FEN
[Event "casual variant:racingKings game"]
[Site "https://lichess.org/bPnlYNiJ"]
[Date "2025.11.23"]
[Round "-"]
[White "lichess AI level 1"]
[Black "Playerproye0"]
[Result "0-1"]
[GameId "bPnlYNiJ"]
[UTCDate "2025.11.23"]
[UTCTime "11:53:47"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Racing Kings"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Ka3 { [%eval 0.32] } 2. Kh4?? { (0.32 → -2.52) Blunder. Nxc1 was best. } { [%eval -2.52] } (2. Nxc1 Be4 3. Bd4 Nxf1 4. Kg4 Ka4 5. Rxb2 Bxh1 6. Kf5 Rxb2) 2... Ka4?? { (-2.52 → 0.10) Blunder. Nxf2 was best. } { [%eval 0.1] } (2... Nxf2 3. Rxf2 Rb6 4. Nxc1 Be4 5. Bg2 Kb4 6. Rxd2 Bxg2 7. Rdxg2) 3. Kh5 { [%eval 0.0] } 3... Ka5 { [%eval 0.0] } 4. Nxc2 { [%eval 0.0] } 4... Qa2?? { (0.00 → 7.31) Blunder. Ka6 was best. } { [%eval 7.31] } (4... Ka6 5. Rg8 Nxf2 6. Kh6 Rb8 7. Nxa1 Nxh1 8. R1g7 Rxg8 9. Kh7) 5. Nxc1 { [%eval 7.51] } 5... Nxf2 { [%eval 7.92] } 6. Kh6 { [%eval 6.78] } 6... Nxh1?? { (6.78 → Mate in 5) Checkmate is now unavoidable. Qf7 was best. } { [%eval #5] } (6... Qf7 7. Rg7) 7. Rxd2?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kh7 was best. } { [%eval 0.0] } (7. Kh7 Rb8 8. Rg8 Rxg8 9. Rxg8 Qa1 10. Nxa1 Nf2 11. Kh8#) 7... Rb7 { [%eval 0.16] } 8. Be2?? { (0.16 → -21.02) Blunder. Rg6 was best. } { [%eval -21.02] } (8. Rg6) 8... Rxc1?? { (-21.02 → 0.00) Blunder. Kb6 was best. } { [%eval 0.0] } (8... Kb6) 9. Ne1?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rg7 was best. } { [%eval #-7] } (9. Rg7 Kb6 10. Kh7 Qa8 11. Rdd7 Rxd7 12. Rxd7 Rxc2 13. Bf3 Qe8 14. Bd5 Rc7) 9... Rxe1?? { (Mate in 7 → -2.79) Lost forced checkmate sequence. Kb6 was best. } { [%eval -2.79] } (9... Kb6 10. Rxa2 Rc8 11. Rg8 Rxg8 12. Bg4 Kc7 13. Kh7 Rbb8 14. Rd2 Rxg4 15. Nc2) 10. Rxh1?? { (-2.79 → Mate in 6) Checkmate is now unavoidable. Rg7 was best. } { [%eval #-6] } (10. Rg7 Rb8) 10... Rxe2?! { (Mate in 6 → -18.76) Lost forced checkmate sequence. Kb6 was best. } { [%eval -18.76] } (10... Kb6 11. Rd8 Ka7 12. Bf3 Rb8 13. Rd6 Rf8 14. Rb6 Rxf3 15. Kg6 Ka8#) 11. Rxe2?! { (-18.76 → Mate in 5) Checkmate is now unavoidable. Rd6 was best. } { [%eval #-5] } (11. Rd6 Qb3) 11... Qxe2 { [%eval #-4] } 12. Rc1 { [%eval #-4] } 12... Ka6 { [%eval #-3] } 13. Rc5 { [%eval #-3] } 13... Ka7 { [%eval #-2] } 14. Rc1 { [%eval #-1] } 14... Ka8# { Game ends by variant rule. } 0-1