FEN
[Event "III aulaDjaque ESO-Bach-Ciclos Team Battle"]
[Site "https://lichess.org/c1cgfU7B"]
[Date "2026.05.22"]
[Round "-"]
[White "IESGuadalentin_010"]
[Black "IESMarioLopez_011"]
[Result "0-1"]
[GameId "c1cgfU7B"]
[UTCDate "2026.05.22"]
[UTCTime "11:51:45"]
[WhiteElo "716"]
[BlackElo "625"]
[WhiteRatingDiff "-114"]
[BlackRatingDiff "+48"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Nc6 { [%eval 0.0] } 3. c4 { [%eval -0.28] } 3... Nf6 { [%eval 0.0] } 4. b3 { [%eval -0.35] } 4... Bb4+ { [%eval -0.26] } 5. Bd2 { [%eval -0.25] } 5... Bc5 { [%eval -0.18] } 6. Nf3?? { (-0.18 → -2.95) Blunder. Be2 was best. } { [%eval -2.95] } (6. Be2 a5 7. Nf3 d6 8. Nc3 Bg4 9. O-O Bxf3 10. Bxf3 Nd4) 6... Nb4?? { (-2.95 → 0.62) Blunder. Ng4 was best. } { [%eval 0.62] } (6... Ng4 7. d4 Nxd4 8. Nxd4 d5 9. Nc2 Bxf2+ 10. Ke2 dxe4 11. Be1 Bd4 12. h3) 7. Nxe5?! { (0.62 → -0.02) Inaccuracy. a3 was best. } { [%eval -0.02] } (7. a3 Nc6 8. b4 Bd4 9. Nc3 O-O 10. b5 Ng4 11. Nxd4 Nxd4 12. Be2 Nf6) 7... Qe7 { [%eval -0.15] } 8. a3?! { (-0.15 → -0.98) Inaccuracy. Bc3 was best. } { [%eval -0.98] } (8. Bc3 d6 9. a3 dxe5 10. axb4 Bxb4 11. Qd2 Bxc3 12. Qxc3 Nd7 13. b4 Nf8) 8... Qxe5 { [%eval -1.02] } 9. axb4 { [%eval -0.74] } 9... Qxa1? { (-0.74 → 0.67) Mistake. Bxf2+ was best. } { [%eval 0.67] } (9... Bxf2+ 10. Kxf2 Qd4+ 11. Ke1 Qxa1 12. Nc3 Qxd1+ 13. Kxd1 O-O 14. h3 Ne8) 10. bxc5 { [%eval 0.39] } 10... O-O { [%eval 0.81] } 11. e5?? { (0.81 → -2.19) Blunder. Bc3 was best. } { [%eval -2.19] } (11. Bc3 Qa6 12. Be2 b6 13. b4 bxc5 14. bxc5 d6 15. cxd6 cxd6 16. O-O Nd7) 11... d5?? { (-2.19 → 2.53) Blunder. Qxe5+ was best. } { [%eval 2.53] } (11... Qxe5+ 12. Be3 b6 13. d4 Qe7 14. Nc3 Bb7 15. Bd3 bxc5 16. O-O cxd4 17. Bxd4) 12. exf6 { [%eval 2.34] } 12... gxf6? { (2.34 → 4.35) Mistake. Bg4 was best. } { [%eval 4.35] } (12... Bg4 13. f3 Qe5+ 14. Kf2 Bd7 15. Qc1 Rfe8 16. cxd5 Qd4+ 17. Kg3 Qxd5 18. Bf4) 13. Bc3?! { (4.35 → 2.96) Inaccuracy. Nc3 was best. } { [%eval 2.96] } (13. Nc3 Qb2 14. Be2 dxc4 15. bxc4 Bf5 16. Qc1 Qxc1+ 17. Bxc1 c6 18. Be3 Rfd8) 13... Qa6 { [%eval 3.7] } 14. Qh5?? { (3.70 → 1.59) Blunder. Be2 was best. } { [%eval 1.59] } (14. Be2 dxc4 15. bxc4 Bf5 16. O-O Rfe8 17. Bb2 Qa2 18. Qd2 Rad8 19. Rd1 c6) 14... Re8+? { (1.59 → 3.03) Mistake. Qa2 was best. } { [%eval 3.03] } (14... Qa2 15. Bxf6 Re8+ 16. Be2 Rxe2+ 17. Qxe2 Qxb1+ 18. Qd1 Qxd1+ 19. Kxd1 Be6 20. Re1) 15. Kd1 { [%eval 2.99] } 15... Qa2 { [%eval 3.37] } 16. d4?? { (3.37 → -7.48) Blunder. Nd2 was best. } { [%eval -7.48] } (16. Nd2 Re5 17. Qh4 Rf5 18. cxd5 a5 19. d4 Rg5 20. Bd3 h5 21. Re1 a4) 16... Qxb1+ { [%eval -6.62] } 17. Kd2 { [%eval -6.5] } 17... c6?? { (-6.50 → -2.23) Blunder. Re1 was best. } { [%eval -2.23] } (17... Re1 18. Be2 Qc1+ 19. Kd3 Bf5+ 20. Qxf5 Qb1+ 21. Kd2 Rxe2+ 22. Kxe2 Re8+ 23. Kd2) 18. Bd3 { [%eval -2.81] } 18... f5?? { (-2.81 → 6.93) Blunder. Qxh1 was best. } { [%eval 6.93] } (18... Qxh1 19. Qxh7+ Kf8 20. Qh6+ Ke7 21. Qe3+ Be6 22. cxd5 Qxg2 23. dxe6 fxe6 24. h4) 19. Bxf5?? { (6.93 → -4.57) Blunder. Qg5+ was best. } { [%eval -4.57] } (19. Qg5+ Kh8 20. Rxb1 Bd7 21. Ra1 a5 22. Ra3 a4 23. bxa4 Rg8) 19... Bxf5?? { (-4.57 → 4.05) Blunder. Qxf5 was best. } { [%eval 4.05] } (19... Qxf5 20. Qh4 Qg4 21. Qf6 Qg6 22. Qf4 Re4 23. Qg3 Qxg3 24. hxg3 f6 25. f3) 20. Qxf5?? { (4.05 → -8.75) Blunder. Qg5+ was best. } { [%eval -8.75] } (20. Qg5+ Kf8 21. Rxb1 Bxb1 22. cxd5 cxd5 23. c6 Bg6 24. cxb7 Rad8 25. h4 Kg8) 20... Qxf5 { [%eval -8.81] } 21. Rf1 { [%eval -8.72] } 21... Re4 { [%eval -8.26] } 22. cxd5 { [%eval -8.1] } 22... cxd5 { [%eval -8.62] } 23. f3 { [%eval -8.47] } 23... Rf4 { [%eval -7.13] } 24. g3 { [%eval -9.52] } 24... Rxf3 { [%eval -8.99] } 25. g4? { (-8.99 → Mate in 4) Checkmate is now unavoidable. Rxf3 was best. } { [%eval #-4] } (25. Rxf3 Qxf3 26. Kc2 Qe4+ 27. Kb2 Qe2+ 28. Kc1 Re8 29. Bd2 f6 30. c6 bxc6) 25... Qxg4? { (Mate in 4 → -8.55) Lost forced checkmate sequence. Qd3+ was best. } { [%eval -8.55] } (25... Qd3+ 26. Kc1 Qxc3+ 27. Kd1 Rd3+ 28. Ke2 Qd2#) 26. Ke1? { (-8.55 → Mate in 4) Checkmate is now unavoidable. Rxf3 was best. } { [%eval #-4] } (26. Rxf3 Qxf3 27. b4 Re8 28. Kc2 f6 29. b5 Qe2+ 30. Bd2 Qc4+ 31. Kd1 Qxb5) 26... Re8+ { [%eval #-4] } 27. Kd1 { [%eval #-3] } 27... Rxf1+ { [%eval #-4] } 28. Kd2 { [%eval #-1] } 28... Qg2+ { [%eval #-1] } 29. Kd3 { [%eval #-1] } 29... Rf3# { Black wins by checkmate. } 0-1
