- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/bdsuIhDc"] [Date "2023.02.02"] [Round "-"] [White "lichess AI level 1"] [Black "friendly_hacker"] [Result "0-1"] [GameId "bdsuIhDc"] [UTCDate "2023.02.02"] [UTCTime "19:32:42"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "C50"] [Opening "Italian Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.29] } 3. Bc4 { [%eval 0.21] } { C50 Italian Game } 3... b5? { (0.21 → 1.73) Mistake. Bc5 was best. } { [%eval 1.73] } (3... Bc5 4. c3 Nf6 5. d3 O-O 6. O-O d6 7. h3 a6 8. Re1) 4. Bf1? { (1.73 → 0.54) Mistake. Bxb5 was best. } { [%eval 0.54] } (4. Bxb5 Nge7 5. d3 h6 6. Nbd2 Rb8 7. Ba4 g6 8. O-O Bg7) 4... Bb4?! { (0.54 → 1.46) Inaccuracy. Rb8 was best. } { [%eval 1.46] } (4... Rb8 5. d4 exd4 6. Nxd4 Bc5 7. Nb3 Bb4+ 8. c3 Be7 9. f4) 5. Bxb5 { [%eval 1.54] } 5... a6 { [%eval 1.88] } 6. Bc4 { [%eval 1.37] } 6... Na5?! { (1.37 → 2.16) Inaccuracy. Nf6 was best. } { [%eval 2.16] } (6... Nf6 7. c3) 7. Bf1?! { (2.16 → 1.49) Inaccuracy. Be2 was best. } { [%eval 1.49] } (7. Be2) 7... d6?? { (1.49 → 4.01) Blunder. Nc6 was best. } { [%eval 4.01] } (7... Nc6 8. c3 Ba5 9. Na3 Nf6 10. Nc4 O-O 11. Nxa5 Nxa5 12. Be2 d5 13. d4 Nxe4 14. Nxe5) 8. Nc3?? { (4.01 → 1.06) Blunder. c3 was best. } { [%eval 1.06] } (8. c3 Bc5 9. b4 Bxf2+ 10. Kxf2 Nc6 11. Be2 f5 12. d3 fxe4 13. dxe4 Nf6 14. Rf1 Nxe4+) 8... f6?! { (1.06 → 2.10) Inaccuracy. Nf6 was best. } { [%eval 2.1] } (8... Nf6) 9. a3?! { (2.10 → 1.42) Inaccuracy. Nd5 was best. } { [%eval 1.42] } (9. Nd5 Bc5 10. d4 Ba7 11. c3 c6 12. Ne3 Ne7 13. b4 Nb7 14. Bxa6 Bxd4 15. cxd4 Rxa6) 9... Be6?? { (1.42 → 6.15) Blunder. Bxc3 was best. } { [%eval 6.15] } (9... Bxc3 10. dxc3 Ne7 11. b4 Nb7 12. Bd3 O-O 13. O-O a5 14. Be3 Bg4 15. Be2 d5 16. exd5) 10. Nxe5?? { (6.15 → 1.67) Blunder. axb4 was best. } { [%eval 1.67] } (10. axb4 Nc6 11. d4 Nxb4 12. Be2 Ne7 13. d5 c6 14. Ra4 O-O 15. O-O Kh8) 10... Bc5? { (1.67 → 3.20) Mistake. Bxc3 was best. } { [%eval 3.2] } (10... Bxc3 11. Nf3 Be5 12. d4 Qc8 13. Qd2 Nb7 14. Qc3 Ne7 15. dxe5 dxe5 16. Be3 O-O 17. Nd2) 11. Nd3 { [%eval 3.29] } 11... g6? { (3.29 → 5.29) Mistake. Bb6 was best. } { [%eval 5.29] } (11... Bb6 12. Nf4) 12. Nf4 { [%eval 5.07] } 12... h5?! { (5.07 → 6.85) Inaccuracy. Bf7 was best. } { [%eval 6.85] } (12... Bf7 13. b4 g5 14. Nh3 Bd4 15. bxa5 Ne7 16. Rb1 Ng6 17. g3 Be6 18. Nd5 Bxd5 19. exd5) 13. b4 { [%eval 6.08] } 13... Bg4 { [%eval 5.86] } 14. Nfe2 { [%eval 5.44] } 14... f5 { [%eval 5.75] } 15. bxa5 { [%eval 5.05] } 15... Qh4 { [%eval 6.28] } 16. Nd4?? { (6.28 → -4.13) Blunder. d4 was best. } { [%eval -4.13] } (16. d4 Rd8 17. Be3 Ne7 18. g3 Qf6 19. Bg2 O-O 20. Qd3 Bxd4 21. Nxd4 Kh7 22. O-O) 16... Bxd1 { [%eval -3.91] } 17. g3 { [%eval -4.54] } 17... Qxe4+?? { (-4.54 → -0.37) Blunder. Qf6 was best. } { [%eval -0.37] } (17... Qf6 18. Rb1 fxe4 19. Nxd1 Bxd4 20. c3 Ba7 21. d4 exd3 22. Bg2 d5 23. O-O Ne7 24. Bb2) 18. Nce2?? { (-0.37 → -7.89) Blunder. Nxe4 was best. } { [%eval -7.89] } (18. Nxe4 Bxd4 19. Kxd1 Bxa1 20. Ng5 Rb8 21. c3 Bb2 22. Bc4 Bxc1 23. Re1+ Kd7 24. Kxc1 Nf6) 18... g5?! { (-7.89 → -4.87) Inaccuracy. Qxh1 was best. } { [%eval -4.87] } (18... Qxh1 19. Bb2 Rb8 20. Bc3 Bxe2 21. Nxe2 Rh7 22. Bb4 Ba7 23. O-O-O Qxh2 24. Nf4 Nf6 25. Bg2) 19. Ne6?! { (-4.87 → -7.78) Inaccuracy. f3 was best. } { [%eval -7.78] } (19. f3 Qd5 20. Kxd1 Bxd4 21. Nxd4 Qxd4 22. Rb1 Qd5 23. Rb3 Kf8 24. h4 g4 25. Be2 Rh7) 19... f4 { [%eval -6.61] } 20. Kxd1 { [%eval -6.47] } 20... Nf6 { [%eval -5.42] } 21. Ng7+ { [%eval -6.28] } 21... Kf8 { [%eval -5.56] } 22. gxf4 { [%eval -6.2] } 22... Qxh1 { [%eval -6.39] } 23. Ng1?! { (-6.39 → -10.06) Inaccuracy. Ng3 was best. } { [%eval -10.06] } (23. Ng3 Qd5 24. fxg5 Ne4 25. Nxe4 Qxe4 26. d3 Qg4+ 27. Ke1 Kxg7 28. Be3 Bxe3 29. fxe3 Rhf8) 23... Qxg1 { [%eval -10.07] } 24. Ke2?! { (-10.07 → Mate in 5) Checkmate is now unavoidable. Ne6+ was best. } { [%eval #-5] } (24. Ne6+ Ke7 25. c3 Qxf1+ 26. Kc2 Ne4 27. Nxc7 Nxf2 28. Nd5+ Ke6 29. Nb4 gxf4 30. Bb2 Qe2) 24... Ne4?! { (Mate in 5 → -12.26) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -12.26] } (24... Qxf2+ 25. Kd3 Qxf1+ 26. Kc3 Nd5+ 27. Kb2 Rb8+ 28. Ka2 Qc4#) 25. Nf5?! { (-12.26 → Mate in 7) Checkmate is now unavoidable. Ne6+ was best. } { [%eval #-7] } (25. Ne6+ Kf7 26. Nxg5+ Nxg5 27. d4 Bxd4 28. Be3 Bxe3 29. Kd3 Bxf4 30. Bg2 Qxf2 31. Bd5+ Kg7) 25... Re8 { [%eval #-9] } 26. Bg2 { [%eval #-9] } 26... Qxg2 { [%eval #-7] } 27. d3 { [%eval #-2] } 27... Nd2+ { [%eval #-6] } 28. Ne3 { [%eval #-3] } 28... Qf1+?! { (Mate in 3 → -10.40) Lost forced checkmate sequence. Bxe3 was best. } { [%eval -10.4] } (28... Bxe3 29. Bb2 Qxf2+ 30. Kd1 Qf1#) 29. Kxd2 { [%eval -10.15] } 29... Bb4+?! { (-10.15 → -6.42) Inaccuracy. Qxf2+ was best. } { [%eval -6.42] } (29... Qxf2+ 30. Kc3 gxf4 31. Rb1 Qe1+ 32. Kb2 fxe3 33. Ka2 Qxa5 34. Bb2 e2 35. Ra1 e1=R 36. Rxe1) 30. axb4 { [%eval -6.3] } 30... Qxc1+?? { (-6.30 → -0.93) Blunder. Qxf2+ was best. } { [%eval -0.93] } (30... Qxf2+ 31. Kc3 gxf4 32. Nc4 Qe1+ 33. Kb3 Rb8 34. Nb6 cxb6 35. Bb2 Qe6+ 36. Ka3 Rg8 37. Rf1) 31. Kc3?? { (-0.93 → -8.68) Blunder. Rxc1 was best. } { [%eval -8.68] } (31. Rxc1 gxf4) 31... Qxa1+ { [%eval -8.84] } 32. Kb3 { [%eval -9.95] } 32... Qb1+ { [%eval -9.01] } 33. Ka4? { (-9.01 → Mate in 1) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-1] } (33. Kc3 gxf4 34. Nf5 Rb8 35. b5 Qxb5 36. d4 Qxf5 37. f3 Qxa5+ 38. Kd3 Rb2 39. Ke4 Qd2) 33... d5 { [%eval #-7] } 34. c3 { [%eval #-1] } 34... gxf4 { [%eval #-4] } 35. b5 { [%eval #-3] } 35... fxe3 { [%eval #-4] } 36. fxe3 { [%eval #-3] } 36... axb5+ { [%eval #-2] } 37. Ka3 { [%eval #-2] } 37... Rxe3 { [%eval #-2] } 38. c4 { [%eval #-1] } 38... dxc4 { [%eval #-1] } 39. a6 { [%eval #-1] } 39... Rxd3# { Black wins by checkmate. } 0-1