- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Bullet Antichess Arena"] [Site "https://lichess.org/bQo0KgG0"] [Date "2025.01.22"] [White "n00b_chess_player"] [Black "MiladLouak0"] [Result "1-0"] [GameId "bQo0KgG0"] [UTCDate "2025.01.22"] [UTCTime "20:06:14"] [WhiteElo "1670"] [BlackElo "2072"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3 { [%eval 1.22] } 1... c5?? { (1.22 → 4.24) Blunder. e6 was best. } { [%eval 4.24] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bb5?! { (4.24 → 2.66) Inaccuracy. b4 was best. } { [%eval 2.66] } (2. b4 cxb4 3. Ba6 Nxa6 4. g3 Nb8 5. d3 b3 6. cxb3 g5) 2... Qc7?! { (2.66 → 4.13) Inaccuracy. c4 was best. } { [%eval 4.13] } (2... c4 3. Bxd7 Kxd7 4. b4 cxb3 5. cxb3 g5 6. Ne2 Qa5 7. Qc2) 3. Bxd7 { [%eval 2.41] } 3... Bxd7 { [%eval 1.0] } 4. Qg4? { (1.00 → -0.57) Mistake. Nf3 was best. } { [%eval -0.57] } (4. Nf3 Qxh2 5. Nxh2 Bg4 6. Qxg4 g5 7. Qxg5 c4 8. Qxg8 Rxg8) 4... Bxg4 { [%eval -0.66] } 5. Kd1?? { (-0.66 → -4.59) Blunder. f4 was best. } { [%eval -4.59] } (5. f4 Qxf4 6. exf4 Be2 7. Nxe2 c4 8. f5 e5 9. fxe6 fxe6) 5... Qxh2 { [%eval -4.46] } 6. Rxh2 { [%eval -1.92] } 6... Bxd1 { [%eval -4.41] } 7. Rxh7 { [%eval -4.12] } 7... Bxc2 { [%eval -1.69] } 8. Rxg7? { (-1.69 → -3.61) Mistake. Rxh8 was best. } { [%eval -3.61] } (8. Rxh8 Bxb1 9. Rxg8 Bxa2 10. Rxf8 Kxf8 11. Rxa2 b5 12. Rxa7 Rxa7) 8... Bxg7 { [%eval -3.6] } 9. a3?? { (-3.60 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (9. Na3 Bxb2) 9... Bxb2 { [%eval #-10] } 10. Bxb2 { [%eval #-9] } 10... Bxb1 { [%eval #-9] } 11. Rxb1 { [%eval #-8] } 11... e6 { [%eval #-9] } 12. Bxh8 { [%eval #-8] } 12... Nf6?? { (Mate in 8 → -3.00) Lost forced checkmate sequence. b5 was best. } { [%eval -3.0] } (12... b5 13. Rxb5 Nc6 14. Rxc5 Kf8 15. Rxc6 e5 16. Bxe5 Rb8 17. Bxb8 Nh6 18. Rxh6) 13. Bxf6?? { (-3.00 → Mate in 7) Checkmate is now unavoidable. Rxb7 was best. } { [%eval #-7] } (13. Rxb7 a5) 13... a6 { [%eval #-8] } 14. Rxb7 { [%eval #-7] } 14... e5 { [%eval #-8] } 15. Rxf7 { [%eval #-5] } 15... Kxf7 { [%eval #-5] } 16. Bxe5 { [%eval #-4] } 16... Ra7 { [%eval #-4] } 17. Bxb8 { [%eval #-3] } 17... Rc7?? { (Mate in 3 → -0.07) Lost forced checkmate sequence. a5 was best. } { [%eval -0.07] } (17... a5 18. Bxa7 a4 19. Bxc5 Kf8 20. Bxf8#) 18. Bxc7 { [%eval 0.06] } 18... a5 { [%eval 0.21] } 19. Bxa5 { [%eval -0.2] } 19... c4 { [%eval -0.22] } 20. d3 { [%eval -0.5] } 20... cxd3 { [%eval -0.54] } 21. Ne2?? { (-0.54 → -2.80) Blunder. Bc7 was best. } { [%eval -2.8] } (21. Bc7 d2) 21... dxe2 { [%eval -2.64] } 22. Bb6?? { (-2.64 → Mate in 7) Checkmate is now unavoidable. Bc7 was best. } { [%eval #-7] } (22. Bc7 Ke6) 22... e1=Q { [%eval #-7] } 23. g3 { [%eval #-5] } 23... Qxf2?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #4] } (23... Qxe3 24. fxe3 Kf6 25. Ba7 Kg5 26. g4 Kxg4 27. e4 Kf5 28. exf5#) 24. e4?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Bd8 was best. } { [%eval #-4] } { White wins on time. } (24. Bd8 Qxe3 25. Ba5 Qxg3 26. Bd2 Qxa3 27. Ba5 Qxa5#) 1-0