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[Event "casual variant:atomic game"] [Site "https://lichess.org/batxQiMM"] [Date "2026.01.18"] [Round "-"] [White "lichess AI level 1"] [Black "OnkarB14"] [Result "0-1"] [GameId "batxQiMM"] [UTCDate "2026.01.18"] [UTCTime "05:19:35"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Atomic"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 3.16] } 1... d5?? { (3.16 → 11.34) Blunder. e6 was best. } { [%eval 11.34] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. Ba6?? { (11.34 → -0.81) Blunder. Qh5 was best. } { [%eval -0.81] } (2. Qh5 g6 3. Qe5 Be6 4. Nf3 f6 5. Qxc7 Bd7 6. Nd4 a6) 2... bxa6?? { (-0.81 → 1.76) Blunder. Bg4 was best. } { [%eval 1.76] } (2... Bg4 3. f3 Bh3 4. Nxh3 bxa6 5. d4 e5 6. h4 Na6 7. b4) 3. Nf3?? { (1.76 → -0.91) Blunder. Qh5 was best. } { [%eval -0.91] } (3. Qh5 g6) 3... e5?? { (-0.91 → 2.17) Blunder. Bg4 was best. } { [%eval 2.17] } (3... Bg4 4. c3) 4. h4?? { (2.17 → -4.76) Blunder. Ng5 was best. } { [%eval -4.76] } (4. Ng5 f5) 4... e4?? { (-4.76 → 2.17) Blunder. f6 was best. } { [%eval 2.17] } (4... f6 5. Na3) 5. Nc3?? { (2.17 → -6.08) Blunder. Ng5 was best. } { [%eval -6.08] } (5. Ng5 f6) 5... exf3?? { (-6.08 → -1.31) Blunder. Qf6 was best. } { [%eval -1.31] } (5... Qf6 6. O-O) 6. g4?? { (-1.31 → -6.23) Blunder. Qh5 was best. } { [%eval -6.23] } (6. Qh5 Qxh4) 6... f5?? { (-6.23 → 1.71) Blunder. Nc6 was best. } { [%eval 1.71] } (6... Nc6 7. Nb5) 7. f4?? { (1.71 → -3.07) Blunder. Nb5 was best. } { [%eval -3.07] } (7. Nb5 Na6) 7... fxg4? { (-3.07 → -1.45) Mistake. Nc6 was best. } { [%eval -1.45] } (7... Nc6 8. Nb5 Nd4 9. Nxc7 Nxc2 10. O-O Rc8 11. Rfc1 Rc2 12. Rxc2 Bd6 13. Rc1) 8. a3?? { (-1.45 → -7.37) Blunder. Qh5+ was best. } { [%eval -7.37] } (8. Qh5+) 8... g5?? { (-7.37 → 3.38) Blunder. Bg4 was best. } { [%eval 3.38] } (8... Bg4 9. Qf3) 9. Kf2?? { (3.38 → -9.77) Blunder. Nb5 was best. } { [%eval -9.77] } (9. Nb5 Qe7 10. Nd6+ Qxd6 11. f5 Bd6 12. Kf1 g4 13. c4 Bb7 14. d3 Bg3) 9... d4 { [%eval -8.92] } 10. Kg2 { [%eval -17.67] } 10... dxc3 { [%eval -12.77] } 11. Kg1?! { (-12.77 → Mate in 4) Checkmate is now unavoidable. d4 was best. } { [%eval #-4] } (11. d4 Nf6) 11... gxh4?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qd5 was best. } { [%eval #3] } (11... Qd5 12. Qf3 gxf4 13. Kf2 Qg2+ 14. Ke1 Qxd2#) 12. d3?? { (Mate in 3 → -21.01) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -21.01] } (12. Qh5+ Kd7 13. Qf7+ Kc6 14. Qxc7#) 12... Nf6 { [%eval -20.47] } 13. Bd2?! { (-20.47 → Mate in 8) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-8] } (13. Kf1 Bg4) 13... Ng4? { (Mate in 8 → -9.44) Lost forced checkmate sequence. Qd5 was best. } { [%eval -9.44] } (13... Qd5 14. Qf3 Bh6 15. Rh5 Rg8+ 16. Rg5 Bxg5+ 17. Kh2 Rg2+ 18. Kh1 Rg1+ 19. Kh2) 14. Kg2? { (-9.44 → Mate in 7) Checkmate is now unavoidable. Bc3 was best. } { [%eval #-7] } (14. Bc3 Qd5) 14... Nc6?! { (Mate in 7 → -15.90) Lost forced checkmate sequence. Nf2 was best. } { [%eval -15.9] } (14... Nf2 15. Rh4 Rg8+ 16. Rxh7 Qd5+ 17. e4 Qg8+ 18. Qg4 Bxg4+ 19. Kf1 Qg1+ 20. Ke2) 15. Rxh7?! { (-15.90 → Mate in 6) Checkmate is now unavoidable. Rh5 was best. } { [%eval #-6] } (15. Rh5 Rg8) 15... Qh4?? { (Mate in 6 → -2.01) Lost forced checkmate sequence. Qd5+ was best. } { [%eval -2.01] } (15... Qd5+ 16. e4 Qd4 17. Be3 Qh8 18. Bc5 Bd6 19. e5 Qh2+ 20. Kf1 Qf2#) 16. Kg1?? { (-2.01 → Mate in 1) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #-1] } (16. Qxg4 Bh3+ 17. Kf2 Bf1 18. Bc3 Be7 19. Bf6 Bxf6 20. Kg3 Kf7 21. Rxf1 Rh8) 16... Qh2+ { [%eval #-1] } 17. Kf1 { [%eval #-1] } 17... Qh1+ { [%eval #-1] } 18. Ke2 { [%eval #-1] } 18... Qxd1# { Game ends by variant rule. } 0-1