- Blind mode tutorial
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[Event "rated classical game"] [Site "https://lichess.org/c0fHcMm6"] [Date "2025.06.02"] [White "Tim_Mosolkov"] [Black "KingsLevelChess"] [Result "0-1"] [GameId "c0fHcMm6"] [UTCDate "2025.06.02"] [UTCTime "14:12:45"] [WhiteElo "1637"] [BlackElo "1500"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+360"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "B30"] [Opening "Sicilian Defense: Old Sicilian"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.25] } { B30 Sicilian Defense: Old Sicilian } 3. Nc3 { [%eval 0.2] } 3... e5 { [%eval 0.34] } 4. Bb5 { [%eval 0.08] } 4... d6 { [%eval 0.18] } 5. O-O { [%eval 0.0] } 5... Nf6 { [%eval 0.09] } 6. d3 { [%eval 0.08] } 6... Be7 { [%eval 0.11] } 7. Nd5 { [%eval 0.0] } 7... O-O { [%eval 0.24] } 8. Nxf6+ { [%eval -0.13] } 8... Bxf6 { [%eval 0.06] } 9. Bxc6 { [%eval -0.37] } 9... bxc6 { [%eval -0.41] } 10. c4 { [%eval -0.86] } 10... d5?! { (-0.86 → -0.19) Inaccuracy. Be7 was best. } { [%eval -0.19] } (10... Be7 11. Nd2) 11. Qa4 { [%eval -0.45] } 11... Qd6 { [%eval -0.5] } 12. Rd1 { [%eval -0.77] } 12... Bg4 { [%eval -0.31] } 13. Be3?? { (-0.31 → -2.31) Blunder. cxd5 was best. } { [%eval -2.31] } (13. cxd5) 13... d4 { [%eval -2.4] } 14. Bc1 { [%eval -2.74] } 14... Qe6 { [%eval -2.16] } 15. Qc2 { [%eval -2.29] } 15... Bxf3 { [%eval -2.24] } 16. gxf3 { [%eval -2.12] } 16... Qh3 { [%eval -1.9] } 17. Qe2 { [%eval -2.02] } 17... Bh4 { [%eval -2.06] } 18. f4 { [%eval -1.96] } 18... f5 { [%eval -2.03] } 19. fxe5?? { (-2.03 → -7.48) Blunder. Kh1 was best. } { [%eval -7.48] } (19. Kh1 Rae8 20. f3 fxe4 21. dxe4 exf4 22. Rg1 Re5 23. Qg2 Qxg2+ 24. Kxg2 Rg5+) 19... fxe4 { [%eval -7.18] } 20. Rf1 { [%eval -7.61] } 20... exd3 { [%eval -7.39] } 21. Qe1 { [%eval -6.55] } 21... Rf3 { [%eval -6.45] } 22. Qe4 { [%eval -8.45] } 22... Raf8 { [%eval -7.97] } 23. Qxc6? { (-7.97 → Mate in 9) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-9] } (23. Bd2 Rxf2 24. Rxf2 Rxf2 25. Bf4 Qg4+ 26. Bg3 Qxe4 27. Kxf2 Bxg3+ 28. hxg3 Qe2+) 23... Bxf2+ { [%eval #-8] } 24. Rxf2 { [%eval #-7] } 24... Rxf2 { [%eval #-8] } 25. Qd5+ { [%eval #-7] } 25... Kh8 { [%eval #-6] } 26. Bf4 { [%eval #-6] } 26... R8xf4 { [%eval #-6] } 27. Qh1 { [%eval #-2] } 27... Rf1+ { [%eval #-1] } 28. Rxf1 { [%eval #-1] } 28... Rxf1# { Black wins by checkmate. } 0-1