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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/bpJSoTVu"] [Date "2025.11.16"] [White "cleverchess9"] [Black "ha1f-m00n"] [Result "0-1"] [GameId "bpJSoTVu"] [UTCDate "2025.11.16"] [UTCTime "11:18:50"] [WhiteElo "1299"] [BlackElo "1604"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4? { (1.22 → -0.39) Mistake. b3 was best. } { [%eval -0.39] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... g6?! { (-0.39 → 0.16) Inaccuracy. a5 was best. } { [%eval 0.16] } (2... a5 3. bxa5 bxa5 4. a4 Ra6 5. c4 e5 6. c5 Bxc5 7. Qb3) 3. b5?? { (0.16 → -4.07) Blunder. c4 was best. } { [%eval -4.07] } (3. c4 a5 4. bxa5 bxa5 5. Qa4 Na6 6. Qxd7 Kxd7 7. c5 Nxc5) 3... Nc6?? { (-4.07 → 1.61) Blunder. e6 was best. } { [%eval 1.61] } (3... e6 4. c4) 4. bxc6 { [%eval 1.54] } 4... dxc6 { [%eval 0.92] } 5. d4? { (0.92 → -0.40) Mistake. Nc3 was best. } { [%eval -0.4] } (5. Nc3 Qxd2 6. Bxd2 g5 7. Bxg5 Bh3 8. Nxh3 Kd7 9. Qxd7 b5 10. Bxe7 Bxe7) 5... Qxd4 { [%eval -0.23] } 6. Qxd4 { [%eval -0.22] } 6... Bd7?? { (-0.22 → 2.39) Blunder. h5 was best. } { [%eval 2.39] } (6... h5 7. Qxb6 cxb6 8. Nc3 c5 9. Nd5 g5 10. Bxg5 a5 11. Nxe7 Kxe7 12. Bxe7) 7. Qxb6 { [%eval 2.12] } 7... axb6 { [%eval 2.53] } 8. Bh6?! { (2.53 → 1.72) Inaccuracy. g4 was best. } { [%eval 1.72] } (8. g4 Rxa2 9. Rxa2 Bxg4 10. Kd2 Bxe2 11. Bxe2 c5 12. Bh5 gxh5 13. Ne2 f5) 8... Bxh6?? { (1.72 → Mate in 12) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #12] } (8... Nxh6 9. Kd2) 9. Na3 { [%eval #12] } 9... Rxa3 { [%eval #11] } 10. Rb1?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-14] } (10. Kd2 Bxd2 11. Rc1 Rxa2 12. Rd1 Rxc2 13. Rxd2 Rxd2 14. Nh3 Rxe2 15. Bxe2 Bxh3) 10... Rxg3 { [%eval #-14] } 11. fxg3 { [%eval #-13] } 11... Bf4 { [%eval #-13] } 12. gxf4 { [%eval #-12] } 12... Bh3?? { (Mate in 12 → -1.47) Lost forced checkmate sequence. e5 was best. } { [%eval -1.47] } (12... e5 13. Rxb6 cxb6 14. fxe5 Nf6 15. exf6 Kd8 16. a3 Bh3 17. Bxh3 Kd7 18. Bxd7) 13. Bxh3?? { (-1.47 → Mate in 9) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-9] } (13. Nxh3) 13... Kd7 { [%eval #-9] } 14. Bxd7 { [%eval #-8] } 14... b5 { [%eval #-8] } 15. Bxc6 { [%eval #-7] } 15... Nf6 { [%eval #-7] } 16. Rxb5 { [%eval #-6] } 16... g5 { [%eval #-6] } 17. fxg5 { [%eval #-4] } 17... e6 { [%eval #-5] } 18. gxf6 { [%eval #-4] } 18... e5 { [%eval #-4] } 19. Rxe5 { [%eval #-3] } 19... Ra8 { [%eval #-3] } 20. Bxa8 { [%eval #-2] } 20... c6 { [%eval #-2] } 21. Bxc6 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Rxh5# { Game ends by variant rule. } 0-1