- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/beM1ngMl"] [Date "2024.01.26"] [Round "-"] [White "Semmyx"] [Black "Shemo4"] [Result "0-1"] [GameId "beM1ngMl"] [UTCDate "2024.01.26"] [UTCTime "02:49:09"] [WhiteElo "1384"] [BlackElo "1295"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+8"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A00"] [Opening "Mieses Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3 { [%eval 0.0] } { A00 Mieses Opening } 1... d5 { [%eval 0.0] } 2. e4 { [%eval 0.0] } 2... dxe4 { [%eval -0.16] } 3. dxe4 { [%eval -0.11] } 3... Qxd1+ { [%eval -0.08] } 4. Kxd1 { [%eval 0.0] } 4... Nc6 { [%eval -0.14] } 5. f3 { [%eval -0.4] } 5... e5 { [%eval -0.33] } 6. Bd3 { [%eval -0.35] } 6... Be6 { [%eval -0.54] } 7. b3 { [%eval -0.96] } 7... O-O-O { [%eval -1.03] } 8. c4?? { (-1.03 → -5.98) Blunder. Nd2 was best. } { [%eval -5.98] } (8. Nd2 Bc5) 8... Rxd3+ { [%eval -5.93] } 9. Bd2 { [%eval -6.14] } 9... Nd4 { [%eval -5.78] } 10. Ne2 { [%eval -5.86] } 10... Nxe2 { [%eval -5.24] } 11. Kxe2 { [%eval -5.18] } 11... Rd8 { [%eval -5.32] } 12. Nc3 { [%eval -5.25] } 12... Bc5 { [%eval -4.79] } 13. Rad1 { [%eval -5.0] } 13... Ne7 { [%eval -4.97] } 14. Nd5 { [%eval -5.09] } 14... Nxd5 { [%eval -4.81] } 15. cxd5 { [%eval -4.88] } 15... Bd7 { [%eval -4.98] } 16. Rc1 { [%eval -5.17] } 16... c6?? { (-5.17 → 0.05) Blunder. Bb5+ was best. } { [%eval 0.05] } (16... Bb5+ 17. Ke1 Ba3 18. Rc3 f5 19. h4 Rhe8 20. h5 Kb8 21. Kf2 fxe4 22. fxe4 c6 23. Rb1) 17. Ba5?? { (0.05 → -4.39) Blunder. Rxc5 was best. } { [%eval -4.39] } (17. Rxc5 b6) 17... b6 { [%eval -4.36] } 18. Bd2 { [%eval -5.18] } 18... cxd5? { (-5.18 → -2.70) Mistake. Kb7 was best. } { [%eval -2.7] } (18... Kb7 19. Rxc5 bxc5 20. d6 Be6 21. Rc1 Rxd6 22. Rxc5 f6 23. Be3 Ra8 24. Ra5 c5 25. Bxc5) 19. exd5?? { (-2.70 → -5.88) Blunder. b4 was best. } { [%eval -5.88] } (19. b4 Bb5+) 19... Bb5+ { [%eval -5.95] } 20. Ke1 { [%eval -5.8] } 20... Rxd5?! { (-5.80 → -4.31) Inaccuracy. Kb8 was best. } { [%eval -4.31] } (20... Kb8 21. a4 Bd3 22. b4 Bd4 23. Bc3 Rxd5 24. Bxd4 Rxd4 25. a5 b5 26. Kf2 Bc4 27. Rhe1) 21. Bg5?! { (-4.31 → -6.55) Inaccuracy. b4 was best. } { [%eval -6.55] } (21. b4 Rhd8 22. Bg5 f6 23. bxc5 fxg5 24. cxb6+ Kb7 25. bxa7 Rd2 26. a8=Q+ Kxa8 27. Rc8+ Kb7) 21... f6 { [%eval -5.55] } 22. Bh4 { [%eval -6.91] } 22... Kb7 { [%eval -6.67] } 23. Bf2?? { (-6.67 → Mate in 2) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-2] } (23. Rd1 Rxd1+ 24. Kxd1 Ba3 25. Be1 Rd8+ 26. Kc2 Be8 27. b4 Ba4+ 28. Kc3 Rd1 29. Rg1 Rd6) 23... Bb4+ { [%eval #-1] } 24. Rc3 { [%eval #-1] } 24... Bxc3# { Black wins by checkmate. } 0-1