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[Event "rated Antichess game"] [Site "https://lichess.org/bWrCgwVD"] [Date "2025.01.05"] [White "rosa2damaskina"] [Black "master25072008"] [Result "0-1"] [GameId "bWrCgwVD"] [UTCDate "2025.01.05"] [UTCTime "10:03:41"] [WhiteElo "2113"] [BlackElo "1652"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+57"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6 { [%eval 0.04] } 2. g4 { [%eval 1.18] } 2... Bxg4 { [%eval -0.01] } 3. Na3?? { (-0.01 → Mate in 14) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-14] } (3. Ng5 Bxe2 4. Nxh7 Rxh7 5. Bxe2 Rxh2 6. Rxh2 b5 7. Bxb5 Qd7) 3... Bxh3 { [%eval #-14] } 4. Bxh3 { [%eval #-13] } 4... Qc8 { [%eval #-13] } 5. Bxc8 { [%eval #-12] } 5... Nc6 { [%eval #-13] } 6. Bxb7 { [%eval #-12] } 6... Nf6 { [%eval #-12] } 7. Bxc6 { [%eval #-11] } 7... Kd8 { [%eval #-11] } 8. Bxa8 { [%eval #-10] } 8... c6 { [%eval #-10] } 9. Bxc6 { [%eval #-9] } 9... Nd5 { [%eval #-9] } 10. Bxd5 { [%eval #-8] } 10... Rg8 { [%eval #-9] } 11. Bxf7 { [%eval #-8] } 11... g6?? { (Mate in 8 → 1.84) Lost forced checkmate sequence. e5 was best. } { [%eval 1.84] } (11... e5 12. Bxg8 g6 13. Bxh7 e4 14. Bxg6 Kc8 15. Bxe4 d5 16. Bxd5 Bxa3 17. bxa3) 12. Bxg8?? { (1.84 → Mate in 7) Checkmate is now unavoidable. Bxg6 was best. } { [%eval #-7] } (12. Bxg6 hxg6) 12... Ke8 { [%eval #-8] } 13. Bxh7 { [%eval #-7] } 13... e6 { [%eval #-7] } 14. Bxg6 { [%eval #-6] } 14... d5?? { (Mate in 6 → Mate in 19) Lost forced checkmate sequence. Kf7 was best. } { [%eval #19] } (14... Kf7 15. Bxf7 a5 16. Bxe6 d5 17. Bxd5 Bxa3 18. bxa3 a4 19. Bb3 axb3 20. axb3#) 15. Bxe8 { [%eval #19] } 15... Bxa3 { [%eval #18] } 16. bxa3 { [%eval #18] } 16... a5 { [%eval #14] } 17. a4 { [%eval #16] } 17... d4 { [%eval 3.49] } 18. d3?! { (3.49 → 2.59) Inaccuracy. e4 was best. } { [%eval 2.59] } (18. e4 dxe3) 18... e5 { [%eval 2.76] } 19. c3 { [%eval 2.81] } 19... dxc3 { [%eval 2.39] } 20. Bb2?? { (2.39 → 0.00) Blunder. d4 was best. } { [%eval 0.0] } (20. d4 exd4) 20... cxb2 { [%eval 0.0] } 21. Qd2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-3] } (21. Qc2 bxa1=R 22. Qc1 Rxa2 23. d4 Rxa4 24. Bxa4 exd4 25. Qc3 dxc3 26. Kd2 cxd2) 21... bxa1=R { [%eval #-3] } 22. Qxa5 { [%eval #-2] } 22... Rxe1 { [%eval #-2] } 23. Qxe5 { [%eval #-1] } 23... Rxe2 { [%eval #-1] } 24. Qxe2# { Game ends by variant rule. } 0-1