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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/bagwgOK8"] [Date "2025.09.06"] [White "Nachiiket"] [Black "BURGALURGER"] [Result "0-1"] [GameId "bagwgOK8"] [UTCDate "2025.09.06"] [UTCTime "15:29:12"] [WhiteElo "1364"] [BlackElo "1027"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+48"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. e3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxd2 4. Bxb7 Bxc1 5. Qxc1 Bxb7 6. Qf4 Bxh1 7. Qxf7 Kxf7) 3... Bxd2 { [%eval #-16] } 4. Kxd2 { [%eval #-13] } 4... Qh4 { [%eval #-13] } 5. gxh4 { [%eval #-12] } 5... g5 { [%eval #-12] } 6. hxg5 { [%eval #-11] } 6... h6?? { (Mate in 11 → 0.48) Lost forced checkmate sequence. b5 was best. } { [%eval 0.48] } (6... b5 7. Bxb5 d5 8. Bxe8 Bb7 9. Bxf7 Nf6 10. gxf6 d4 11. exd4 Bxh1 12. Bxe6) 7. gxh6 { [%eval 0.64] } 7... Nxh6 { [%eval 0.53] } 8. Ba6 { [%eval 0.08] } 8... bxa6?? { (0.08 → 3.27) Blunder. Nxa6 was best. } { [%eval 3.27] } (8... Nxa6 9. Qg4) 9. Qg4 { [%eval 3.3] } 9... Nxg4 { [%eval 1.92] } 10. e4?? { (1.92 → -1.15) Blunder. f4 was best. } { [%eval -1.15] } (10. f4 Nxe3 11. Kxe3 Rxh2 12. Rxh2 a5 13. Nf3 e5 14. fxe5 c5 15. Nh4 d5) 10... Nxf2?? { (-1.15 → Mate in 9) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #9] } (10... Rxh2 11. Rxh2 Nxf2 12. Rxf2 f6 13. Rxf6 e5 14. Rxa6 Nxa6 15. Nh3 d5 16. exd5) 11. Nh3 { [%eval #9] } 11... Nxh3 { [%eval #7] } 12. Rg1 { [%eval #7] } 12... Nxg1 { [%eval #6] } 13. Ke2 { [%eval #6] } 13... Nxe2 { [%eval #5] } 14. h4 { [%eval #5] } 14... Nxc1 { [%eval #4] } 15. h5?? { (Mate in 4 → -6.38) Lost forced checkmate sequence. a4 was best. } { [%eval -6.38] } (15. a4 Rxh4 16. a5 Rxe4 17. Ra2 Nxa2 18. Nc3 Nxc3#) 15... Nxa2 { [%eval -4.92] } 16. Rxa2 { [%eval -7.24] } 16... Rxh5 { [%eval -4.78] } 17. Rxa6 { [%eval -4.27] } 17... Nxa6 { [%eval -5.25] } 18. e5 { [%eval #-16] } 18... Rxe5 { [%eval -2.59] } 19. c4?? { (-2.59 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } { [%eval #-11] } (19. Na3 Nc5 20. c4 a5 21. Nc2 Re1 22. Nxe1 Nd3 23. Nxd3 c5 24. Nxc5 e5) 19... Rb5 { [%eval #-11] } 20. cxb5 { [%eval #-10] } 20... c5?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. e5 was best. } { [%eval #3] } (20... e5 21. bxa6 Bxa6 22. Na3 Bb5 23. Nxb5 Rb8 24. Nxc7 Rb3 25. Nxe8 f6 26. Nxf6) 21. bxa6?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. bxc6 was best. } { [%eval #-9] } (21. bxc6 dxc6 22. Nc3 f5 23. Ne4 fxe4#) 21... Bxa6 { [%eval #-9] } 22. Na3 { [%eval #-7] } 22... Bb5 { [%eval #-8] } 23. Nxb5 { [%eval #-7] } 23... Rc8 { [%eval #-7] } 24. Nxa7 { [%eval #-6] } 24... d6 { [%eval #-6] } 25. Nxc8 { [%eval #-5] } 25... e5 { [%eval #-5] } 26. Nxd6 { [%eval #-4] } 26... c4?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. f6 was best. } { [%eval #1] } (26... f6 27. Nxe8 c4 28. Nxf6 e4 29. Nxe4 c3 30. Nxc3#) 27. Nxe8?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Nxf7 was best. } { [%eval #-3] } (27. Nxf7 Kxf7#) 27... f6 { [%eval #-3] } 28. Nxf6 { [%eval #-2] } 28... e4 { [%eval #-2] } 29. Nxe4 { [%eval #-1] } 29... c3 { [%eval #-1] } 30. Nxc3# { Game ends by variant rule. } 0-1