- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/bxwxjCjc"] [Date "2026.01.02"] [Round "-"] [White "LillaRis87"] [Black "efeZsoy"] [Result "0-1"] [GameId "bxwxjCjc"] [UTCDate "2026.01.02"] [UTCTime "13:34:29"] [WhiteElo "1248"] [BlackElo "1131"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "120+1"] [ECO "C45"] [Opening "Scotch Game: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. Nxd4 { [%eval 0.06] } 4... Bc5 { [%eval 0.18] } { C45 Scotch Game: Classical Variation } 5. Be3 { [%eval 0.21] } 5... Qf6 { [%eval 0.25] } 6. c3 { [%eval 0.25] } 6... Nge7 { [%eval 0.2] } 7. Bc4 { [%eval 0.14] } 7... O-O { [%eval 0.2] } 8. O-O { [%eval 0.26] } 8... d6 { [%eval 0.41] } 9. h3?! { (0.41 → -0.65) Inaccuracy. Nxc6 was best. } { [%eval -0.65] } (9. Nxc6 Nxc6 10. Bxc5 dxc5 11. f4 g5 12. Bb5 gxf4 13. Bxc6 Qxc6 14. Rxf4 Qd6) 9... a6?! { (-0.65 → 0.26) Inaccuracy. Qg6 was best. } { [%eval 0.26] } (9... Qg6 10. Kh1 Qxe4 11. Nd2 Qg6 12. Nxc6 Nxc6 13. Bxc5 dxc5 14. Re1 Bf5 15. Qf3) 10. a4?! { (0.26 → -0.53) Inaccuracy. Nxc6 was best. } { [%eval -0.53] } (10. Nxc6 Nxc6 11. Bxc5 dxc5 12. f4 Be6 13. Na3 Rad8 14. Qe2 b5 15. Bxe6 Qxe6) 10... Bd7?! { (-0.53 → 0.09) Inaccuracy. Qg6 was best. } { [%eval 0.09] } (10... Qg6) 11. Nxc6 { [%eval -0.11] } 11... Bxc6 { [%eval -0.1] } 12. Bxc5 { [%eval -0.44] } 12... dxc5 { [%eval -0.37] } 13. Re1 { [%eval -0.71] } 13... b5?! { (-0.71 → 0.00) Inaccuracy. Rad8 was best. } { [%eval 0.0] } (13... Rad8 14. Qc1) 14. axb5 { [%eval -0.02] } 14... axb5 { [%eval 0.02] } 15. Bd5?? { (0.02 → -5.55) Blunder. Rxa8 was best. } { [%eval -5.55] } (15. Rxa8) 15... Nxd5?? { (-5.55 → -0.15) Blunder. Rxa1 was best. } { [%eval -0.15] } (15... Rxa1 16. Bxc6 Qxc6 17. Qe2 Ng6 18. Qf1 Kh8 19. Nd2 Rxe1 20. Qxe1 Qe8 21. Qe3) 16. exd5?? { (-0.15 → -4.67) Blunder. Rxa8 was best. } { [%eval -4.67] } (16. Rxa8) 16... Bb7?? { (-4.67 → 0.21) Blunder. Rxa1 was best. } { [%eval 0.21] } (16... Rxa1 17. dxc6 Qxc6 18. Qe2 Rd8 19. Qe7 Raa8 20. Qg5 h6 21. Qc1 Ra1 22. Qe3) 17. Na3? { (0.21 → -1.11) Mistake. Rxa8 was best. } { [%eval -1.11] } (17. Rxa8 Bxa8) 17... b4?! { (-1.11 → -0.18) Inaccuracy. Rad8 was best. } { [%eval -0.18] } (17... Rad8) 18. Nb5?! { (-0.18 → -0.89) Inaccuracy. cxb4 was best. } { [%eval -0.89] } (18. cxb4) 18... c6?! { (-0.89 → 0.11) Inaccuracy. Rxa1 was best. } { [%eval 0.11] } (18... Rxa1) 19. dxc6?? { (0.11 → -4.67) Blunder. Rxa8 was best. } { [%eval -4.67] } (19. Rxa8) 19... Bxc6?? { (-4.67 → -0.49) Blunder. Qxc6 was best. } { [%eval -0.49] } (19... Qxc6 20. Qg4 Rxa1 21. Rxa1 Qxb5 22. c4 Qc6 23. Qg3 Qg6 24. Qxg6 hxg6 25. Ra7) 20. Nc7?? { (-0.49 → -4.92) Blunder. Na7 was best. } { [%eval -4.92] } (20. Na7 Rad8 21. Qe2 Bb7 22. Qe7 Qb6 23. Re5 bxc3 24. bxc3 h6 25. Rxc5 Ba8) 20... Rxa1 { [%eval -4.81] } 21. Qxa1 { [%eval -5.04] } 21... Qg6 { [%eval -5.09] } 22. g3 { [%eval -5.04] } 22... h6?? { (-5.04 → -0.54) Blunder. Qd6 was best. } { [%eval -0.54] } (22... Qd6 23. Qa5 bxc3 24. Qxc3 Qxc7 25. Qxc5 Qd7 26. Kh2 Qd2 27. Re7 Bf3 28. g4) 23. Qa6?? { (-0.54 → -4.98) Blunder. Qd1 was best. } { [%eval -4.98] } (23. Qd1 Qf5) 23... Qd6 { [%eval -5.19] } 24. Nb5 { [%eval -6.25] } 24... Qd5 { [%eval -6.23] } 25. Nc7?? { (-6.23 → Mate in 1) Checkmate is now unavoidable. Qxc6 was best. } { [%eval #-1] } (25. Qxc6 Qxc6 26. c4 Kh8 27. h4 g6 28. Rd1 Qf3 29. Rf1 Qe2 30. Nc7 Qxb2) 25... Qg2# { Black wins by checkmate. } 0-1