lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/bii954X0"] [Date "2021.03.22"] [White "Iansmom"] [Black "mathiasse"] [Result "0-1"] [UTCDate "2021.03.22"] [UTCTime "00:40:25"] [WhiteElo "1165"] [BlackElo "1208"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+54"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?! { (0.15 → -0.66) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... b5 2. axb5 Nc6?? { (-2.93 → 0.72) Blunder. a6 was best. } (2... a6 3. Rxa6 Bxa6 4. bxa6 Rxa6 5. c4 Ra3 6. bxa3 Nc6 7. a4) 3. bxc6 dxc6 4. Rxa7 Qxd2?? { (0.49 → Mate in 13) Checkmate is now unavoidable. Rxa7 was best. } (4... Rxa7 5. g4 Bxg4 6. d3 Bxe2 7. Bxe2 Qxd3 8. Qxd3 g5 9. Bxg5) 5. Rxc7?? { (Mate in 13 → -3.42) Lost forced checkmate sequence. Qxd2 was best. } (5. Qxd2 Rxa7 6. Qd5 cxd5 7. g4 Bxg4 8. e4 dxe4 9. Kd1 Bxd1 10. Nd2 Bxc2 11. Nxe4 Bxe4) 5... Qxc2?? { (-3.42 → 2.87) Blunder. Qxe1 was best. } (5... Qxe1 6. Rxc6) 6. Rxe7?? { (2.87 → Mate in 11) Checkmate is now unavoidable. Rxc8 was best. } (6. Rxc8) 6... Qxb2 7. Bxb2 Bxe7 8. Bxg7 Ba3 9. Bxh8 Bb4?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Bc1 was best. } (9... Bc1 10. Qxc1 Kf8 11. Qxc6 Ra5 12. Qxc8 Nf6 13. Qxf8 Ne8 14. Qxe8 h6 15. Qxf7 Rh5 16. Qxh5#) 10. Qd8 Bxe1 11. Qxc8 Bxf2 12. Qxe8 Bxg1 13. Rxg1 Rxe8 14. Be5 Rxe5 15. e4 Rxe4 16. Be2 Rxe2 17. Nd2 Rxg2 18. Rxg2 Nf6 19. Rg4 Nxg4 20. Nc4 Nxh2 21. Ne3?? { (Mate in 8 → -48.29) Lost forced checkmate sequence. Na3 was best. } (21. Na3 c5 22. Nc2 c4 23. Ne1 Nf3 24. Nxf3 h5 25. Ne1 c3 26. Nd3 c2 27. Nf2 h4) 21... f5 22. Nxf5 h6 23. Nxh6 Ng4?? { (-8.89 → Mate in 3) Checkmate is now unavoidable. Nf1 was best. } (23... Nf1) 24. Nxg4 c5 25. Nf2 c4 26. Nh1 c3 27. Ng3?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Nf2 was best. } (27. Nf2 c2 28. Nd1 cxd1=Q#) 27... c2 28. Nf1 c1=R 29. Nh2 Rf1 30. Nxf1# { Game ends by variant rule. } 0-1