FEN
[Event "rated rapid game"]
[Site "https://lichess.org/bETxN1Pu"]
[Date "2022.06.27"]
[Round "-"]
[White "ygreg5"]
[Black "T-M-M"]
[Result "1/2-1/2"]
[GameId "bETxN1Pu"]
[UTCDate "2022.06.27"]
[UTCTime "21:52:14"]
[WhiteElo "1428"]
[BlackElo "1502"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A45"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.38] } 2. Nc3 { [%eval -0.12] } 2... Nf6 { [%eval -0.02] } { A45 Queen's Pawn Game: Chigorin Variation } 3. Nf3 { [%eval -0.22] } 3... Nc6 { [%eval 0.13] } 4. Bf4 { [%eval 0.16] } 4... a6 { [%eval 0.3] } 5. e3 { [%eval 0.13] } 5... e6 { [%eval 0.25] } 6. a3 { [%eval 0.23] } 6... Bd6 { [%eval 0.33] } 7. Be5 { [%eval 0.0] } 7... O-O { [%eval 0.07] } 8. h3?! { (0.07 → -0.92) Inaccuracy. Bxf6 was best. } { [%eval -0.92] } (8. Bxf6) 8... h6?! { (-0.92 → -0.30) Inaccuracy. Bxe5 was best. } { [%eval -0.3] } (8... Bxe5 9. Nxe5 Nxe5 10. dxe5 Nd7 11. Qh5 g6 12. Qh6 Nxe5 13. f4 Nd7 14. h4 Qf6 15. e4) 9. Bd3 { [%eval -0.44] } 9... Ne4?? { (-0.44 → 1.88) Blunder. Bxe5 was best. } { [%eval 1.88] } (9... Bxe5 10. Nxe5) 10. Bxe4?! { (1.88 → 1.06) Inaccuracy. Nxe4 was best. } { [%eval 1.06] } (10. Nxe4 dxe4 11. Bxe4 Rb8 12. Qd3 Nxe5 13. dxe5 Be7 14. O-O-O c5 15. Qxd8 Bxd8 16. Rhg1 b5) 10... dxe4 { [%eval 1.16] } 11. d5?? { (1.16 → -7.52) Blunder. Bxd6 was best. } { [%eval -7.52] } (11. Bxd6 cxd6 12. Nxe4 f5 13. Ng3 Ne7 14. a4 b6 15. O-O Bb7 16. c4 Rc8 17. Rc1 Qe8) 11... exd5?? { (-7.52 → -2.69) Blunder. Nxe5 was best. } { [%eval -2.69] } (11... Nxe5 12. Nxe4 exd5 13. Nxd6 Qxd6 14. Nxe5 Qxe5 15. Qd4 Qe7 16. O-O-O Be6 17. g4 c5 18. Qf4) 12. Nd4?? { (-2.69 → -9.30) Blunder. Bxd6 was best. } { [%eval -9.3] } (12. Bxd6) 12... Bxe5 { [%eval -9.05] } 13. Qh5 { [%eval -9.78] } 13... Bxd4 { [%eval -8.83] } 14. exd4 { [%eval -8.7] } 14... Nxd4 { [%eval -8.21] } 15. O-O-O { [%eval -8.14] } 15... Nc6 { [%eval -7.7] } 16. Rxd5 { [%eval -8.02] } 16... Qf6 { [%eval -7.73] } 17. Nxe4 { [%eval -8.7] } 17... Qf4+ { [%eval -8.89] } 18. Nd2 { [%eval -8.86] } 18... Be6 { [%eval -8.81] } 19. Rd3 { [%eval -8.96] } 19... Qxf2 { [%eval -8.74] } 20. Rd1 { [%eval -9.62] } 20... Qxg2 { [%eval -9.62] } 21. Nb3 { [%eval -10.25] } 21... Bxb3 { [%eval -9.7] } 22. Rxb3 { [%eval -9.86] } 22... Rfd8 { [%eval -9.61] } 23. Rf3? { (-9.61 → Mate in 10) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-10] } (23. Qg4 Qxg4 24. hxg4 Nd4 25. Rbd3 c5 26. c3 Nb3+ 27. Kc2 Rxd3 28. Rxd3 c4 29. Rd7 b5) 23... Rxd1+ { [%eval #-12] } 24. Kxd1 { [%eval #-9] } 24... Rd8+ { [%eval -24.31] } 25. Ke1?! { (-24.31 → Mate in 4) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-4] } (25. Rd3 Nd4) 25... Qd2+?! { (Mate in 4 → -64.86) Lost forced checkmate sequence. Re8+ was best. } { [%eval -64.86] } (25... Re8+ 26. Qe5 Nxe5 27. Re3 Nf3+ 28. Kd1 Qd2#) 26. Kf1 { [%eval -65.19] } 26... Qd1+ { [%eval -61.63] } 27. Kg2 { [%eval -152.65] } 27... Rd2+ { [%eval -65.05] } 28. Kg3?! { (-65.05 → Mate in 4) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-4] } (28. Rf2 Rxf2+ 29. Kxf2 Qxh5 30. h4 Qxh4+ 31. Ke2 Qd4 32. c3 Qe4+ 33. Kd2 Qg2+ 34. Kd3 Qxb2) 28... Qg1+ { [%eval #-3] } 29. Kf4 { [%eval #-3] } 29... Rd4+ { [%eval #-2] } 30. Kf5 { [%eval #-2] } 30... Rd5+ { [%eval #-3] } 31. Ke4 { [%eval #-1] } 31... Rxh5 { [%eval #-4] } 32. b4 { [%eval #-1] } 32... Qg2 { [%eval #-4] } 33. c4 { [%eval #-3] } 33... Qe2+ { [%eval #-2] } 34. Kf4 { [%eval #-2] } 34... g5+ { [%eval #-5] } 35. Kg4 { [%eval #-4] } 35... Ne5+ { [%eval #-3] } 36. Kxh5 { [%eval #-2] } 36... Qxf3+ { [%eval #-2] } 37. Kxh6 { [%eval #-2] } 37... Qxh3+ { [%eval #-3] } 38. Kxg5 { [%eval #-3] } 38... Nxc4 { [%eval #-4] } 39. a4 { [%eval #-3] } 39... b5 { [%eval #-4] } 40. axb5 { [%eval #-3] } 40... axb5 { [%eval #-4] } 41. Kf6 { [%eval #-4] } 41... Nd2 { [%eval #-4] } 42. Ke7 { [%eval #-4] } 42... Qb3 { [%eval #-6] } 43. Kd7 { [%eval #-6] } 43... Qxb4 { [%eval #-6] } 44. Kxc7 { [%eval #-5] } 44... Qc4+ { [%eval #-6] } 45. Kb6 { [%eval #-5] } 45... b4 { [%eval #-4] } 46. Ka5 { [%eval #-4] } 46... b3 { [%eval #-4] } 47. Kb6 { [%eval #-4] } 47... b2 { [%eval #-3] } 48. Ka5 { [%eval #-3] } 48... b1=Q?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } { Draw by stalemate. } (48... f5 49. Kb6 b1=Q+ 50. Ka7 Qa4#) 1/2-1/2