FEN
[Event "rated rapid game"]
[Site "https://lichess.org/bTL84ipo"]
[Date "2026.03.30"]
[Round "-"]
[White "jomisa"]
[Black "jaegores"]
[Result "0-1"]
[GameId "bTL84ipo"]
[UTCDate "2026.03.30"]
[UTCTime "00:36:19"]
[WhiteElo "1462"]
[BlackElo "1538"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+34"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A40"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } { A40 Queen's Pawn Game } 1... c6 { [%eval 0.25] } 2. c3 { [%eval 0.15] } 2... d5 { [%eval 0.1] } 3. e3 { [%eval -0.15] } 3... Nf6 { [%eval 0.0] } 4. Nf3 { [%eval -0.02] } 4... Bg4 { [%eval 0.08] } 5. Be2 { [%eval -0.2] } 5... h6 { [%eval -0.15] } 6. Nbd2 { [%eval -0.2] } 6... e6 { [%eval -0.16] } 7. Qb3 { [%eval -0.21] } 7... b5?! { (-0.21 → 0.48) Inaccuracy. Qc7 was best. } { [%eval 0.48] } (7... Qc7 8. c4 Be7 9. h3 Bf5 10. Bd3 O-O 11. O-O Nbd7 12. Bxf5 exf5 13. Qc2) 8. O-O { [%eval 0.3] } 8... a6 { [%eval 0.29] } 9. a4 { [%eval 0.23] } 9... Nbd7 { [%eval 0.32] } 10. axb5 { [%eval -0.11] } 10... axb5 { [%eval -0.12] } 11. Rxa8 { [%eval -0.2] } 11... Qxa8 { [%eval -0.17] } 12. Re1 { [%eval -0.5] } 12... Bd6 { [%eval -0.27] } 13. h3 { [%eval -0.56] } 13... Bxf3?! { (-0.56 → 0.31) Inaccuracy. Bf5 was best. } { [%eval 0.31] } (13... Bf5 14. Bd1 Bd3 15. Be2 Bg6 16. Bd1 O-O 17. Bc2 Bxc2 18. Qxc2 c5 19. dxc5) 14. Nxf3 { [%eval -0.05] } 14... Ne4 { [%eval -0.04] } 15. Ne5?? { (-0.04 → -2.07) Blunder. Qc2 was best. } { [%eval -2.07] } (15. Qc2 Qa2 16. Nd2 Nxd2 17. Bxd2 O-O 18. Bd3 c5 19. Bxb5 Rb8 20. Bxd7 Rxb2) 15... Nxe5 { [%eval -2.05] } 16. dxe5 { [%eval -2.12] } 16... Bxe5 { [%eval -2.1] } 17. Bf3 { [%eval -2.11] } 17... Qb8?! { (-2.11 → -1.32) Inaccuracy. f5 was best. } { [%eval -1.32] } (17... f5 18. Bxe4 fxe4 19. Bd2 O-O 20. Rc1 Qa4 21. Qxa4 bxa4 22. Ra1 Rb8 23. Bc1) 18. Bxe4 { [%eval -1.08] } 18... dxe4 { [%eval -1.21] } 19. g3?! { (-1.21 → -1.98) Inaccuracy. Qa3 was best. } { [%eval -1.98] } (19. Qa3 Qd8 20. c4 bxc4 21. Qa4 Ke7 22. Rd1 Qb6 23. Qxc4 Rd8 24. Rxd8 Qxd8) 19... Bxg3 { [%eval -1.99] } 20. Kg2? { (-1.99 → -3.76) Mistake. Qc2 was best. } { [%eval -3.76] } (20. Qc2 f5 21. fxg3 Qxg3+ 22. Kf1 Qxh3+ 23. Qg2 Qxg2+ 24. Kxg2 Ke7 25. c4 Rd8) 20... Bxf2 { [%eval -3.48] } 21. Kxf2 { [%eval -3.31] } 21... Qh2+ { [%eval -2.96] } 22. Kf1 { [%eval -2.77] } 22... Qxh3+ { [%eval -2.83] } 23. Ke2 { [%eval -2.86] } 23... Qf3+ { [%eval -2.7] } 24. Kd2 { [%eval -2.77] } 24... Qf2+? { (-2.77 → -1.10) Mistake. O-O was best. } { [%eval -1.1] } (24... O-O 25. Kc2 Qf2+ 26. Bd2 Rd8 27. Rd1 Qe2 28. c4 bxc4 29. Qc3 Kh7 30. Qa5) 25. Re2 { [%eval -0.91] } 25... Qf3?! { (-0.91 → 0.00) Inaccuracy. Qf1 was best. } { [%eval 0.0] } (25... Qf1 26. Qa3 Kd7 27. Qa7+ Kd6 28. Rh2 Rd8 29. Kc2 Qd3+ 30. Kb3 Qc4+ 31. Kc2) 26. Qc2?? { (0.00 → -4.60) Blunder. Qa3 was best. } { [%eval -4.6] } (26. Qa3 Kd7 27. Qa7+ Kd6 28. Rh2 Qg3 29. Re2) 26... O-O { [%eval -4.54] } 27. c4 { [%eval -3.97] } 27... Rd8+ { [%eval -3.89] } 28. Ke1? { (-3.89 → -6.28) Mistake. Kc3 was best. } { [%eval -6.28] } (28. Kc3 Rd3+ 29. Kb4 bxc4 30. Rd2 Qxe3 31. Rxd3 cxd3 32. Bxe3 dxc2 33. Kc3 h5) 28... g5?? { (-6.28 → -2.13) Blunder. Qh1+ was best. } { [%eval -2.13] } (28... Qh1+ 29. Kf2 Rd1 30. Qxd1 Qxd1 31. cxb5 cxb5 32. Bd2 h5 33. Bb4 Kh7 34. Rd2) 29. cxb5?? { (-2.13 → -7.19) Blunder. Rf2 was best. } { [%eval -7.19] } (29. Rf2 Qh1+ 30. Rf1 Qh4+ 31. Qf2 Qxf2+ 32. Rxf2 b4 33. Rd2 Rxd2 34. Bxd2 c5) 29... cxb5?? { (-7.19 → -1.63) Blunder. Qh1+ was best. } { [%eval -1.63] } (29... Qh1+ 30. Kf2 Rd5 31. Qxe4 Qxe4 32. b6 Qh4+ 33. Kg2 Qg4+ 34. Kf2 Rf5+ 35. Ke1) 30. Qc7?? { (-1.63 → -8.52) Blunder. Rf2 was best. } { [%eval -8.52] } (30. Rf2 Qh1+ 31. Rf1 Qh4+ 32. Ke2 Qh2+ 33. Rf2 Qd6 34. Bd2 f5 35. Ba5 Qd3+) 30... Rd3?? { (-8.52 → -1.94) Blunder. Qh1+ was best. } { [%eval -1.94] } (30... Qh1+ 31. Kf2 Rd5 32. Qb8+ Kh7 33. Qg3 Rf5+ 34. Qf4 gxf4 35. exf4 h5 36. Be3) 31. Rf2?? { (-1.94 → Mate in 1) Checkmate is now unavoidable. Qh2 was best. } { [%eval #-1] } (31. Qh2 Rd5 32. Bd2 Rf5 33. Qg1 Kh7 34. Rg2 f6 35. Bc3 Kg6 36. Bd2 Kg7) 31... Rd1# { Black wins by checkmate. } 0-1
