FEN
[Event "rated bullet game"]
[Site "https://lichess.org/bzYVd2x1"]
[Date "2024.05.31"]
[Round "-"]
[White "ThePevster"]
[Black "li_oxysus"]
[Result "0-1"]
[GameId "bzYVd2x1"]
[UTCDate "2024.05.31"]
[UTCTime "20:10:23"]
[WhiteElo "1254"]
[BlackElo "1335"]
[WhiteRatingDiff "-28"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.14] } 1... d5 { [%eval 0.24] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.25] } 3. e3 { [%eval 0.18] } 3... Nf6 { [%eval 0.16] } 4. Nf3 { [%eval 0.16] } 4... e6 { [%eval 0.2] } 5. c3 { [%eval 0.0] } 5... Bd6 { [%eval 0.0] } 6. Nbd2 { [%eval -0.06] } 6... Qd7?! { (-0.06 → 0.62) Inaccuracy. Bxf4 was best. } { [%eval 0.62] } (6... Bxf4 7. exf4 O-O 8. Be2 Nbd7 9. O-O c6 10. Ne5 h6 11. Re1) 7. Be2 { [%eval 0.35] } 7... Bxf4 { [%eval 0.33] } 8. exf4 { [%eval 0.31] } 8... Ne4 { [%eval 0.83] } 9. Nxe4 { [%eval 0.66] } 9... Bxe4 { [%eval 0.66] } 10. Ne5 { [%eval 0.6] } 10... Qd6 { [%eval 0.81] } 11. O-O?! { (0.81 → 0.20) Inaccuracy. f3 was best. } { [%eval 0.2] } (11. f3) 11... Bxg2?? { (0.20 → 4.05) Blunder. Nd7 was best. } { [%eval 4.05] } (11... Nd7 12. Nxd7 Qxd7 13. Re1 Qd6 14. Bf3 Qxf4 15. Bxe4 dxe4 16. Qc2 c6 17. Rxe4) 12. Kxg2 { [%eval 4.0] } 12... O-O { [%eval 4.06] } 13. h3 { [%eval 3.78] } 13... f6 { [%eval 3.77] } 14. Nd3 { [%eval 3.96] } 14... e5 { [%eval 4.69] } 15. fxe5 { [%eval 4.72] } 15... fxe5 { [%eval 4.65] } 16. dxe5 { [%eval 4.6] } 16... Qg6+ { [%eval 4.74] } 17. Kh2 { [%eval 4.68] } 17... Nd7 { [%eval 4.78] } 18. Rg1 { [%eval 4.41] } 18... Qe4 { [%eval 4.72] } 19. Nb4?? { (4.72 → Mate in 2) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-2] } (19. Rg4 Kh8 20. Qd2 Nxe5 21. Rxe4 dxe4 22. Nxe5 Rxf2+ 23. Kh1 Re8 24. Rg1 Ref8) 19... Nxe5?? { (Mate in 2 → 3.80) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval 3.8] } (19... Rxf2+ 20. Kg3 Qf4#) 20. Bd3?? { (3.80 → Mate in 2) Checkmate is now unavoidable. Qxd5+ was best. } { [%eval #-2] } (20. Qxd5+ Qxd5 21. Nxd5 Rxf2+ 22. Rg2 Rxg2+ 23. Kxg2 c6 24. Ne3 g5 25. Kg3 Rf8) 20... Qf4+?? { (Mate in 2 → 1.65) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval 1.65] } (20... Rxf2+ 21. Kg3 Qf4#) 21. Rg3?? { (1.65 → -4.81) Blunder. Kh1 was best. } { [%eval -4.81] } (21. Kh1) 21... Qxf2+ { [%eval -4.69] } 22. Rg2 { [%eval -4.61] } 22... Nf3+ { [%eval -4.55] } 23. Kh1 { [%eval -4.8] } 23... Qh4 { [%eval -4.72] } 24. Rf2?? { (-4.72 → Mate in 2) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-2] } (24. Qc2 Rae8 25. Qf2 Qxh3+ 26. Rh2 Nxh2 27. Qxh2 Qf3+ 28. Qg2 Qh5+ 29. Qh2 Re5) 24... Qxh3+ { [%eval #-1] } 25. Rh2 { [%eval #-1] } 25... Qxh2# { Black wins by checkmate. } 0-1