- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/bAynRlxZ"] [Date "2021.06.02"] [White "Ewout_Vanderstichele"] [Black "MagnarCarlsen"] [Result "0-1"] [GameId "bAynRlxZ"] [UTCDate "2021.06.02"] [UTCTime "19:34:32"] [WhiteElo "1794"] [BlackElo "1383"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "60+1"] [ECO "B06"] [Opening "Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... g6 { [%eval 0.4] } 2. d4 { [%eval 0.68] } 2... Bg7 { [%eval 0.69] } { B06 Modern Defense } 3. Nf3 { [%eval 0.61] } 3... e6 { [%eval 0.97] } 4. c4 { [%eval 0.78] } 4... Ne7 { [%eval 0.36] } 5. Nc3 { [%eval 0.4] } 5... O-O { [%eval 0.62] } 6. Bd3 { [%eval 0.44] } 6... c6 { [%eval 0.96] } 7. Be3 { [%eval 0.85] } 7... d5 { [%eval 0.79] } 8. e5 { [%eval 0.49] } 8... dxc4 { [%eval 1.03] } 9. Bxc4 { [%eval 0.88] } 9... b5 { [%eval 1.08] } 10. Bb3?! { (1.08 → 0.50) Inaccuracy. Be2 was best. } { [%eval 0.5] } (10. Be2 Nd7 11. O-O Bb7 12. b4 a5 13. a3 Nf5 14. Ne4 Nxe3 15. fxe3 Bh6 16. Qb3 Qc7) 10... Nd5? { (0.50 → 1.66) Mistake. Nd7 was best. } { [%eval 1.66] } (10... Nd7) 11. Ne4 { [%eval 1.44] } 11... Nxe3 { [%eval 1.25] } 12. fxe3 { [%eval 0.99] } 12... Ba6?? { (0.99 → 3.43) Blunder. Nd7 was best. } { [%eval 3.43] } (12... Nd7 13. Rc1 a5 14. h4 Bb7 15. h5 a4 16. Bc2 c5 17. h6 Bh8 18. O-O cxd4 19. exd4) 13. O-O { [%eval 3.29] } 13... Nd7? { (3.29 → 5.97) Mistake. c5 was best. } { [%eval 5.97] } (13... c5 14. Nxc5 Bc8 15. h4 Nd7 16. Ne4 a5 17. h5 a4 18. Bc2 f5 19. exf6 Nxf6 20. hxg6) 14. Rc1?? { (5.97 → 2.06) Blunder. Nfg5 was best. } { [%eval 2.06] } (14. Nfg5) 14... c5 { [%eval 1.94] } 15. Nxc5 { [%eval 1.83] } 15... Nxc5 { [%eval 1.61] } 16. Rxc5 { [%eval 1.53] } 16... b4 { [%eval 1.46] } 17. Rf2 { [%eval 1.32] } 17... Rc8 { [%eval 1.35] } 18. Rfc2 { [%eval 1.38] } 18... Rxc5 { [%eval 1.25] } 19. Rxc5 { [%eval 1.47] } 19... Qe7 { [%eval 1.84] } 20. Nd2?? { (1.84 → 0.08) Blunder. Qc2 was best. } { [%eval 0.08] } (20. Qc2 Rd8) 20... f6?? { (0.08 → 2.79) Blunder. Bh6 was best. } { [%eval 2.79] } (20... Bh6 21. Qf3 Qg5 22. Kf2 f6 23. exf6 Qh4+ 24. Qg3 Rxf6+ 25. Ke1 Qxg3+ 26. hxg3 Bxe3 27. Nf3) 21. Rc6 { [%eval 2.97] } 21... fxe5?? { (2.97 → 6.48) Blunder. Bc8 was best. } { [%eval 6.48] } (21... Bc8 22. Nf3) 22. Rxe6 { [%eval 6.54] } 22... Qb7 { [%eval 7.22] } 23. Rxa6+?! { (7.22 → 5.23) Inaccuracy. Rb6+ was best. } { [%eval 5.23] } (23. Rb6+ Kh8) 23... Kh8 { [%eval 5.0] } 24. Re6 { [%eval 5.15] } 24... Rf5?! { (5.15 → 7.76) Inaccuracy. exd4 was best. } { [%eval 7.76] } (24... exd4 25. exd4 Bxd4+ 26. Kh1 Bxb2 27. Nf3 Qc7 28. Re1 Bc3 29. Re4 Qc5 30. Qd7 Bg7 31. h4) 25. d5 { [%eval 8.77] } 25... h5 { [%eval 10.58] } 26. e4 { [%eval 7.48] } 26... Rf8 { [%eval 14.47] } 27. Nc4 { [%eval 7.71] } 27... h4 { [%eval 8.45] } 28. Nxe5 { [%eval 6.95] } 28... Qb6+ { [%eval 25.8] } 29. Kh1 { [%eval 7.53] } 29... Qe3 { [%eval 24.0] } 30. Nxg6+ { [%eval 21.96] } 30... Kg8 { [%eval 29.54] } 31. Qh5?? { (29.54 → Mate in 1) Checkmate is now unavoidable. d6 was best. } { [%eval #-1] } (31. d6) 31... Qh6?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Rf1# was best. } { [%eval #4] } (31... Rf1#) 32. Qxh6?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Ne7+ was best. } { [%eval #-1] } (32. Ne7+ Kh7 33. Rxh6+ Bxh6 34. Qg6+ Kh8 35. Qxh6#) 32... Bxh6?? { (Mate in 1 → 16.07) Lost forced checkmate sequence. Rf1# was best. } { [%eval 16.07] } (32... Rf1#) 33. Ne7+ { [%eval 8.76] } 33... Kf7 { [%eval 12.64] } 34. Nc6 { [%eval 8.29] } 34... Kg8 { [%eval 9.36] } 35. Kg1?? { (9.36 → Mate in 2) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-2] } (35. Bc4 Kg7 36. d6 Be3 37. d7 Bb6 38. Re7+ Kh6 39. b3 h3 40. Re8 hxg2+ 41. Kxg2 Rf2+) 35... Be3+ { [%eval #-1] } 36. Kh1 { [%eval #-1] } 36... Rf1# { Black wins by checkmate. } 0-1