FEN
[Event "rated rapid game"]
[Site "https://lichess.org/bqyMnLSY"]
[Date "2026.05.28"]
[Round "-"]
[White "zachrifice"]
[Black "DR_PSYCHO_01"]
[Result "1/2-1/2"]
[GameId "bqyMnLSY"]
[UTCDate "2026.05.28"]
[UTCTime "04:56:05"]
[WhiteElo "1078"]
[BlackElo "1043"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B02"]
[Opening "Alekhine Defense: Mokele Mbembe"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... Nf6 { [%eval 0.68] } 2. e5 { [%eval 0.53] } 2... Ne4?! { (0.53 → 1.42) Inaccuracy. Nd5 was best. } { [%eval 1.42] } { B02 Alekhine Defense: Mokele Mbembe } (2... Nd5 3. c4 Nb6 4. d4 d6 5. f4 dxe5 6. fxe5 Nc6 7. Be3) 3. d3 { [%eval 1.1] } 3... e6?? { (1.10 → 4.79) Blunder. Nc5 was best. } { [%eval 4.79] } (3... Nc5 4. d4 Nca6 5. Nc3 d6 6. Nf3 c6 7. Be3 Bf5 8. Nh4) 4. dxe4 { [%eval 4.73] } 4... d5 { [%eval 4.97] } 5. Bd3 { [%eval 4.25] } 5... dxe4 { [%eval 4.49] } 6. Bxe4 { [%eval 4.0] } 6... Qxd1+ { [%eval 4.1] } 7. Kxd1 { [%eval 4.14] } 7... Bb4 { [%eval 4.61] } 8. c3 { [%eval 4.59] } 8... Bc5 { [%eval 4.53] } 9. Be3 { [%eval 4.12] } 9... Bxe3 { [%eval 4.15] } 10. fxe3 { [%eval 4.26] } 10... f5 { [%eval 4.33] } 11. Bd3 { [%eval 3.7] } 11... O-O { [%eval 4.27] } 12. Kc2 { [%eval 3.83] } 12... Rd8 { [%eval 4.39] } 13. Nf3 { [%eval 4.35] } 13... Nc6 { [%eval 4.36] } 14. Nbd2 { [%eval 4.54] } 14... Na5 { [%eval 5.08] } 15. e4 { [%eval 4.67] } 15... fxe4 { [%eval 5.06] } 16. Bxe4 { [%eval 5.13] } 16... Kf7 { [%eval 5.53] } 17. Rhf1 { [%eval 5.53] } 17... h5 { [%eval 5.89] } 18. Ng5+ { [%eval 6.2] } 18... Kg8 { [%eval 5.87] } 19. Rf7 { [%eval 5.88] } 19... Rf8?? { (5.88 → Mate in 2) Checkmate is now unavoidable. Bd7 was best. } { [%eval #2] } (19... Bd7 20. b3 Bc6 21. Bg6 Bb5 22. Ndf3 Nxb3 23. axb3 a5 24. Rxc7 a4 25. Bf7+) 20. Raf1? { (Mate in 2 → 8.29) Lost forced checkmate sequence. Bh7+ was best. } { [%eval 8.29] } (20. Bh7+ Kh8 21. Rxf8#) 20... Bd7? { (8.29 → Mate in 3) Checkmate is now unavoidable. Rxf7 was best. } { [%eval #3] } (20... Rxf7 21. Rxf7 Bd7 22. Rxd7 Nc6 23. Bxc6 bxc6 24. Nxe6 Re8 25. Rxg7+ Kh8 26. Rg6) 21. Rxd7? { (Mate in 3 → 8.08) Lost forced checkmate sequence. Bh7+ was best. } { [%eval 8.08] } (21. Bh7+ Kh8 22. Rxf8+ Rxf8 23. Rxf8#) 21... Rxf1 { [%eval 8.2] } 22. Nxf1 { [%eval 8.22] } 22... Nc4 { [%eval 8.21] } 23. Nxe6 { [%eval 8.25] } { The game is a draw. } 1/2-1/2
