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[Event "casual correspondence game"] [Site "https://lichess.org/bY12buot"] [Date "2026.05.23"] [Round "-"] [White "lichess AI level 1"] [Black "hopiatsaa"] [Result "1/2-1/2"] [GameId "bY12buot"] [UTCDate "2026.05.23"] [UTCTime "04:54:03"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "B20"] [Opening "Sicilian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } { B20 Sicilian Defense } 2. Qh5?! { (0.32 → -0.33) Inaccuracy. Nf3 was best. } { [%eval -0.33] } (2. Nf3 d6 3. d4 Nf6 4. Nc3 cxd4 5. Nxd4 a6 6. Be3 e5) 2... Nf6 { [%eval -0.28] } 3. Qxc5 { [%eval -0.21] } 3... Nxe4 { [%eval -0.17] } 4. Qd4 { [%eval -0.49] } 4... Nc6?? { (-0.49 → 2.66) Blunder. d5 was best. } { [%eval 2.66] } (4... d5 5. Nc3 Nxc3 6. Qxc3 Nc6 7. Bb5 Qb6 8. Qb3 Bf5 9. d3) 5. Qxg7?? { (2.66 → -7.30) Blunder. Qxe4 was best. } { [%eval -7.3] } (5. Qxe4 d5 6. Qa4 Bd7 7. d4 e5 8. Bb5 Nxd4 9. Bxd7+ Qxd7 10. Qxd7+ Kxd7) 5... Bxg7 { [%eval -7.28] } 6. Nc3 { [%eval -7.27] } 6... Nb4 { [%eval -6.93] } 7. Nxe4 { [%eval -6.96] } 7... e5 { [%eval -5.44] } 8. Kd1 { [%eval -5.86] } 8... Nxc2 { [%eval -5.08] } 9. Nf6+?! { (-5.08 → -7.21) Inaccuracy. Kxc2 was best. } { [%eval -7.21] } (9. Kxc2 d5 10. Ng3 Bd7 11. Kb1 Rc8 12. N1e2 Qc7 13. a3 h5 14. Ra2 Qc2+) 9... Qxf6 { [%eval -7.18] } 10. Nf3 { [%eval -8.08] } 10... Qd8 { [%eval -6.51] } 11. Nxe5 { [%eval -7.2] } 11... Bxe5 { [%eval -6.84] } 12. f4 { [%eval -7.73] } 12... Bxf4 { [%eval -7.04] } 13. Rb1 { [%eval -8.1] } 13... Qf6 { [%eval -7.99] } 14. Bc4 { [%eval -8.15] } 14... Nb4 { [%eval -8.17] } 15. Bb3 { [%eval -9.08] } 15... h5 { [%eval -9.2] } 16. Re1+ { [%eval -9.54] } 16... Kf8 { [%eval -8.98] } 17. Ke2 { [%eval -10.79] } 17... h4 { [%eval -10.24] } 18. Kd1 { [%eval -9.4] } 18... Qf5 { [%eval -9.46] } 19. g3? { (-9.46 → Mate in 7) Checkmate is now unavoidable. Ba4 was best. } { [%eval #-7] } (19. Ba4 Qh5+ 20. Re2 d6 21. h3 Bxh3 22. d3 Nxd3 23. Bd2 Rd8 24. gxh3 Rg8) 19... hxg3 { [%eval #-6] } 20. Ra1 { [%eval #-3] } 20... gxh2 { [%eval #-4] } 21. Re8+ { [%eval #-4] } 21... Kg7 { [%eval #-4] } 22. Bd5 { [%eval #-3] } 22... Rxe8 { [%eval #-2] } 23. a3 { [%eval #-1] } 23... Rh8 { [%eval #-4] } 24. Bxb7 { [%eval #-3] } 24... Bxb7 { [%eval #-2] } 25. a4 { [%eval #-2] } 25... a5 { [%eval #-2] } 26. Ke1 { [%eval #-2] } 26... h1=Q+ { [%eval #-1] } 27. Ke2 { [%eval #-1] } 27... Bg3 { [%eval #-1] } 28. Rb1 { [%eval #-1] } 28... Be1 { [%eval #-1] } 29. Ra1 { [%eval #-1] } 29... Bxd2 { [%eval #-1] } 30. Ra2 { [%eval #-1] } 30... Nxa2 { [%eval #-2] } 31. b4 { [%eval #-1] } 31... Nxb4 { [%eval #-2] } 32. Kxd2 { [%eval #-1] } 32... Qb1 { [%eval #-2] } 33. Bb2+ { [%eval #-2] } 33... Kg6 { [%eval #-2] } 34. Ba1 { [%eval #-1] } 34... Qxa1 { [%eval #-2] } 35. Ke2 { [%eval #-1] } 35... Qxa4 { [%eval #-2] } 36. Kf2 { [%eval #-2] } 36... Nd3+ { [%eval #-2] } 37. Kg3 { [%eval #-1] } 37... Rh5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh3# was best. } { [%eval 0.0] } { Draw by stalemate. } (37... Rh3#) 1/2-1/2