- Blind mode tutorial
lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "3-8-24 6s-402 Arena"] [Site "https://lichess.org/bQj97QgB"] [Date "2024.03.08"] [White "WSA402student6"] [Black "WSA402student11"] [Result "1-0"] [GameId "bQj97QgB"] [UTCDate "2024.03.08"] [UTCTime "16:03:04"] [WhiteElo "2141"] [BlackElo "1810"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-42"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 f6?? { (0.24 → 2.02) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. g4?? { (2.02 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (2. Ba6 bxa6 3. a4 e6 4. Qh5 Ba3 5. Qxh7 Bxb2 6. Qxh8 Bxa1) 2... f5 3. gxf5 e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (3... b5 4. Bxb5 Bb7 5. Bxd7 Bxh1 6. Bxe8 Qxd2 7. Kxd2 Nd7 8. Bxd7 Bc6 9. Bxc6 Nf6 10. Bxa8) 4. fxe6 dxe6 5. Nf3?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. Bg2 was best. } (5. Bg2 Qxd2 6. Bxb7 Bxb7 7. Qxd2 Bxh1 8. Nf3 Bxf3 9. Qd7 Nxd7 10. e4 Bxe4 11. Nd2 Bxc2) 5... Qxd2 6. Kxd2 Ba3 7. bxa3 e5 8. Nxe5 Kf7 9. Nxf7 Bg4 10. Nxh8 Bxd1 11. Kxd1 g6?? { (Mate in 8 → 2.00) Lost forced checkmate sequence. b5 was best. } (11... b5 12. Bxb5 Nc6 13. Bxc6 Nf6 14. Bxa8 c6 15. Bxc6 Ne4 16. Bxe4 a5 17. Bxh7 g6 18. Nxg6) 12. Nxg6 hxg6 13. Ba6 bxa6?? { (0.08 → 3.20) Blunder. Nxa6 was best. } (13... Nxa6 14. Nd2) 14. Nc3 g5?? { (3.08 → 6.33) Blunder. Nc6 was best. } (14... Nc6 15. Bb2) 15. f4 gxf4 16. exf4 Nd7?! { (5.72 → 9.81) Inaccuracy. Nc6 was best. } (16... Nc6 17. Kd2) 17. Nb5?? { (9.81 → 2.81) Blunder. f5 was best. } (17. f5 Nh6) 17... axb5 18. f5 c5?? { (1.50 → Mate in 8) Checkmate is now unavoidable. Ngf6 was best. } (18... Ngf6 19. c4) 19. Bh6 Nxh6 20. a4?? { (Mate in 7 → -0.75) Lost forced checkmate sequence. Kd2 was best. } (20. Kd2 Nxf5 21. a4 bxa4 22. Ke3 Nxe3 23. Rae1 Nxc2 24. Re3 Nxe3 25. Rf1 Nxf1 26. a3 Nxh2#) 20... bxa4?? { (-0.75 → Mate in 6) Checkmate is now unavoidable. Nxf5 was best. } (20... Nxf5 21. axb5 Ne7 22. Rb1 Re8 23. b6 Nxb6 24. Rxb6 axb6 25. h4 b5 26. h5 b4 27. a4) 21. Rb1 Nxf5 22. Rb8?? { (Mate in 6 → -2.78) Lost forced checkmate sequence. Rb4 was best. } (22. Rb4 cxb4 23. c4 bxc3 24. Kd2 cxd2 25. Rc1 dxc1=K 26. h4 Nxh4 27. a3 Rb8#) 22... Nxb8 23. Rg1?? { (-2.40 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } (23. Kd2) 23... Ng3?? { (Mate in 6 → -0.25) Lost forced checkmate sequence. Ng7 was best. } (23... Ng7 24. Rxg7 Nd7 25. Rxd7 Rc8 26. Rxa7 Rf8 27. Rxa4 c4 28. Rxc4 Rf4 29. Rxf4#) 24. hxg3 a3?! { (-0.75 → -0.16) Inaccuracy. c4 was best. } (24... c4 25. Ke1) 25. Kc1? { (-0.16 → -1.84) Mistake. g4 was best. } (25. g4 c4) 25... Nc6 26. Kb2?? { (-1.82 → -4.01) Blunder. g4 was best. } (26. g4 c4) 26... axb2 27. Rc1 bxc1=B 28. a3 Bxa3 29. c4 Bb2 30. g4 Rb8 31. g5 Rb5?? { (-2.90 → -0.25) Blunder. Bf6 was best. } (31... Bf6) 32. cxb5 c4 33. bxc6 c3 34. g6 a5 35. g7 a4 36. g8=N a3 37. Nf6 a2 38. Ne4?? { (-0.30 → Mate in 3) Checkmate is now unavoidable. c7 was best. } (38. c7 Ba3 39. c8=B c2 40. Bg4 c1=B 41. Ne4 Be3 42. Nc3 a1=B 43. Na4 B1b2 44. Nxb2 Bxb2) 38... Ba3 39. Nxc3 a1=N?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Bb4 was best. } (39... Bb4 40. Nxa2 Bc3 41. Nxc3#) 40. c7 Bc1?? { (0.00 → 2.92) Blunder. Nc2 was best. } (40... Nc2 41. c8=K Bb2 42. Kd8 Bxc3 43. Ke7 Be1 44. Kd6 Bd2 45. Ke6 Ba5 46. Kf6 Be1 47. Ke7) 41. c8=Q?? { (2.92 → Mate in 3) Checkmate is now unavoidable. c8=K was best. } (41. c8=K Nc2 42. Kd7 Ne1 43. Kd6 Bh6 44. Nb5 Nd3 45. Ke7 Bf8 46. Kxf8 Nf4 47. Nd6 Nh3) 41... Nb3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Nc2 was best. } (41... Nc2 42. Qe8 Ne1 43. Qxe1 Bd2 44. Qxd2#) 42. Qc5 Nxc5 43. Ne2?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Ne4 was best. } (43. Ne4 Nxe4#) 43... Be3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Bf4 was best. } (43... Bf4 44. Nxf4 Ne6 45. Nxe6#) 44. Nd4 Bxd4# { Game ends by variant rule. } 1-0