FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/bJj3NxjV"]
[Date "2025.01.31"]
[White "Ternopop"]
[Black "Danilo2009"]
[Result "1-0"]
[GameId "bJj3NxjV"]
[UTCDate "2025.01.31"]
[UTCTime "13:55:10"]
[WhiteElo "1038"]
[BlackElo "1143"]
[WhiteRatingDiff "+123"]
[BlackRatingDiff "-26"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6? { (-1.29 → 0.00) Mistake. Nh6 was best. } { [%eval 0.0] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g3 { [%eval -0.33] } 2... Bb7?? { (-0.33 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (2... a5 3. b4 axb4 4. d3 Rxa2 5. Rxa2 g5 6. Bxg5 Ba6 7. Rxa6) 3. Bg2 { [%eval #15] } 3... Bxg2 { [%eval #15] } 4. Rh2?? { (Mate in 15 → -1.33) Lost forced checkmate sequence. h4 was best. } { [%eval -1.33] } (4. h4 Bxh1 5. e4 Bxe4 6. Qh5 Bxc2 7. Qxh7 Rxh7 8. g4 Rxh4 9. Kd1 Bxb1) 4... Bxh3 { [%eval -1.07] } 5. Rxh3 { [%eval -0.71] } 5... h5 { [%eval -1.12] } 6. Rxh5 { [%eval -0.92] } 6... Rxh5 { [%eval -0.83] } 7. g4?? { (-0.83 → Mate in 14) Checkmate is now unavoidable. b3 was best. } { [%eval #-14] } (7. b3 Rh3) 7... f6 { [%eval #-15] } 8. gxh5 { [%eval #-14] } 8... g6 { [%eval #-14] } 9. hxg6 { [%eval #-13] } 9... Kf7 { [%eval #-13] } 10. gxf7 { [%eval -1.0] } 10... Nc6?? { (-1.00 → 2.29) Blunder. Qc8 was best. } { [%eval 2.29] } (10... Qc8) 11. fxg8=Q?? { (2.29 → Mate in 10) Checkmate is now unavoidable. fxg8=N was best. } { [%eval #-10] } (11. fxg8=N) 11... d6?? { (Mate in 10 → 4.80) Lost forced checkmate sequence. Nb4 was best. } { [%eval 4.8] } (11... Nb4 12. Qxf8 Nxc2 13. Qxc2 Qxf8 14. Qxc7 a6 15. Qxd7 Qg8 16. Qxe7 Qxg1 17. Qxf6) 12. Qxf8 { [%eval 3.64] } 12... Qxf8 { [%eval 3.68] } 13. f4?? { (3.68 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (13. d4 Nxd4) 13... Ne5?? { (Mate in 11 → 3.75) Lost forced checkmate sequence. Nb4 was best. } { [%eval 3.75] } (13... Nb4 14. Na3 Nxa2 15. Rxa2 Rc8 16. b4 b5 17. Nxb5 Qh8 18. Nxa7 Qh5 19. Nxc8) 14. fxe5 { [%eval 2.77] } 14... dxe5? { (2.77 → 5.46) Mistake. fxe5 was best. } { [%eval 5.46] } (14... fxe5 15. Kf2) 15. d4 { [%eval 5.09] } 15... exd4 { [%eval 5.5] } 16. Qxd4 { [%eval 5.05] } 16... e5?? { (5.05 → Mate in 9) Checkmate is now unavoidable. Qf7 was best. } { [%eval #9] } (16... Qf7 17. Qxb6) 17. Qxe5 { [%eval #9] } 17... fxe5 { [%eval #8] } 18. Bf4 { [%eval #8] } 18... exf4 { [%eval #7] } 19. e4 { [%eval #7] } 19... fxe3 { [%eval #6] } 20. Nf3 { [%eval #6] } 20... Qxf3 { [%eval #5] } 21. Ke2 { [%eval #6] } 21... Qxe2 { [%eval #5] } 22. Nd2 { [%eval #5] } 22... exd2 { [%eval #3] } 23. Rf1 { [%eval #4] } 23... Qxf1 { [%eval #3] } 24. c3?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. c4 was best. } { [%eval #-9] } (24. c4 Qxc4 25. a4 Qxa4 26. b3 Qxb3#) 24... a6?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Qc4 was best. } { [%eval #3] } (24... Qc4 25. b3 Qxb3 26. axb3 d1=R 27. c4 b5 28. cxb5 c6 29. bxc6 Rd5 30. c7) 25. b3?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. c4 was best. } { [%eval #-9] } (25. c4 Qxc4 26. b4 Qxb4 27. a4 Qxa4#) 25... Qc4 { [%eval #-9] } 26. bxc4 { [%eval #-8] } 26... d1=K?? { (Mate in 8 → -0.84) Lost forced checkmate sequence. c5 was best. } { [%eval -0.84] } (26... c5 27. a3 d1=R 28. a4 b5 29. axb5 axb5 30. cxb5 Rc8 31. b6 c4 32. b7) 27. c5 { [%eval -0.26] } 27... bxc5 { [%eval -1.16] } 28. a3?! { (-1.16 → -2.25) Inaccuracy. a4 was best. } { [%eval -2.25] } (28. a4 Rb8 29. a5 Kc2 30. c4 Rb5 31. cxb5 axb5 32. a6 Kb3 33. a7 Ka4) 28... Kc2?? { (-2.25 → Mate in 2) Checkmate is now unavoidable. c4 was best. } { [%eval #2] } (28... c4 29. a4 Rb8 30. a5 Rb4 31. cxb4 Kd2 32. b5 axb5 33. a6 Kc3 34. a7) 29. a4 { [%eval #2] } 29... Kxc3 { [%eval #1] } 30. a5 { [%eval #1] } 30... Kb4# { Game ends by variant rule. } 1-0
