FEN
[Event "rated blitz game"]
[Site "https://lichess.org/b70V20d6"]
[Date "2019.12.26"]
[Round "-"]
[White "gladiataka"]
[Black "Nirvanov"]
[Result "1-0"]
[GameId "b70V20d6"]
[UTCDate "2019.12.26"]
[UTCTime "06:53:35"]
[WhiteElo "1616"]
[BlackElo "1556"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D31"]
[Opening "Semi-Slav Defense: Accelerated Move Order"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... d5 { [%eval 0.25] } 2. c4 { [%eval 0.26] } 2... c6 { [%eval 0.4] } 3. Nc3 { [%eval 0.12] } 3... e6 { [%eval 0.15] } { D31 Semi-Slav Defense: Accelerated Move Order } 4. cxd5 { [%eval 0.12] } 4... cxd5 { [%eval 0.33] } 5. Nf3 { [%eval 0.09] } 5... Nc6 { [%eval 0.3] } 6. a3 { [%eval 0.05] } 6... Nge7 { [%eval 0.38] } 7. Bg5 { [%eval 0.08] } 7... Qc7?! { (0.08 → 0.68) Inaccuracy. h6 was best. } { [%eval 0.68] } (7... h6 8. Bd2 g5 9. h3 Bg7 10. e3 O-O 11. Be2 f6 12. O-O e5 13. dxe5 fxe5 14. e4) 8. Bxe7?! { (0.68 → 0.00) Inaccuracy. Nb5 was best. } { [%eval 0.0] } (8. Nb5 Qa5+ 9. Nc3 Qc7 10. e3 Ng6 11. Nh4 a6 12. Bd3 Bd6 13. Rc1 b5 14. Ne2 Bb7) 8... Bxe7 { [%eval 0.0] } 9. e3 { [%eval 0.0] } 9... Bd7 { [%eval 0.0] } 10. Bd3 { [%eval 0.1] } 10... O-O { [%eval 0.3] } 11. Qc2 { [%eval -0.02] } 11... h6 { [%eval 0.0] } 12. g4?! { (0.00 → -1.06) Inaccuracy. Rc1 was best. } { [%eval -1.06] } (12. Rc1 Rac8 13. O-O Qd6 14. Nb5 Qb8 15. Nc3) 12... Bg5?? { (-1.06 → 2.95) Blunder. e5 was best. } { [%eval 2.95] } (12... e5) 13. h4?? { (2.95 → 0.23) Blunder. Nxg5 was best. } { [%eval 0.23] } (13. Nxg5 e5) 13... Bf6?? { (0.23 → 2.29) Blunder. Be7 was best. } { [%eval 2.29] } (13... Be7) 14. g5 { [%eval 2.29] } 14... hxg5?? { (2.29 → 13.71) Blunder. Be7 was best. } { [%eval 13.71] } (14... Be7 15. gxh6) 15. hxg5 { [%eval 7.49] } 15... Be7? { (7.49 → Mate in 4) Checkmate is now unavoidable. Rfc8 was best. } { [%eval #4] } (15... Rfc8 16. gxf6 gxf6 17. Rh7 Be8 18. Nh4 Kf8 19. Ng6+ fxg6 20. Rxc7 Rxc7 21. O-O-O Ne7 22. f3) 16. Bb5?? { (Mate in 4 → 1.03) Lost forced checkmate sequence. Bh7+ was best. } { [%eval 1.03] } (16. Bh7+ Kh8 17. Bg8+ Qh2 18. Rxh2+ Kxg8 19. Qh7#) 16... a6?? { (1.03 → Mate in 1) Checkmate is now unavoidable. g6 was best. } { [%eval #1] } (16... g6) 17. Qh7# { White wins by checkmate. } 1-0