. Red1 { [%eval -0.06] } 26... Rxc4 { [%eval 0.0] } 27. Rxc4 { [%eval -0.13] } 27... Qxc4 { [%eval 0.0] } 28. Qxd6 { [%eval -0.19] } 28... Qc5+ { [%eval 0.01] } 29. Qxc5 { [%eval -0.15] } 29... Rxc5 { [%eval 0.0] } 30. Rd8+ { [%eval 0.02] } 30... Kg7 { [%eval 0.07] } 31. Rd7 { [%eval 0.0] } 31... Rc2 { [%eval 0.18] } 32. Kh1?? { (0.18 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (32. h3) 32... g5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rc1+ was best. } { [%eval 0.0] } (32... Rc1+ 33. Rd1 Rxd1#) 33. h3 { [%eval 0.0] } 33... Kg6 { [%eval -0.04] } 34. Kh2 { [%eval 0.0] } 34... h5 { [%eval 0.0] } 35. Rd8 { [%eval 0.0] } 35... h4 { [%eval -0.02] } 36. Rg8+ { [%eval 0.0] } 36... Kf6 { [%eval -0.09] } 37. e5+ { [%eval 0.0] } 37... Kf5 { [%eval 0.0] } 38. Rg7 { [%eval 0.0] } 38... f6 { [%eval 0.01] } 39. exf6 { [%eval 0.0] } 39... Kxf6 { [%eval 0.0] } 40. Rg8 { [%eval 0.0] } 40... e5 { [%eval 0.0] } 41. Rf8+ { [%eval 0.0] } 41... Kg6 { [%eval 0.0] } 42. Re8 { [%eval 0.0] } 42... Re2 { [%eval 0.0] } 43. Kg1 { [%eval 0.0] } 43... Kf5 { [%eval 0.0] } 44. Kf1 { [%eval 0.0] } 44... Re3 { [%eval 0.0] } 45. Kf2 { [%eval 0.0] } 45... Ra3 { [%eval 0.0] } 46. g4+ { [%eval 0.0] } 46... hxg3+ { [%eval 0.13] } 47. Kxg3 { [%eval 0.0] } 47... Ra4 { [%eval 0.0] } 48. Rf8+ { [%eval 0.0] } 48... Kg6 { [%eval 0.0] } 49. Re8 { [%eval 0.0] } 49... Kf5 { [%eval 0.0] } 50. Rf8+ { [%eval 0.0] } 50... Kg6 { [%eval 0.0] } 51. Re8 { [%eval 0.0] } 51... Kf5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2