FEN
[Event "rated classical game"]
[Site "https://lichess.org/game/bv75cceU"]
[Date "2026.10.11"]
[Round "-"]
[White "TBest"]
[Black "bajaka91"]
[Result "1-0"]
[GameId "bv75cceU"]
[UTCDate "2026.10.11"]
[UTCTime "15:55:00"]
[WhiteElo "2318"]
[BlackElo "2260"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-19"]
[WhiteTitle "CM"]
[Variant "Standard"]
[TimeControl "2700+45"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.11] } 1... Nf6 { [%eval 0.14] } 2. d4 { [%eval 0.16] } 2... g6 { [%eval 0.28] } 3. Nc3 { [%eval 0.18] } 3... Bg7 { [%eval 0.46] } 4. e4 { [%eval 0.4] } 4... d6 { [%eval 0.55] } 5. Nf3 { [%eval 0.45] } 5... O-O { [%eval 0.44] } 6. Bg5 { [%eval 0.23] } 6... c5 { [%eval 0.54] } 7. d5 { [%eval 0.56] } 7... h6 { [%eval 0.54] } 8. Bd2 { [%eval 0.29] } 8... e6 { [%eval 0.4] } 9. Be2 { [%eval 0.27] } 9... exd5 { [%eval 0.22] } 10. exd5 { [%eval 0.16] } 10... Re8 { [%eval 0.21] } 11. O-O { [%eval 0.27] } 11... Nbd7 { [%eval 0.38] } 12. a4 { [%eval 0.39] } 12... a6 { [%eval 0.51] } 13. a5 { [%eval 0.38] } 13... g5 { [%eval 0.51] } 14. h4 { [%eval 0.0] } 14... g4 { [%eval 0.0] } 15. Ne1 { [%eval 0.0] } 15... Ne5 { [%eval 0.0] } 16. Nc2? { (0.00 → -1.39) Mistake. Qc1 was best. } { [%eval -1.39] } (16. Qc1 Kh7 17. Qc2+ Kg8 18. Qc1) 16... Nh5 { [%eval -1.09] } 17. g3 { [%eval -1.18] } 17... f5 { [%eval -1.16] } 18. Ne3?? { (-1.16 → -5.19) Blunder. Ne1 was best. } { [%eval -5.19] } (18. Ne1 f4 19. Bxf4 Nxf4 20. gxf4 Ng6 21. Ng2 Rf8 22. Bxg4 Nxf4 23. Be6+ Bxe6) 18... f4 { [%eval -4.93] } 19. gxf4 { [%eval -5.11] } 19... Nxf4 { [%eval -4.33] } 20. f3?? { (-4.33 → -11.19) Blunder. Ng2 was best. } { [%eval -11.19] } (20. Ng2 Nxg2 21. Kxg2 Bf5 22. h5 Rf8 23. Rh1 Qe7 24. Rh2 Rae8 25. Kh1 Bd7) 20... Qxh4 { [%eval -11.26] } 21. fxg4?! { (-11.26 → Mate in 11) Checkmate is now unavoidable. Ng2 was best. } { [%eval #-11] } (21. Ng2 Nxg2 22. Bg5 hxg5 23. fxg4 Nxg4 24. Bxg4 Bxg4 25. Qd3 Nf4 26. Rxf4 gxf4) 21... Qg3+ { [%eval #-12] } 22. Kh1 { [%eval #-12] } 22... Nxg4 { [%eval -15.28] } 23. Bxg4 { [%eval -13.67] } 23... Rxe3 { [%eval -12.86] } 24. Bf3?! { (-12.86 → Mate in 7) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-7] } (24. Rf2 Qxf2 25. Qg1 Qh4+ 26. Qh2 Qxg4 27. Rf1 Rh3 28. Bxf4 Bd7 29. Ne4 Rxh2+) 24... Bd4?? { (Mate in 7 → 7.55) Lost forced checkmate sequence. Qh3+ was best. } { [%eval 7.55] } (24... Qh3+ 25. Kg1 Bd4 26. Rf2 Rxf3 27. Qxf3 Qxf3 28. Be3 Bxe3 29. Kh2 Qxf2+ 30. Kh1) 25. Rg1 { [%eval 7.88] } 25... Rxf3 { [%eval 9.92] } 26. Qxf3 { [%eval 9.67] } { White wins on time. } 1-0
