FEN
[Event "rated blitz game"]
[Site "https://lichess.org/bbmj7v9y"]
[Date "2019.09.28"]
[Round "-"]
[White "Phoenix2016"]
[Black "drs2907"]
[Result "1/2-1/2"]
[GameId "bbmj7v9y"]
[UTCDate "2019.09.28"]
[UTCTime "17:10:14"]
[WhiteElo "1612"]
[BlackElo "1609"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "D20"]
[Opening "Queen's Gambit Accepted: Old Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... d5 { [%eval 0.25] } 2. c4 { [%eval 0.26] } 2... dxc4 { [%eval 0.39] } 3. e3 { [%eval 0.21] } { D20 Queen's Gambit Accepted: Old Variation } 3... Nf6 { [%eval 0.4] } 4. Bxc4 { [%eval 0.08] } 4... e6 { [%eval 0.31] } 5. Nf3 { [%eval 0.09] } 5... Bb4+?! { (0.09 → 0.74) Inaccuracy. c5 was best. } { [%eval 0.74] } (5... c5 6. O-O a6 7. Bb3 b5 8. a4 b4 9. Nbd2 Be7 10. e4) 6. Nbd2 { [%eval 0.71] } 6... O-O { [%eval 0.78] } 7. a3 { [%eval 0.75] } 7... Ba5?! { (0.75 → 1.47) Inaccuracy. Be7 was best. } { [%eval 1.47] } (7... Be7 8. O-O Nbd7 9. b3 b6 10. Bb2 Bb7 11. Qe2 c5 12. dxc5) 8. b4 { [%eval 1.53] } 8... Bb6 { [%eval 1.44] } 9. Bb2 { [%eval 1.54] } 9... a6 { [%eval 1.62] } 10. O-O { [%eval 1.56] } 10... Nc6 { [%eval 1.76] } 11. Rc1 { [%eval 1.44] } 11... Ba7 { [%eval 1.79] } 12. b5?! { (1.79 → 1.10) Inaccuracy. Qc2 was best. } { [%eval 1.1] } (12. Qc2) 12... axb5 { [%eval 1.03] } 13. Bxb5 { [%eval 1.04] } 13... h6 { [%eval 1.17] } 14. Bxc6 { [%eval 1.25] } 14... bxc6 { [%eval 1.59] } 15. Rxc6?! { (1.59 → 0.64) Inaccuracy. a4 was best. } { [%eval 0.64] } (15. a4 Bb7 16. Qc2 Bb6 17. Ra1 Qd5 18. Rfc1 Rfb8 19. h3 Qf5 20. Ne5 Qxc2 21. Rxc2 Ba5) 15... Bb7 { [%eval 0.76] } 16. Rc2 { [%eval 0.33] } 16... g5?? { (0.33 → 2.38) Blunder. Qd5 was best. } { [%eval 2.38] } (16... Qd5) 17. Qc1?! { (2.38 → 1.67) Inaccuracy. Ne5 was best. } { [%eval 1.67] } (17. Ne5 Qd5) 17... Rc8?! { (1.67 → 2.45) Inaccuracy. Qd5 was best. } { [%eval 2.45] } (17... Qd5 18. Nc4 Bb6 19. Nce5 Qb5 20. Nd2 Nd7 21. Nc6 Rfe8 22. f4 Qd3 23. Rc3 Qh7 24. h3) 18. Ne5 { [%eval 1.68] } 18... Qd5?! { (1.68 → 2.47) Inaccuracy. c5 was best. } { [%eval 2.47] } (18... c5 19. dxc5) 19. f3?! { (2.47 → 1.55) Inaccuracy. Nc6 was best. } { [%eval 1.55] } (19. Nc6 Bxc6 20. Rxc6 Rb8 21. Rc2 Nd7 22. Rxc7 Bb6 23. e4 Qb5 24. Rc4 Ba5 25. Bc3 Bxc3) 19... g4?? { (1.55 → 5.24) Blunder. c5 was best. } { [%eval 5.24] } (19... c5 20. dxc5 Bxc5 21. Ndc4 Qd8 22. Kh1 Qe7 23. Rd1 Rfd8 24. e4 Ba6 25. Rxd8+ Qxd8 26. Nxf7) 20. Rxc7?? { (5.24 → 1.30) Blunder. Ne4 was best. } { [%eval 1.3] } (20. Ne4 Nxe4 21. fxe4 Qd8 22. Rf4 g3 23. hxg3 c5 24. dxc5 f5 25. exf5 exf5 26. c6 Ba6) 20... gxf3?? { (1.30 → 3.27) Blunder. Rxc7 was best. } { [%eval 3.27] } (20... Rxc7 21. Qxc7 Bb8 22. Qe7 Bxe5 23. dxe5 Qxd2 24. Bc1 Qe2 25. Qxb7 Nd5 26. fxg4 Nxe3 27. Bxe3) 21. Ndxf3?? { (3.27 → 1.06) Blunder. Rxf3 was best. } { [%eval 1.06] } (21. Rxf3) 21... Bb8 { [%eval 1.01] } 22. Rxc8 { [%eval 0.77] } 22... Rxc8 { [%eval 0.74] } 23. Qd2 { [%eval 0.66] } 23... Ne4 { [%eval 0.6] } 24. Qe2 { [%eval 0.5] } 24... Qd6?? { (0.50 → 3.90) Blunder. Qa5 was best. } { [%eval 3.9] } (24... Qa5 25. Rc1 Rxc1+ 26. Bxc1 Ba6 27. Qb2 Bxe5 28. dxe5 Ng5 29. Qd2 Nxf3+ 30. gxf3 Qxe5 31. Bb2) 25. Nd2 { [%eval 2.92] } 25... Ng5?? { (2.92 → 6.23) Blunder. f5 was best. } { [%eval 6.23] } (25... f5 26. Qh5 Qe7 27. Qg6+ Kf8 28. Qxh6+ Ke8 29. Ndf3 Bxe5 30. Nxe5 Bd5 31. a4 Qf8 32. Qxf8+) 26. Qg4?? { (6.23 → 3.00) Blunder. Qh5 was best. } { [%eval 3.0] } (26. Qh5) 26... Kf8?? { (3.00 → 9.89) Blunder. Rc2 was best. } { [%eval 9.89] } (26... Rc2 27. Rxf7) 27. h4 { [%eval 7.82] } 27... Nh7? { (7.82 → Mate in 6) Checkmate is now unavoidable. Qd5 was best. } { [%eval #6] } (27... Qd5 28. e4 Qa2 29. Qh5 Bxe5 30. hxg5 f5 31. gxf6 Qxb2 32. Qxh6+ Ke8 33. f7+ Kd7 34. dxe5) 28. Rxf7+ { [%eval #5] } 28... Ke8 { [%eval #5] } 29. Qg8+ { [%eval #12] } 29... Nf8 { [%eval #12] } 30. Rxb7 { [%eval #11] } 30... Rc2 { [%eval #6] } 31. Qf7+ { [%eval #7] } 31... Kd8 { [%eval #7] } 32. Ndc4?! { (Mate in 7 → 24.34) Lost forced checkmate sequence. Ne4 was best. } { [%eval 24.34] } (32. Ne4 Kc8 33. Nxd6+ Bxd6 34. Ra7 Bc7 35. Qe8+ Bd8 36. Nc6 Rxc6 37. Qxc6+ Kb8 38. Ra8#) 32... Rxc4 { [%eval 23.34] } 33. Qf6+ { [%eval 21.07] } 33... Kc8 { [%eval 18.61] } 34. Qf4?? { (18.61 → 3.53) Blunder. Rxb8+ was best. } { [%eval 3.53] } (34. Rxb8+) 34... Rc7? { (3.53 → 7.08) Mistake. Kxb7 was best. } { [%eval 7.08] } (34... Kxb7 35. Nxc4) 35. Rxc7+ { [%eval 6.95] } 35... Bxc7 { [%eval 6.53] } 36. Qxh6 { [%eval 6.31] } 36... Kb7 { [%eval 7.72] } 37. Bc3?! { (7.72 → 5.42) Inaccuracy. Qg7 was best. } { [%eval 5.42] } (37. Qg7 Qd8) 37... Qe7?! { (5.42 → 9.17) Inaccuracy. Qxa3 was best. } { [%eval 9.17] } (37... Qxa3 38. Bd2) 38. Bb4 { [%eval 8.92] } 38... Bd6 { [%eval 8.9] } 39. Bxd6 { [%eval 8.86] } 39... Qxd6 { [%eval 8.54] } 40. Qf4 { [%eval 8.5] } 40... Qb6 { [%eval 62.0] } 41. h5 { [%eval 9.28] } 41... Qb1+ { [%eval 12.39] } 42. Kh2 { [%eval 11.67] } 42... Qh7 { [%eval 14.04] } 43. h6 { [%eval 13.11] } 43... Qe7 { [%eval 12.58] } 44. Qe4+ { [%eval 9.93] } 44... Kc8? { (9.93 → Mate in 7) Checkmate is now unavoidable. Kb6 was best. } { [%eval #7] } (44... Kb6) 45. Ng6? { (Mate in 7 → 8.56) Lost forced checkmate sequence. Qa8+ was best. } { [%eval 8.56] } (45. Qa8+ Kc7 46. Qa7+ Kc8 47. Qxe7 Kb8 48. h7 Nxh7 49. Qd7 Ka8 50. Nc6 e5 51. Qa7#) 45... Nxg6 { [%eval 7.88] } 46. Qxg6?? { (7.88 → 0.00) Blunder. Qa8+ was best. } { [%eval 0.0] } (46. Qa8+ Kc7 47. Qa7+ Kd8 48. Qxe7+ Kxe7 49. a4 Kf6 50. a5 Ne7 51. g4 Nc8 52. g5+ Kg6) 46... Qh4+ { [%eval 0.0] } 47. Kg1 { [%eval 0.0] } 47... Qe1+ { [%eval 0.0] } 48. Kh2 { [%eval 0.0] } 48... Qh4+ { [%eval 0.0] } 49. Kg1 { [%eval 0.0] } 49... Qe1+ { [%eval 0.0] } 50. Kh2 { [%eval 0.0] } 50... Qh4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2