- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/bMBBnBcR"] [Date "2024.09.29"] [Round "-"] [White "dhandatanvi"] [Black "Divyam0605"] [Result "0-1"] [GameId "bMBBnBcR"] [UTCDate "2024.09.29"] [UTCTime "06:37:16"] [WhiteElo "1067"] [BlackElo "1191"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+26"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Qh5 { [%eval -0.26] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Nc6 { [%eval -0.21] } 3. Bc4 { [%eval -0.31] } 3... g6 { [%eval -0.22] } 4. Qf3 { [%eval -0.26] } 4... Nf6 { [%eval -0.31] } 5. c3 { [%eval -0.67] } 5... Be7 { [%eval -0.59] } 6. Ne2 { [%eval -0.71] } 6... d6 { [%eval -0.18] } 7. O-O?! { (-0.18 → -0.86) Inaccuracy. h3 was best. } { [%eval -0.86] } (7. h3) 7... Bg4 { [%eval -1.08] } 8. Qe3 { [%eval -1.18] } 8... Bxe2?? { (-1.18 → 0.66) Blunder. d5 was best. } { [%eval 0.66] } (8... d5 9. exd5) 9. Qxe2 { [%eval 0.81] } 9... d5 { [%eval 0.85] } 10. exd5 { [%eval 0.98] } 10... Nxd5 { [%eval 0.96] } 11. Bb5?! { (0.96 → 0.22) Inaccuracy. Qf3 was best. } { [%eval 0.22] } (11. Qf3 Nf6) 11... O-O { [%eval 0.27] } 12. Bxc6 { [%eval -0.05] } 12... bxc6 { [%eval 0.0] } 13. Qxe5 { [%eval -0.26] } 13... Bd6 { [%eval -0.15] } 14. Qd4?? { (-0.15 → -2.27) Blunder. Qe4 was best. } { [%eval -2.27] } (14. Qe4 Re8) 14... Qb8?? { (-2.27 → 1.22) Blunder. Nf4 was best. } { [%eval 1.22] } (14... Nf4 15. Kh1 Qg5 16. Qe4 Rfe8 17. Qf3 Qb5 18. d3 Nxd3 19. Nd2 Ne1 20. Qd1) 15. Re1?? { (1.22 → -2.36) Blunder. d3 was best. } { [%eval -2.36] } (15. d3 Re8 16. Qg4 Qb5 17. Qf3 Nb6 18. Nd2 Be5 19. Ne4 f5 20. Ng5 Bg7) 15... Re8 { [%eval -2.06] } 16. Re4?? { (-2.06 → -4.50) Blunder. Rxe8+ was best. } { [%eval -4.5] } (16. Rxe8+ Qxe8) 16... Rxe4 { [%eval -4.29] } 17. Qxe4 { [%eval -4.14] } 17... Qe8?? { (-4.14 → 0.16) Blunder. Qf8 was best. } { [%eval 0.16] } (17... Qf8) 18. Qxe8+ { [%eval 0.14] } 18... Rxe8 { [%eval 0.17] } 19. h3?? { (0.17 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-1] } (19. Kf1 Nf4) 19... Re1# { Black wins by checkmate. } 0-1