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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/bmcd2ADP"] [Date "2025.08.11"] [Round "-"] [White "Mr_Poleanu"] [Black "Narek_778"] [Result "0-1"] [GameId "bmcd2ADP"] [UTCDate "2025.08.11"] [UTCTime "11:31:05"] [WhiteElo "1949"] [BlackElo "1556"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4? { (0.15 → -1.42) Mistake. e3 was best. } { [%eval -1.42] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a5? { (-1.42 → 0.00) Mistake. c5 was best. } { [%eval 0.0] } (1... c5 2. bxc5 a5 3. c6 Nxc6 4. d3 g5 5. Bxg5 Nb4 6. Bxe7) 2. bxa5 { [%eval 0.04] } 2... Rxa5 { [%eval 0.32] } 3. Na3?? { (0.32 → -1.75) Blunder. Nc3 was best. } { [%eval -1.75] } (3. Nc3 Rxa2 4. Nxa2 b5 5. c4 bxc4 6. Nh3 c3 7. Nxc3 Ba6) 3... Rxa3 { [%eval -1.69] } 4. Bxa3 { [%eval -0.95] } 4... e5 { [%eval -1.19] } 5. Bxf8 { [%eval -1.01] } 5... Kxf8 { [%eval -1.05] } 6. f4? { (-1.05 → -2.61) Mistake. Qc1 was best. } { [%eval -2.61] } (6. Qc1 e4) 6... exf4 { [%eval -2.35] } 7. g3?? { (-2.35 → Mate in 14) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-14] } (7. Kf2 d6) 7... fxg3 { [%eval #-14] } 8. hxg3 { [%eval -7.23] } 8... Nh6?? { (-7.23 → 0.00) Blunder. Ke8 was best. } { [%eval 0.0] } (8... Ke8) 9. Rxh6 { [%eval 0.07] } 9... gxh6 { [%eval 0.22] } 10. Nh3 { [%eval -0.25] } 10... Qh4 { [%eval 0.23] } 11. gxh4 { [%eval 0.43] } 11... Na6 { [%eval 0.6] } 12. Ng5?? { (0.60 → Mate in 11) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-11] } (12. Kf2 Kg7) 12... hxg5 { [%eval #-11] } 13. hxg5 { [%eval #-10] } 13... f6 { [%eval #-10] } 14. gxf6 { [%eval #-9] } 14... Ke7?? { (Mate in 9 → 0.89) Lost forced checkmate sequence. Kg7 was best. } { [%eval 0.89] } (14... Kg7 15. fxg7 Nb4 16. gxh8=K Nxa2 17. Rxa2 b6 18. Kxh7 Ba6 19. Rxa6 c6 20. Rxb6) 15. fxe7 { [%eval 0.08] } 15... Rd8? { (0.08 → 1.38) Mistake. h5 was best. } { [%eval 1.38] } (15... h5 16. e8=K) 16. exd8=N?? { (1.38 → Mate in 6) Checkmate is now unavoidable. exd8=K was best. } { [%eval #-6] } (16. exd8=K Nb4) 16... Nb4 { [%eval #-6] } 17. Nxb7 { [%eval #-5] } 17... Bxb7?? { (Mate in 5 → 4.15) Lost forced checkmate sequence. Nxc2 was best. } { [%eval 4.15] } (17... Nxc2 18. Qxc2 Bxb7 19. Qxc7 h5 20. Qxd7 h4 21. Qxb7 h3 22. Bxh3#) 18. Bg2?? { (4.15 → 1.72) Blunder. c3 was best. } { [%eval 1.72] } (18. c3 Nxa2 19. Rxa2 Ba6 20. Rxa6 h6 21. Rxh6 d6 22. Rxd6 cxd6 23. d4 d5) 18... Nxc2 { [%eval 1.65] } 19. Qxc2?? { (1.65 → Mate in 4) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #-4] } (19. Bxb7 Nxe1 20. Qxe1 d5 21. Bxd5 h5 22. Qb1 c6 23. Bxc6 h4 24. Qb8 h3) 19... Bxg2 { [%eval #-4] } 20. Qxc7 { [%eval #-3] } 20... Bf1?? { (Mate in 3 → Mate in 21) Lost forced checkmate sequence. Bh1 was best. } { [%eval #21] } (20... Bh1 21. Qxd7 Bg2 22. Qxh7 Bf1 23. Kxf1#) 21. Kxf1?? { (Mate in 21 → Mate in 3) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-3] } (21. Qxd7 Bxe2 22. Kxe2 h6 23. a4 h5 24. a5 h4 25. Qe8 h3 26. Ra2 h2) 21... d5 { [%eval #-3] } 22. Qxh7 { [%eval #-2] } 22... d4 { [%eval #-2] } 23. e3 { [%eval #-1] } 23... dxe3 { [%eval #-1] } 24. dxe3# { Game ends by variant rule. } 0-1