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[Event "Поддавки Arena"] [Site "https://lichess.org/bT20Tdnz"] [Date "2026.05.02"] [Round "-"] [White "Abramov_Ilya"] [Black "VladimirTomsk2017"] [Result "0-1"] [GameId "bT20Tdnz"] [UTCDate "2026.05.02"] [UTCTime "11:54:30"] [WhiteElo "1600"] [BlackElo "1473"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+60"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qh5?? { (4.07 → 1.15) Blunder. a4 was best. } { [%eval 1.15] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3 { [%eval 0.48] } 4. Qxh7 { [%eval 0.28] } 4... Bxb2? { (0.28 → 1.86) Mistake. Rxh7 was best. } { [%eval 1.86] } (4... Rxh7 5. Nxa3 Rxh2 6. Rxh2 a5 7. Rh6 gxh6 8. Nb1 c5 9. b4) 5. Qxg8?? { (1.86 → Mate in 13) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-13] } (5. Qxg7 Bxc1 6. Qxg8 Rxh2 7. Rxh2 Bxd2 8. Kxd2 Qh4 9. Qxe8 Qxh2) 5... Bxc1?? { (Mate in 13 → 2.53) Lost forced checkmate sequence. Rxg8 was best. } { [%eval 2.53] } (5... Rxg8 6. Bxb2 Rh8 7. Bxg7 Rxh2 8. Rxh2 Qh4 9. Rxh4 f6 10. Bxf6 e5 11. Bxe5) 6. Qxf7 { [%eval 2.38] } 6... Kxf7 { [%eval 2.53] } 7. Na3?? { (2.53 → Mate in 12) Checkmate is now unavoidable. h4 was best. } { [%eval #-12] } (7. h4 Rxh4 8. Rxh4 Qxh4 9. Nc3 Bxd2 10. Kxd2 Qxf2 11. Kd1 Qxc2 12. Kxc2 e5) 7... Bxa3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #10] } (7... Bxd2 8. Kxd2 Rxh2 9. Rxh2 Qh8 10. Rxh8 d6 11. Rxc8 Nd7 12. Rxc7 Rb8 13. Rxa7) 8. Rc1 { [%eval #10] } 8... Bxc1 { [%eval #9] } 9. f4?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-13] } (9. Kf1 Bxd2 10. f4 Bxe3 11. Kf2 Bxf2 12. c4 Bxg1 13. Rxg1 Rxh2 14. Rf1 Rxg2) 9... Bxd2 { [%eval #-13] } 10. Kxd2 { [%eval #-12] } 10... Rxh2 { [%eval #-12] } 11. Rxh2 { [%eval #-11] } 11... Qg5?? { (Mate in 11 → 0.44) Lost forced checkmate sequence. e5 was best. } { [%eval 0.44] } (11... e5 12. fxe5 Qh8 13. Rxh8 c5 14. Rxc8 Ke6 15. Rxc5 Kxe5 16. Rxe5 a5 17. Rxa5) 12. fxg5 { [%eval 0.32] } 12... Kf6?? { (0.32 → 3.69) Blunder. Kg8 was best. } { [%eval 3.69] } (12... Kg8) 13. gxf6 { [%eval 3.94] } 13... gxf6 { [%eval 3.0] } 14. Nf3?? { (3.00 → -1.07) Blunder. a4 was best. } { [%eval -1.07] } (14. a4 a5 15. g4 Nc6 16. Kc3 Nb4 17. Kxb4 axb4 18. g5 fxg5 19. Ne2 a6) 14... e5 { [%eval -1.15] } 15. Nxe5 { [%eval -1.6] } 15... fxe5 { [%eval -1.74] } 16. Rh3 { [%eval -1.38] } 16... d5?? { (-1.38 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (16... Nc6 17. g4 Bb7 18. Rg3 e4 19. Ke2 Rb8 20. c3 Bc8 21. Rh3 Ne7 22. Rg3) 17. Rf3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. g4 was best. } { [%eval #-7] } (17. g4 Bxg4 18. Rf3 Bxf3 19. c4 dxc4 20. e4 Bxe4 21. Kc2 Bxc2 22. a4 Bxa4#) 17... d4?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Bf5 was best. } { [%eval #5] } (17... Bf5 18. Rxf5 e4 19. Rxd5 c5 20. Rxc5 Nc6 21. Rxc6 Rb8 22. Rxa6 Rb4 23. Rxa7) 18. exd4 { [%eval #5] } 18... exd4 { [%eval #4] } 19. Kc3?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. g4 was best. } { [%eval #-7] } (19. g4 Bxg4 20. Kd1 Bxf3 21. a4 Bxd1 22. a5 Bxc2#) 19... dxc3 { [%eval #-7] } 20. Rxc3 { [%eval #-6] } 20... Bh3?? { (Mate in 6 → -3.25) Lost forced checkmate sequence. c5 was best. } { [%eval -3.25] } (20... c5 21. Rxc5 Bf5 22. Rxf5 a5 23. Rxa5 Na6 24. Rxa6 Rb8 25. Rxa7 Rb3 26. axb3#) 21. Rxc7?? { (-3.25 → Mate in 8) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-8] } (21. Rxh3 Nc6) 21... Bxg2 { [%eval #-8] } 22. Rxa7 { [%eval #-7] } 22... Rxa7 { [%eval #-7] } 23. c4 { [%eval #-6] } 23... Bd5 { [%eval #-6] } 24. cxd5 { [%eval #-5] } 24... Nc6 { [%eval #-8] } 25. dxc6 { [%eval #-7] } 25... Rd7 { [%eval #-7] } 26. cxd7 { [%eval #-6] } 26... a5 { [%eval #-6] } 27. d8=Q { [%eval #-5] } 27... a4 { [%eval #-5] } 28. Qb8 { [%eval #-4] } 28... a3 { [%eval #-4] } 29. Qb2 { [%eval #-3] } 29... axb2 { [%eval #-3] } 30. a3 { [%eval #-2] } 30... b1=Q { [%eval #-2] } 31. a4 { [%eval #-1] } 31... Qb5 { [%eval #-1] } 32. axb5# { Game ends by variant rule. } 0-1